Mehrunes Level 1 of the Dungeon (3, 0, D:1) a +0 hunting sling (23, 22, D:1) 111 stones (27, 9, D:1) a +0 leather armour (37, -1, D:1) 176 arrows (38, -4, D:1) a +0 club (45, 21, D:1) 141 stones (47, -3, D:1) 183 stones (51, 34, D:1) a +0 robe (54, 20, D:1) a +0 dagger (59, 2, D:1) a +0 club (59, 22, D:1) (unseen) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 24, D:2) a +0 war axe (5, 9, D:2) a +0 dagger (8, 28, D:2) 93 stones (9, 32, D:2) a +0 ring mail (14, 5, D:2) a cursed -3 hand axe (14, 8, D:2) a +0 club (14, 23, D:2) a +0 ring mail (15, 8, D:2) a cursed -1 club (21, 13, D:2) a +0 club (22, 47, D:2) a +0 hunting sling (23, 14, D:2) a +0 dagger 3 stones (25, 2, D:2) 3 stones (29, 17, D:2) a +0 robe (29, 20, D:2) a +0 robe (31, 8, D:2) a +0 leather armour (31, 9, D:2) a cursed -3 falchion (43, 4, D:2) a +0 dagger (43, 5, D:2) a +0 club (46, 9, D:2) a +0 dagger (46, 40, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 ring mail (8, 13, D:3) a +0 whip a +0 dagger (12, 0, D:3) a +0 short sword a +0 scale mail (12, 1, D:3) a +0 dagger a +0 chain mail a +0 hand axe a +0 leather armour (12, 2, D:3) a +0 club (15, 12, D:3) 50 poisoned needles (24, -9, D:3) a +0 club (27, -12, D:3) a +3 hand axe (39, 9, D:3) 207 arrows (45, 4, D:3) a +0 robe (48, 0, D:3) a +0 whip (50, 7, D:3) a +0 robe (57, 21, D:3) a +0 short sword 2 stones Level 4 of the Dungeon [Shop] Efiar's Antique Weapon Emporium the +5 great sword of a volcano {flame, rN+ MR- Str+2 SInv} (1042 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It affects your strength (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. a +1 whip of electrocution (264 gold) a cursed -3 falchion (2 gold) a +0 battleaxe (130 gold) a +0 dagger (40 gold) a +0 falchion of holy wrath (148 gold) a +0 quarterstaff (80 gold) a +0 dagger (40 gold) (0, 0, D:4) 360 sling bullets (0, 2, D:4) (unseen) (2, 2, D:4) 180 bolts (3, -39, D:4) 103 arrows (7, 2, D:4) a +0 leather armour (8, -22, D:4) a +0 robe (9, -33, D:4) 185 stones (12, -29, D:4) a +0 dagger (20, -27, D:4) a +0 mace (33, -7, D:4) a +0 trident (36, -4, D:4) a +0 leather armour (41, -4, D:4) 119 arrows (43, -10, D:4) a +0 robe Level 5 of the Dungeon (3, -29, D:5) a +0 ring mail (11, -16, D:5) 83 stones (14, -22, D:5) a +0 hand axe a +0 ring mail (18, -13, D:5) a +0 flail a +0 hand axe a +0 leather armour a +0 club a +0 chain mail (21, -13, D:5) 138 stones (28, -6, D:5) a +0 whip (29, -6, D:5) a +0 falchion a +0 scale mail (33, -21, D:5) a +0 trident (39, -9, D:5) (unseen) (41, -17, D:5) a +0 club (42, -17, D:5) a +0 scale mail (42, -16, D:5) a +0 flail (47, 8, D:5) a +1 shortbow of seeking 151 arrows (54, 7, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (6, -33, D:6) 214 arrows (6, -30, D:6) 189 sling bullets (8, -21, D:6) a cursed +0 mace (11, -23, D:6) 134 stones (12, -15, D:6) a +0 robe (13, -31, D:6) 152 stones (20, -26, D:6) 109 stones (25, -30, D:6) 154 sling bullets (25, 0, D:6) a +3 great sword a +0 robe (26, -37, D:6) a +0 spear (26, 0, D:6) a +3 trident a +0 robe (27, -4, D:6) a +3 spear a +0 robe (29, -37, D:6) a +0 club (31, -33, D:6) 134 poisoned needles (35, -2, D:6) a +2 leather armour of magic resistance (44, -10, D:6) 132 poisoned tomahawks (46, -33, D:6) 13 poisoned needles a +0 blowgun (46, -28, D:6) a +0 short sword (46, -10, D:6) 59 poisoned needles (47, -26, D:6) a +0 halberd a +0 club a +0 leather