Mehrunes Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 18, D:1) 153 arrows (3, -14, D:1) a +0 whip (14, -1, D:1) a cursed -2 dagger (20, 24, D:1) a +0 club (26, 22, D:1) a +0 short sword (28, -22, D:1) a +0 whip (29, 2, D:1) (unseen) (29, 14, D:1) (unseen) (34, 2, D:1) (unseen) (34, 14, D:1) (unseen) Level 2 of the Dungeon (0, 0, D:2) 163 arrows (0, 8, D:2) a +0 robe (8, -14, D:2) a +0 club (15, 7, D:2) a cursed +0 ring mail a +0 club (16, -5, D:2) a +0 mace (24, 7, D:2) a +0 club (28, -14, D:2) a +0 flail (31, -9, D:2) a +0 dagger (32, -19, D:2) 102 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (1, 0, D:3) a +0 whip (6, 20, D:3) a cursed +0 flail a +0 spear (7, 15, D:3) a +0 short sword (17, -9, D:3) 191 arrows (21, -24, D:3) 10 poisoned needles a +0 dagger a +0 blowgun (39, 15, D:3) 33 needles of confusion (46, -3, D:3) 132 arrows (62, 15, D:3) 88 bolts Level 4 of the Dungeon [Shop] Roru's Antique Weapon Emporium a +8 giant club (1267 gold) a +0 long sword (101 gold) a +4 rapier (754 gold) a +0 club (29 gold) a +0 dagger (58 gold) the +0 war axe "Losopsiv" {flame, rElec rN+ MR- Dex+3} (771 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 mace (87 gold) a +1 short sword of holy wrath (359 gold) a +0 broad axe (116 gold) a cursed -1 blowgun (2 gold) a +0 rapier (116 gold) (0, 0, D:4) 143 arrows (9, 7, D:4) a +0 mace (10, 4, D:4) a +0 quarterstaff (13, -18, D:4) a +0 giant spiked club (15, 9, D:4) a +0 mace (17, 10, D:4) 129 arrows (18, -18, D:4) 220 arrows a +0 shortbow (18, -15, D:4) 153 arrows a +0 shortbow (19, 2, D:4) 193 sling bullets (20, -18, D:4) 163 arrows (21, -5, D:4) a +0 cloak (28, -14, D:4) 125 arrows Level 5 of the Dungeon (3, 14, D:5) a +0 shortbow 32 arrows (4, 10, D:5) 77 large rocks (10, 24, D:5) a cursed -1 shortbow 160 arrows a cursed -2 ring of dexterity (17, 19, D:5) a +3 trident a +0 robe of positive energy (21, 30, D:5) a +0 leather armour (25, 3, D:5) a +0 robe (25, 28, D:5) a +0 flail a +0 dagger a +0 robe a +0 club a +0 hand axe a +0 leather armour (34, 13, D:5) a +0 buckler (38, 23, D:5) 211 sling bullets Level 6 of the Dungeon (0, 0, D:6) 74 poisoned tomahawks (10, -10, D:6) a +0 chain mail (12, -29, D:6) a +0 club a +0 trident a +0 leather armour (15, -28, D:6) a +0 dagger a +0 robe (15, -27, D:6) a +0 short sword (19, 1, D:6) a +0 falchion (21, -25, D:6) a +0 flail (26, -15, D:6) a +0 long sword (31, -40, D:6) a +0 trident (43, -34, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Supocech's Gadget Boutique a sack of spiders (480 gold) a phantom mirror (320 gold) a lamp of fire (640 gold) a fan of gales (2/2) (480 gold) a wand of random effects (10) (108 gold) a fan of gales (2/2) (480 gold) a wand of enslavement (14) (240 gold) a box of beasts (320 gold) a fan of gales (2/2) (480 gold) a box of beasts (320 gold) a wand of polymorph (12) (83 gold) a wand of iceblast (7) (192 gold) (1, 1, D:7) 90 poisoned tomahawks (4, 4, D:7) a +0 robe a +0 dagger of freezing (7, 0, D:7) a +0 chain mail a +0 dire flail a +0 cloak (14, 22, D:7) a +0 robe (16, 3, D:7) a +1 leather armour of positive energy a +0 club (17, 3, D:7) a +1 spear of flaming (22, 13, D:7) 65 curare-tipped needles (27, 0, D:7) a +0 giant club (29, -1, D:7) a +0 ring mail (41, 0, D:7) a +0 ring mail (46, 4, D:7) a +0 leather armour a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (0, 1, D:8) 63 arrows a +0 shortbow a +0 ring mail 299 sling bullets a +0 quarterstaff a +0 hunting sling a +1 robe of positive energy a +4 dagger of distortion a +0 war axe (0, 2, D:8) a +0 war axe a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a +0 short sword a +0 hat a +0 leather armour a cursed -3 hand axe (0, 3, D:8) a cursed -3 giant club a +0 ring mail a +0 dagger a +0 scale mail a +0 club a +0 hunting sling a +0 leather armour a +0 hand axe (0, 4, D:8) a +0 mace (1, -1, D:8) a +0 robe 202 arrows a +0 shortbow (8, 13, D:8) a +0 ring mail (11, 11, D:8) a +0 leather armour (15, 2, D:8) a +0 robe a +0 dagger (15, 4, D:8) a +0 robe a +1 glaive (15, 7, D:8) a +0 leather armour a +0 whip (15, 15, D:8) a +0 trident (16, 4, D:8) 178 sling bullets (17, 7, D:8) a +0 robe a +0 dagger (20, 11, D:8) a +0 ring mail a cursed -2 mace (24, -5, D:8) a throwing net {=f} (24, -3, D:8) a +0 plate armour a +0 mace (28, -2, D:8) a +0 giant spiked club (43, -5, D:8) 2 throwing nets {=f} Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (2, -55, Lair:1) a +0 chain mail (3, -50, Lair:1) a +0 spear (11, -39, Lair:1) a +0 long sword (17, -23, Lair:1) 162 bolts (26, 0, Lair:1) 219 sling bullets (27, -29, Lair:1) 109 arrows (41, -10, Lair:1) a +0 ring mail (43, -25, Lair:1) 70 poisoned tomahawks (44, -5, Lair:1) a +0 trident (45, -55, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) 172 sling bullets (14, 6, Lair:2) a +0 short sword