Dungeon Crawl Stone Soup version 0.28-a0-1486-g8196b01e9b (webtiles) character file. Game seed: 6779197736593964236 79 MeekVeins the Chopper (level 4, 0/39 HPs) Began as a Minotaur Gladiator on Jan 12, 2022. Killed from afar by an orc wizard (9 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:02:27 (1657 turns). MeekVeins the Chopper (Minotaur Gladiator) Turns: 1657, Time: 00:02:27 Health: 0/39 AC: 3 Str: 20 XL: 4 Next: 16% Magic: 3/3 EV: 12 Int: 5 God: Gold: 72 SH: 0 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.08/turn (no ring) @: studying Fire Magic A: horns 2, retaliatory headbutt a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles Z - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 hat (worn) Jewellery Y - a +4 ring of evasion Scrolls U - 4 scrolls of identify {unknown} V - a scroll of fear {unknown} W - a scroll of acquirement {unknown} X - a scroll of amnesia {unknown} Skills: + Level 3.6 Fighting * Level 5.4 Axes - Level 2.0 Throwing - Level 3.2 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 0% N/A 54% 1 Wereblood Tmut 0% N/A 67% 2 Spider Form Tmut/Pois 0% N/A 88% 3 Airstrike Air 0% N/A 99% 4 Summon Lightning Spire Summ/Air 0% N/A 99% 4 Lightning Bolt Conj/Air 0% 1d11 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You bump into the rock wall. The jackal bites you but does no damage. Something hits you. You're too confused to move! Something hits you but does no damage. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is lightly wounded. You miss something. You hit the jackal but do no damage. The jackal bites you but does no damage. Something hits you. The jackal bites you but does no damage. x2 Something hits you. The jackal bites you but does no damage. You closely miss the jackal. You headbutt the jackal, but do no damage. You completely miss something. You closely miss the jackal. You feel less confused. The jackal completely misses you. The jackal bites you. Something barely misses you. The jackal barely misses you. You closely miss something. Your headbutt misses something. You closely miss the jackal. x2; The jackal barely misses you. The jackal closely misses you. Something hits you. The jackal bites you but does no damage. x2 You closely miss the jackal. You miss something. You closely miss the jackal. The jackal bites you. x2; Something hits you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You slash the jackal! You kill the jackal! You closely miss the jackal. You miss something. The jackal barely misses you. You furiously retaliate! You headbutt the jackal! You kill the jackal! Something hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Okay, then. You hit the jackal. You headbutt the jackal. You kill the jackal! You hit something. Something hits you. * * * LOW HITPOINT WARNING * * * You slash something! You headbutt something. Your punch misses something. Something hits you. * * * LOW HITPOINT WARNING * * * You feel better. Something hits you but does no damage. You miss something. Your punch misses something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... # ##...#...# #. ##.........## #.. #####...........# #?..####..##...........# #.........##...........# #.....##).###.........# #!.)@....).......### #....#.{##......#†#....## #......###...#..$...##... ....... ###.###.##...... ....... #.#........... ....... .............. #...... ............##. ....... ............##. ###..........#. There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 worms (D:2) 5 orcs (D:3) 4 bats 2 endoplasms (D:1) 5 giant cockroaches 3 goblins 6 hobgoblins 5 jackals 8 kobolds 2 quokkas (D:2) 4 ball pythons 2 frilled lizards (D:1) 6 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MeekVeins the Minotaur Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 124 | D:1 | Reached skill level 4 in Axes 212 | D:1 | Reached XP level 2. HP: 25/25 MP: 1/1 937 | D:1 | Reached XP level 3. HP: 31/31 MP: 2/2 1078 | D:2 | Reached skill level 5 in Axes 1180 | D:2 | Found a glowing silver altar of Zin. 1342 | D:2 | Found a faded altar of an unknown god. 1375 | D:2 | Noticed Sigmund 1641 | D:3 | Reached XP level 4. HP: 35/38 MP: 3/3 1657 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, grunt_decor_mini_mirrors, minmay_worlds_worst_comb D:2: layout_rooms, basic_ecumenical_altar, basic_altar, uniq_sigmund D:3: layout_rooms, portal_sewer_entry_e, corexii_leaking_fountain Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 4 5 | 5.4 Fighting | 3 | 3.6 Throwing | | 2.0 Dodging | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 83 | 11 || 94 Headbutt | 5 | 4 || 9 Use: Potion | 1 | 1 || 2 Armor: Leather armour | 16 | 13 || 29 Dodge: Dodged | 74 | 9 || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1682 | 1624 | 58 | 0 | 1238 | 3 | 560.7 | Dungeon | 1682 | 1624 | 58 | 0 | 1238 | 3 | 560.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1131 daAuts D:2: 421 daAuts D:3: 130 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.7 +-------+-------+-------+-------+-------+----------------------