armour (48, -26, D:6) a +0 flail a +0 flail a +0 flail (50, -38, D:6) a +0 broad axe (63, -29, D:6) 109 arrows Level 7 of the Dungeon [Shop] Pyul's Book Boutique the Papyrus of Fiery Malediction (504 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Shackle Hexes 2 c - Fulminant Prism Conjuration/Hexes 4 d - Invisibility Hexes 6 e - Mana Rupture Conjuration/Hexes 7 a book of Debilitation (480 gold) a Young Poisoner's Handbook (480 gold) a book of Frost (420 gold) a book of Changes (300 gold) a book of Geomancy (420 gold) a book of Maledictions (300 gold) a book of Conjurations (360 gold) a Fen Folio (900 gold) the Volume of Scorching Bewitchment (528 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - False Image Hexes/Summoning 3 c - Tree Form Hexes/Transmutation 4 d - Silence Hexes/Air 5 a book of Ice (780 gold) a book of Frost (420 gold) the Collected Works on Transformation and Fire (516 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Flaming Arrows Charms/Fire 2 c - Sticky Flame Conjuration/Fire 4 d - Blade Hands Transmutation 5 e - Statue Form Transmutation/Earth 6 (10, -15, D:7) a +0 troll leather armour (11, -15, D:7) a +0 dagger (11, -14, D:7) a +0 dagger a +0 robe a +1 robe (11, 2, D:7) a +0 dagger (13, 14, D:7) a +0 short sword a +0 robe (13, 15, D:7) a +4 spear of freezing a +0 robe (14, 14, D:7) a +6 spear a +0 robe (15, 22, D:7) a +0 leather armour (18, 15, D:7) a +0 dagger (18, 20, D:7) a +0 leather armour a +0 hand axe (24, 24, D:7) a potion of lignification (25, -15, D:7) 98 poisoned tomahawks (26, 26, D:7) a +0 falchion (27, 26, D:7) a scroll of teleportation (28, 25, D:7) a +0 robe (28, 26, D:7) 19 gold pieces (31, 25, D:7) (unseen) (36, 10, D:7) a +0 leather armour (37, -14, D:7) a +0 robe (42, -14, D:7) a +0 plate armour a +0 trident (43, -7, D:7) 116 arrows a +0 shortbow (44, -13, D:7) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (44, -12, D:7) a +0 ring mail (46, 1, D:7) 120 arrows (49, -13, D:7) a +0 buckler (59, -7, D:7) a +0 chain mail a +0 war axe (60, -7, D:7) a +0 chain mail a +0 war axe Level 8 of the Dungeon [Shop] Hooririr's Assorted Antiques an uncursed ring of magical power (621 gold) a scroll of immolation (94 gold) a +0 leather armour (54 gold) a scroll of identify (54 gold) a +10 plate armour of ponderousness (1350 gold) a scroll of magic mapping (94 gold) a +0 plate armour (621 gold) a scroll of immolation (94 gold) a scroll of identify (54 gold) a +0 ring mail (108 gold) (0, 0, D:8) a +0 robe (1, 23, D:8) 126 stones (20, 8, D:8) 84 poisoned needles (23, 25, D:8) a +0 chain mail a +0 war axe (27, 29, D:8) a +2 robe of cold resistance a +4 dagger of distortion (30, 33, D:8) a +0 mace (30, 40, D:8) a +0 chain mail a +1 broad axe (30, 41, D:8) a +0 leather armour a +0 flail (31, 35, D:8) a +0 plate armour a +0 halberd (31, 40, D:8) a +0 plate armour a +0 battleaxe (31, 41, D:8) a +0 ring mail a +0 war axe (32, 12, D:8) 203 sling bullets (36, 39, D:8) a +0 flail (36, 40, D:8) a +0 leather armour a +0 mace a +0 plate armour a +0 battleaxe (36, 52, D:8) 112 stones (39, 29, D:8) 165 bolts (47, 25, D:8) a potion of degeneration (48, 24, D:8) a +0 ring mail a +0 club (48, 25, D:8) a +0 chain mail a +0 war axe (49, 23, D:8) 29 arrows a +0 shortbow (50, 23, D:8) a +0 antimagic dagger (50, 28, D:8) a stone a +0 trident (51, 25, D:8) 33 poisoned needles a +0 whip a +0 blowgun (58, 34, D:8) 