Mefist Level 1 of the Dungeon (5, 23, D:1) a +0 sling (14, 4, D:1) a +0 club (15, -1, D:1) a +0 mace (15, 1, D:1) a +0 chain mail (15, 5, D:1) a +0 club a +0 short sword (16, 12, D:1) a +0 dagger (20, 23, D:1) a +0 whip (20, 24, D:1) a +0 dagger (22, -4, D:1) a +0 dagger (33, -2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, 4, D:2) a +0 leather armour (4, -14, D:2) a +0 robe (30, -3, D:2) a +0 short sword 2 stones (34, 14, D:2) a +0 dagger (36, 8, D:2) a +0 club (37, 7, D:2) 4 large rocks (41, 19, D:2) a +0 whip (41, 20, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (0, 1, D:3) a +0 quarterstaff (6, -7, D:3) a +0 short sword (6, -6, D:3) a +0 dagger a +0 club (23, -24, D:3) 6 stones (31, -24, D:3) a +0 scale mail (48, -20, D:3) a potion of attraction Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 leather armour (6, 14, D:4) 3 boomerangs a +0 giant club (10, 7, D:4) a +0 giant spiked club (14, 30, D:4) a +0 short sword (28, 12, D:4) a +0 heavy hand axe (34, 35, D:4) 6 javelins (40, 7, D:4) a +0 whip (42, 35, D:4) a +0 plate armour (45, 6, D:4) a +0 ring mail Level 5 of the Dungeon (2, 11, D:5) 4 stones (5, -4, D:5) a +0 giant club (6, 10, D:5) a +0 sling (9, 25, D:5) a +0 spear a +0 ring mail a +0 buckler (10, 25, D:5) a +0 whip (11, 29, D:5) a +0 whip (11, 30, D:5) a +0 flail (12, 29, D:5) a +0 whip (13, 29, D:5) a +0 club (14, 0, D:5) a +0 scimitar (15, -15, D:5) a +0 falchion (29, 13, D:5) a +0 giant club (54, -5, D:5) a +0 short sword a +0 robe (59, -10, D:5) a +0 ring mail (60, 10, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (1, 0, D:6) a book of Scorching (7, 6, D:6) a +0 dagger (8, 12, D:6) a +0 shortbow (9, 11, D:6) a +0 robe a +1 dagger of venom (9, 12, D:6) a +0 dagger (10, 21, D:6) a +0 club a +0 leather armour (11, 11, D:6) a +0 short sword a +0 leather armour (12, 18, D:6) a +0 plate armour (13, 3, D:6) a +0 leather armour (13, 12, D:6) a +0 club (17, 30, D:6) a +0 troll leather armour (17, 32, D:6) a +0 giant spiked club (19, 17, D:6) a +0 leather armour (19, 33, D:6) a +0 ring mail 4 stones (20, 22, D:6) a +0 club (34, 31, D:6) a +0 dagger (34, 39, D:6) a +0 leather armour (39, 28, D:6) a +0 whip (39, 29, D:6) a +0 club a +0 trident a +0 ring mail a +0 flail (39, 30, D:6) a +0 mace (42, 8, D:6) a +0 dagger of venom a +0 robe (42, 22, D:6) 7 stones (45, 16, D:6) 2 stones Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (2, -6, D:7) a +1 antimagic dagger a +0 robe (2, -5, D:7) a +0 short sword 3 boomerangs of dispersal (2, -3, D:7) a +0 hand axe of freezing (unseen) (5, 3, D:7) 10 gold pieces (9, -19, D:7) a +0 war axe (18, -25, D:7) a +3 whip (still there?) 10 gold pieces (still there?) a +0 club (still there?) (18, -24, D:7) a +0 spear a +0 club (18, -23, D:7) a +0 spear a +0 sling (19, -25, D:7) a +0 club a +0 robe the Ecumenical Temple a bailey (0, 0, Bailey) a +3 chain mail of poison resistance (1, -2, Bailey) a +3 plate armour of fire resistance (1, 1, Bailey) the +10 plate armour of Noxious Wonder {rF+ rC+ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It protects you from cold. (5, -16, Bailey) the +1 cloak "Kesoaddu" {Harm Will+++ Regen+ MP-9} MP: It affects your magic capacity (-9). Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Will: It greatly increases your willpower. (6, -8, Bailey) a +0 morningstar (7, -2, Bailey) a +0 vampiric halberd a +0 scale mail (8, -15, Bailey) a +0 halberd a +0 halberd (9, -15, Bailey) a +0 spear (10, -10, Bailey) a +0 trident (10, -8, Bailey) a +0 spear (12, -15, Bailey) a +0 spear (13, -15, Bailey) a +0 halberd (13, -11, Bailey) a +0 spear (15, -7, Bailey) a +0 spear (18, 2, Bailey) a +0 halberd (19, -2, Bailey) a +0 trident (20, -3, Bailey) a +0 trident (20, 1, Bailey) a +0 spear (21, 1, Bailey) a +0 spear (24, -5, Bailey) a +0 spear (24, -3, Bailey) a +0 spear (27, -8, Bailey) a +0 spear a +0 halberd (28, -11, Bailey) a +0 spear