Dungeon Crawl Stone Soup version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 18151800531083080509 36 Mefist the Magician (level 3, -5/19 HPs) Began as a Deep Elf Hedge Wizard on May 15, 2023. Slain by Terence ... wielding a +0 hand axe of electrocution (20 damage) ... on level 2 of the Dungeon. The game lasted 00:04:06 (1636 turns). Mefist the Magician (Deep Elf Hedge Wizard) Turns: 1636, Time: 00:04:06 Health: -5/19 AC: 3 Str: 7 XL: 3 Next: 19% Magic: 6/11 EV: 12 Int: 20 God: Gold: 53 SH: 0 Dex: 14 Spells: 6/12 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . n - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) p - a +2 sling of freezing Armour b - a +0 robe (worn) c - a +0 hat (worn) n - a +0 pair of gloves (worn) Magical Staves h - a staff of death i - a staff of fire Scrolls e - a scroll of magic mapping {unknown} g - a scroll of identify {unknown} l - a scroll of vulnerability {unknown} Potions d - a potion of magic f - a potion of degeneration {unknown} j - a potion of mutation {unknown} k - 2 potions of curing {unknown} m - 2 potions of haste {unknown} o - a potion of heal wounds {unknown} q - 2 potions of might {unknown} Skills: + Level 2.7 Dodging + Level 2.7 Stealth * Level 5.0 Spellcasting + Level 1.5 Conjurations + Level 1.1 Hexes + Level 1.4 Summonings + Level 1.4 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 m - Call Imp Summ 20% N/A 10% 2 p - Slow Hex 36% N/A 8% 1 Z - Blink Tloc 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 10% N/A 12% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 10% N/A 17% 2 Wereblood Tmut 5% N/A 17% 2 Mephitic Cloud Conj/Pois/Air 7% N/A 28% 3 Spider Form Tmut/Pois 5% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History You kill the quokka! q - 2 grey potions (gained 1) You now have 53 gold pieces (gained 14). A kobold comes into view. It is wielding a +0 hand axe. The kobold moves out of view. Found a plate armour. Found a club. Terence the Incautious comes into view. He is wielding a +0 hand axe of electrocution. Terence shouts! A goblin comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin shouts! You hear a shout! x4 Casting: Call Imp (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. A hobgoblin comes into view. The magic dart hits Terence but does no damage. The magic dart hits Terence but does no damage. A hobgoblin comes into view. Your cerulean imp completely misses Terence. You swap places. Your cerulean imp barely misses Terence. Terence barely misses you. Your cerulean imp hits Terence from afar with a -3 spear. The goblin completely misses you. Your magical contamination has completely faded away. The goblin attacks as you move away! The goblin hits you but does no damage. Your cerulean imp barely misses Terence. Terence attacks as you move away! Terence hits you with a +0 hand axe of electrocution. You are electrocuted!! Ouch! That really hurt! You die... # #....##.# ######### # ###.......# #.......#### ########.........####.##.#.....## ........................#........ ######...........####..###.....## # #<..##...##..# #.#.#......# # #†..##...##..# #.........^# # #...##.......# ############ #...########@# #..># #@#### #...# ######g...# #####...###....5....# ...............##...# # .....................).g # .........K.........##.## # ###.#...#.#.##.....##.# # #.#...#.#........##.# # You could see Terence (ally target), a goblin and a friendly cerulean imp (summoned). Vanquished Creatures 4 bats An endoplasm (D:2) 2 goblins (D:1) 6 hobgoblins 4 jackals 2 quokkas (D:2) 4 ball pythons 4 frilled lizards (D:1) 2 kobolds 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mefist the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 353 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/9 355 | D:1 | Learned a level 1 spell: Slow 358 | D:1 | Learned a level 2 spell: Blink 1193 | D:2 | Reached skill level 1 in Hexes 1193 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/11 1196 | D:2 | Learned a level 2 spell: Call Imp 1397 | D:2 | Reached skill level 5 in Spellcasting 1627 | D:2 | Noticed Terence 1636 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic D:2: layout_loops_cross, chequers_avenue, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 1 | 1.1 Spellcasting | 5 | 5.0 Dodging | | 2.7 Stealth | | 2.7 Conjurations | | 1.5 Summonings | | 1.4 Translocations | | 1.4 Action || total ---------------------------++------- Melee: Dagger || 6 Punch || 1 Cast: Magic Dart || 79 Call Imp || 1 Armour: Robe || 7 Dodge: Dodged || 24