78 poisoned needles (59, 19, D:8) (unseen) (60, 33, D:8) 150 stones (64, 31, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (27, 9, D:9) a +0 shortbow 55 arrows (30, -26, D:9) 98 stones (43, -30, D:9) a +0 flail (48, -37, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Akiylor's General Store a scroll of identify (32 gold) a +0 leather armour (32 gold) a potion of cancellation (80 gold) a ration (80 gold) a book of Clouds (720 gold) a +2 robe of positive energy (235 gold) 141 stones (225 gold) a wand of digging (8) (288 gold) a cursed +0 leather armour (16 gold) a +0 battleaxe (104 gold) 124 stones (198 gold) 28 poisoned needles (89 gold) (0, 0, D:10) a +0 helmet (1, 56, D:10) 151 bolts (2, 38, D:10) (unseen) (3, 50, D:10) a +0 giant spiked club a +0 giant club (4, 11, D:10) a +0 hand crossbow (5, 5, D:10) a +0 falchion (12, 11, D:10) a +0 great sword (13, 15, D:10) a +3 scimitar of flaming (16, 2, D:10) a +0 hand axe (17, 2, D:10) a +0 dagger a +0 robe (19, 2, D:10) a +0 hand axe a +0 chain mail (20, 2, D:10) a +0 dagger a +0 robe (20, 48, D:10) a +0 flail (21, 61, D:10) 128 stones (29, 14, D:10) a +0 shortbow 193 arrows (35, 4, D:10) a +0 longbow (37, 25, D:10) a +0 dagger a +0 robe (41, 61, D:10) a cursed -2 club (45, 57, D:10) 173 stones (48, 13, D:10) 94 arrows (48, 16, D:10) (unseen) (49, 49, D:10) a +0 arbalest 183 bolts Level 11 of the Dungeon [Shop] Hisch's Jewellery Shoppe a cursed ring of ice (272 gold) a cursed amulet of inaccuracy (32 gold) the ring "Cikeut Teul" {rElec rCorr Int-3 Dex+6 Stlth+} (747 gold) [ring of resist corrosion] It affects your intelligence (-3). It affects your dexterity (+6). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. a +5 ring of intelligence (331 gold) an uncursed ring of magical power (368 gold) an uncursed amulet of rage (512 gold) an uncursed amulet of the acrobat (512 gold) an uncursed ring of wizardry (368 gold) an uncursed ring of poison resistance (320 gold) an uncursed amulet of magic regeneration (400 gold) (0, 0, D:11) 31 stones (6, 21, D:11) a +2 scimitar of flaming Level 12 of the Dungeon (0, 0, D:12) 213 stones (10, 0, D:12) a +0 mace a +0 shortbow 309 arrows a +0 longbow (10, 1, D:12) 153 stones a +0 morningstar a +0 shortbow (10, 2, D:12) 119 stones a +0 mace (11, 0, D:12) a +0 shortbow 645 arrows a +0 barding a +0 dagger a +0 robe a +0 war axe a cursed +0 shortbow a +0 chain mail (11, 2, D:12) 308 arrows a +0 shortbow (13, 0, D:12) a +0 glaive a +0 plate armour (14, 0, D:12) a +0 giant spiked club a +0 giant spiked club (15, 0, D:12) a +0 giant spiked club a +0 giant club (17, 32, D:12) a +0 short sword (25, 18, D:12) 67 poisoned needles (28, 13, D:12) a +0 scimitar of flaming (31, 17, D:12) a +0 dire flail a +0 giant spiked club (31, 20, D:12) 281 sling bullets (34, 1, D:12) a +0 hand axe 93 arrows (35, 0, D:12) a +0 mace (36, 0, D:12) a +1 scimitar of flaming (37, 23, D:12) a +0 giant club (43, 7, D:12) a +0 chain mail (44, 0, D:12) a lamp of fire an uncursed ring of resist corrosion a +0 pair of boots (46, -4, D:12) a +0 dire flail (48, 12, D:12) a +0 hand axe (50, 2, D:12) a +0 ring mail (51, 26, D:12) a +3 scimitar of flaming the Orcish Mines [Shop] Muzotzal's Food Shoppe a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Tusav's General Store a +0 short sword (39 gold) a +6 ring of protection (989 gold) a scroll of identify (26 gold) a +0 broad