MeekVeins Level 1 of the Dungeon (0, 0, D:1) a +2 hunting sling of flaming (4, -12, D:1) a +0 dagger (4, -4, D:1) 12 arrows (21, -12, D:1) a +0 dagger (23, 0, D:1) a +0 club (37, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, -14, D:2) a +0 ring mail (14, 3, D:2) a +0 whip (15, -28, D:2) 15 arrows (23, -31, D:2) a +0 pair of gloves (23, -15, D:2) a +2 leather armour of fire resistance (39, -27, D:2) 23 arrows (40, -3, D:2) a +0 leather armour (47, 2, D:2) a +0 dagger (49, -24, D:2) 20 bolts (55, 1, D:2) a +0 chain mail (68, 14, D:2) a +0 plate armour Level 3 of the Dungeon [Shop] Daap's Antique Weapon Emporium a +0 dagger (54 gold) a +4 mace of protection (691 gold) a +0 dagger (54 gold) a +0 war axe (94 gold) a +1 morningstar of protection (318 gold) a +4 trident of venom (707 gold) a +1 trident of freezing (359 gold) a +0 dagger (54 gold) a +0 longbow (121 gold) a +0 club (27 gold) a +4 spectral giant club (707 gold) a +0 club (27 gold) (2, 4, D:3) a +0 mace (2, 21, D:3) a poisoned dart (42, 6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a poisoned dart (2, 9, D:4) 6 bolts (8, -1, D:4) a +0 ring mail (unseen) (11, -20, D:4) the +1 leather armour "Hihiphyp" {+Blink Int-4 SInv} It affects your intelligence (-4). It lets you see invisible. It lets you blink. (13, 25, D:4) a +0 dagger (16, -16, D:4) a poisoned dart (still there?) the +5 dagger of Evisceration {antimagic, rCorr} (still there?) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from acid and corrosion. 25 gold pieces (still there?) a goblin corpse (still there?) (16, -15, D:4) a curare-tipped dart (17, -11, D:4) a +0 whip (20, -4, D:4) a +0 dagger (23, 23, D:4) a wand of flame (22) (38, -13, D:4) a +0 hand crossbow 10 bolts (38, 6, D:4) 17 sling bullets (49, -13, D:4) 17 stones the Ecumenical Temple