Mefist Level 1 of the Dungeon (1, -22, D:1) a +0 dagger 4 stones (2, -5, D:1) a +0 short sword (2, -1, D:1) a +0 club (7, -7, D:1) 2 boomerangs (7, -1, D:1) a +0 dagger 7 stones (13, 11, D:1) a +0 club (21, -9, D:1) a +0 dagger (21, -6, D:1) a +0 dagger 5 stones (21, -5, D:1) a +0 short sword (33, -4, D:1) a +0 dagger (40, -2, D:1) a +0 mace (44, -16, D:1) a +0 robe Level 2 of the Dungeon (2, 1, D:2) 8 stones (9, -15, D:2) a +0 dagger 3 stones (11, 3, D:2) a +0 whip 5 stones (14, 7, D:2) a +0 dagger (23, -6, D:2) a +0 whip (26, -16, D:2) a +0 trident (26, -6, D:2) a +0 leather armour (27, -1, D:2) 4 stones (38, 0, D:2) a +0 short sword (44, -1, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 sling a +0 dagger (6, -3, D:3) a +0 short sword 6 poisoned darts (7, -4, D:3) the staff of earth "Meowk" {rC+ SInv} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. SInv: It lets you see invisible. It falls into the 'Staves' category. It is a one-handed weapon. (9, 19, D:3) 4 stones (9, 25, D:3) 5 stones (11, -16, D:3) a +2 hammer of venom (unseen) (20, 17, D:3) 3 poisoned darts (32, 21, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (6, -10, D:4) a +0 falchion (8, -28, D:4) a +2 heavy flail (8, -25, D:4) a +0 flail 2 boomerangs (9, -27, D:4) a +0 short sword a +0 hand axe (9, -26, D:4) a +0 whip a +0 leather armour (9, -6, D:4) a +0 club (12, -26, D:4) a +0 sling (15, -6, D:4) a +0 spear (19, -19, D:4) a +0 dagger (20, -6, D:4) a +0 dagger (36, -2, D:4) a +0 robe a sewer (0, 0, Sewer) a rat corpse (skeletalised by now) (2, -8, Sewer) a +0 spear (2, -4, Sewer) a rat corpse (skeletalised by now) (7, -21, Sewer) a river rat corpse (skeletalised by now) (8, -21, Sewer) an adder corpse (skeletalised by now)