axe (52 gold) a +1 dagger of venom (122 gold) a scroll of blinking (97 gold) a scroll of fear (65 gold) the ring "Orixzeal" {Fire Slay+3} (514 gold) [ring of fire] It enhances your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It makes you vulnerable to cold. a scroll of identify (26 gold) a ration (65 gold) a +0 robe (9 gold) 77 stones (100 gold) a +0 chain mail (58 gold) [Shop] Goquer's Antique Armour Boutique a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 scale mail (100 gold) a +0 leather armour (50 gold) a +0 helmet (112 gold) a +0 leather armour (50 gold) a +2 robe of fire resistance (442 gold) a +4 ring mail of fire resistance (775 gold) a +10 plate armour of ponderousness (1250 gold) a +0 leather armour (50 gold) a +2 chain mail of poison resistance (462 gold) a +1 leather armour of cold resistance (350 gold) [Shop] Qemil's Book Shop a book of Geomancy (455 gold) the Handbook of Heat and Moulding (702 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Conjure Flame Conjuration/Fire 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Yara's Violent Unravelling Hexes/Transmutation 4 e - Fire Storm Conjuration/Fire 9 a book of Necromancy (390 gold) a book of Conjurations (390 gold) a book of the Earth (845 gold) a book of Cantrips (260 gold) a book of Maledictions (325 gold) a book of Battle (520 gold) a book of Ice (845 gold) (0, 0, Orc) a +0 halberd a +0 plate armour (1, 1, Orc) a +0 dagger a +0 leather armour (2, 1, Orc) a +0 leather armour (3, 7, Orc) (unseen) (5, -11, Orc) a +0 plate armour a +0 mace (5, -10, Orc) a +0 leather armour a +0 dagger (5, -9, Orc) a +0 leather armour a +0 club (6, -15, Orc) (unseen) (6, -10, Orc) a +0 dagger (6, 28, Orc) a +0 falchion a +0 mace a +0 scale mail (7, -8, Orc) a +0 giant spiked club (7, 29, Orc) a +0 trident a +0 plate armour (10, -19, Orc) a +0 halberd a +0 plate armour (16, 18, Orc) a +0 mace 80 poisoned tomahawks a +0 chain mail (19, 18, Orc) a +0 short sword a +0 chain mail (21, 7, Orc) a +0 flail a +0 plate armour (21, 9, Orc) a +0 trident (21, 26, Orc) a +0 short sword (22, 10, Orc) a +0 halberd a +0 chain mail (23, -20, Orc) a +0 war axe (23, 10, Orc) a +0 mace 136 poisoned tomahawks a +0 plate armour (23, 11, Orc) a +0 whip 66 poisoned tomahawks (24, -19, Orc) a +0 robe a +0 dagger (24, 11, Orc) a +2 whip of draining a +0 leather armour (25, -20, Orc) a +0 robe a +0 dagger (26, 8, Orc) a +0 dagger (27, 14, Orc) a +0 flail a +0 chain mail (28, 0, Orc) a +0 scimitar (28, 1, Orc) a +0 dagger a +0 robe (28, 15, Orc) a +0 dagger of electrocution a +0 robe (28, 16, Orc) a +0 great sword a +0 chain mail (29, 0, Orc) a +0 dagger a +0 robe of fire resistance (31, 0, Orc) a +2 robe of magic resistance a cursed -1 dagger (32, 9, Orc) a +0 dagger a +0 robe (32, 10, Orc) a +0 dagger a +0 robe (33, 2, Orc) a cursed -1 plate armour a +1 demon trident of pain (33, 9, Orc) a +0 flail a +0 flail a +0 chain mail (33, 10, Orc) a +0 halberd (34, 3, Orc) a +2 dagger of venom (34, 7, Orc) a +0 long sword a +0 leather armour a +0 halberd a +0 war axe a cursed -2 plate armour (34, 8, Orc) a +1 great sword of draining a +0 chain mail a +0 mace (34, 9, Orc) a +0 trident (35, 8, Orc) a +0 leather armour a +0 club (36, 5, Orc) a +0 glaive (46, 23, Orc) a +0 scimitar a +0 chain mail (46, 24, Orc) a +0 halberd a +0 chain mail (49, -33, Orc) a +0 club a +0 leather armour a +0 morningstar a +0 ring mail a cursed +0 dire flail a +0 arbalest 114 bolts a +0 chain mail (49, 22, Orc) a +2 battleaxe of venom a +0 plate armour Level 1 of the Lair of Beasts (0, 11, Lair:1) 176 bolts (8, 5, Lair:1) a book of Conjurations (9, -26, Lair:1) a +0 robe a +0 scimitar of flaming (17, -28, Lair:1) a +0 animal skin a -2 vampiric spear (30, -12, Lair:1) a +0 long sword (32, -5, Lair:1) 99 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 139 arrows (2, 10, Lair:2) 151 bolts (23, -12, Lair:2) a +0 leather armour (27, -6, Lair:2) a +0 dagger a +0 robe (36, -29, Lair:2) 70 poisoned needles (37, 10, Lair:2) 136 arrows (69, -1, Lair:2) a +0 pair of gloves (69, 2, Lair:2) a box of beasts (69, 4, Lair:2) 181 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 shortbow of flaming (7, 39, Lair:3) 67 needles of confusion (10, 27, Lair:3) 169 stones (56, 11, Lair:3) 138 bolts Level 4 of the Lair of Beasts (3, -8, Lair:4) 49 needles of frenzy (16, -23, Lair:4) a +0 scimitar (24, -19, Lair:4) a cursed +0 leather armour (25, -18, Lair:4) 47 poisoned needles (26, -24, Lair:4) a +0 battleaxe (37, -30, Lair:4) 144 arrows a +0 shortbow (38, -31, Lair:4) 148 arrows a +0 shortbow (38, -30, Lair:4) 168 arrows a +0 shortbow (46, -12, Lair:4) 289 sling bullets (50, -32, Lair:4) a +0 quarterstaff (50, -18, Lair:4) a +0 great mace (65, -36, Lair:4) a potion of degeneration Level 5 of the Lair of Beasts (0, 0, Lair:5) 104 poisoned needles (0, 6, Lair:5) 201 arrows (23, 29, Lair:5) 130 arrows (26, 8, Lair:5) a +0 long sword (27, 10, Lair:5) 154 bolts (31, 7, Lair:5) a +0 whip (36, 21, Lair:5) 60 poisoned needles (42, 22, Lair:5) a +0 war axe Level 6 of the Lair of Beasts (0, 0, Lair:6) (unseen) (36, 35, Lair:6) 92 stones (37, -8, Lair:6) 17 needles of frenzy (38, 38, Lair:6) a +0 trident (43, -3, Lair:6) 125 arrows (48, 25, Lair:6) 119 stones (54, 17, Lair:6) 150 stones (55, 16, Lair:6) a +4 ring mail of fire resistance (55, 17, Lair:6) 16 gold pieces (56, 16, Lair:6) an uncursed staff of wizardry (56, 17, Lair:6) 170 stones (57, 17, Lair:6) 20 gold pieces Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (12, -8, Shoals:1) a +0 spear (14, -6, Shoals:1) 144 poisoned tomahawks a +0 trident (15, -5, Shoals:1) a +0 robe a +2 rapier of draining (17, -21, Shoals:1) a +0 trident (18, 5, Shoals:1) a +0 robe (25, 0, Shoals:1) a +0 ring mail (27, 2, Shoals:1) a +0 long sword (31, -24, Shoals:1) a +0 club (33, -4, Shoals:1) a +0 robe 173 stones (35, -23, Shoals:1) (unseen) (40, -11, Shoals:1) a +0 trident (41, -11, Shoals:1) a +2 demon trident of venom a +0 robe (42, -11, Shoals:1) 52 poisoned tomahawks (43, -25, Shoals:1) a +0 trident (52, -2, Shoals:1) 172 stones Level 2 of the Shoals (0, 0, Shoals:2) a +0 club (1, -18, Shoals:2) 204 sling bullets a +0 hunting sling a +0 spear (1, -16, Shoals:2) a +0 trident (4, 0, Shoals:2) a +0 trident 151 poisoned tomahawks (13, -19, Shoals:2) a +0 dagger (13, -12, Shoals:2) 112 stones (13, 21, Shoals:2) 3 throwing nets {=f} the +6 longbow of Koferaj {freeze, rPois rN+ MR+ Int+3} It causes projectiles fired from it to freeze those they strike, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your intelligence (+3). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +1 hunting sling of Ancient Evil {flame, +Blink rElec} It causes projectiles fired from it to surge with flame as they hit, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It insulates you from electricity. It lets you blink. It has a curse placed upon it. a sack of spiders (14, -17, Shoals:2) a +0 chain mail (14, 21, Shoals:2) a +0 buckler (23, -23, Shoals:2) a +0 chain mail (31, -3, Shoals:2) 201 stones (35, 1, Shoals:2) a +0 trident (38, -18, Shoals:2) a +0 spear (39, -5, Shoals:2) 173 stones (40, 6, Shoals:2) 121 bolts (42, -1, Shoals:2) a +0 robe Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (0, 1, Shoals:3) a +0 trident (1, 2, Shoals:3) a +2 trident of freezing 101 poisoned tomahawks (9, -41, Shoals:3) 102 bolts (9, 0, Shoals:3) a +0 trident (26, -33, Shoals:3) a potion of degeneration (28, -38, Shoals:3) a +0 hunting sling a +0 spear 49 stones (29, -47, Shoals:3) 139 arrows a +0 spear a +0 longbow a satyr skeleton (31, -43, Shoals:3) 65 stones a +0 club a +0 hunting sling (32, -44, Shoals:3) 212 sling bullets a +0 spear a +0 hunting sling Level 1 of the Snake Pit (0, 0, Snake:1) a +0 leather armour (7, 3, Snake:1) a +0 dire flail a +0 robe (8, 2, Snake:1) the +1 rapier of Amortisation {pierce, rElec Str+4 Int+4} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+4). It affects your intelligence (+4). It insulates you from electricity. 448 javelins a +0 dagger of venom a phial of floods 3 scrolls of noise 3 potions of degeneration an uncursed ring of wizardry a +0 whip (10, 2, Snake:1) a +0 battleaxe 27 javelins a +0 robe (15, 29, Snake:1) a +0 plate armour (23, 15, Snake:1) a +0 scimitar (24, 5, Snake:1) a +1 vampiric trident (25, -20, Snake:1) a +0 robe a +0 flail (26, -13, Snake:1) a +0 mace of protection (27, 21, Snake:1) a +0 scimitar a +0 robe (38, -27, Snake:1) a +2 glaive of venom a +0 robe (39, -26, Snake:1) a +0 spear (44, -2, Snake:1) a +0 halberd (46, -27, Snake:1) a +0 dagger of venom a +0 robe (49, -14, Snake:1) 122 stones Level 2 of the Snake Pit (0, 0, Snake:2) a +0 battleaxe (0, 4, Snake:2) a +0 broad axe 21 javelins a +0 large shield (1, 4, Snake:2) a +0 dagger a +0 robe a +0 halberd (4, -26, Snake:2) a +0 great sword (7, -4, Snake:2) a +0 trident a +0 robe (10, -4, Snake:2) a +0 scimitar (11, -34, Snake:2) a +0 flail (13, -27, Snake:2) a +0 flail a +0 club (13, -25, Snake:2) a +0 robe a +0 flail of venom a +0 robe a +3 dagger of venom (18, 5, Snake:2) a +1 chain mail of fire resistance (21, -15, Snake:2) a +0 spear (21, -13, Snake:2) a +0 scimitar (22, -15, Snake:2) 157 arrows a +0 shortbow of flaming (23, -46, Snake:2) a +0 dire flail 34 javelins (23, -45, Snake:2) a +0 dire flail (30, -29, Snake:2) 106 poisoned tomahawks (39, -25, Snake:2) (unseen) (49, -37, Snake:2) 174 bolts (53, -20, Snake:2) a +0 leather armour (57, 0, Snake:2) a +0 arbalest a +0 scimitar 170 bolts a +0 robe (62, -31, Snake:2) 259 sling bullets (63, -44, Snake:2) (unseen) Level 3 of the Snake Pit (0, 0, Snake:3) a scroll of magic mapping (0, 3, Snake:3) 25 gold pieces (2, -2, Snake:3) an uncursed staff of air (2, -1, Snake:3) 15 gold pieces (2, 0, Snake:3) 29 gold pieces (3, -5, Snake:3) 15 gold pieces (3, -4, Snake:3) 26 gold pieces (3, -2, Snake:3) 31 gold pieces (3, 0, Snake:3) a +0 chain mail (5, -3, Snake:3) 19 gold pieces (5, -1, Snake:3) 8 gold pieces (6, -3, Snake:3) 22 gold pieces (6, 0, Snake:3) 25 gold pieces (20, -1, Snake:3) a +0 mace (21, 0, Snake:3) a +0 robe a +0 spear (24, -8, Snake:3) a +0 scale mail (24, 1, Snake:3) a +0 dagger of venom a +0 robe