Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 8755460595365220198 4 Melancholic the Ducker (level 1, 0/17 HPs) Began as a Merfolk Gladiator on Nov 2, 2024. Slain by a gnoll ... wielding a +2 spear of flaming (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (151 turns). Melancholic the Ducker (Merfolk Gladiator) Turns: 151, Time: 00:01:13 Health: 0/17 AC: 4 Str: 14 XL: 1 Next: 60% Magic: 1/1 EV: 12 Int: 7 God: Gold: 14 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.6 Fighting - Level 4.0 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 11852 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The rat squeaks loudly. The rat bites you but does no damage. You puncture the rat! You kill the rat! Found 13 gold pieces. A malevolent force fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Found a stone staircase leading down. A gnoll comes into view. It is wielding a +2 spear of flaming. A ribbon worm comes into view. The gnoll shouts! You hear a shout! x2 A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! The gnoll misses you. A gnoll comes into view. It is wielding a +0 flail. You reach to attack! You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 whip. You reach to attack! You barely miss the gnoll. The gnoll is moderately wounded. The gnoll shouts! The gnoll hits you from afar with a +2 spear of flaming! The gnoll burns you. You take 9 damage, and have 8/17 hp. THAT REALLY HURT! Unknown command. There is a stone staircase leading down here. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll misses you. You are too injured to fight recklessly! You aren't carrying any potions. You aren't carrying any scrolls. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +2 spear of flaming. The gnoll burns you. You take 5 damage, and have 7/17 hp. THAT REALLY HURT! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +2 spear of flaming! You die... #...##...##... #..##..######## #. #.w## # #.## ###.# ##...# ##.g### ##..## #.@## #.## #.. #.. #.. ### You could see a ribbon worm and a gnoll. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Melancholic the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 126 | D:1 | You fall into a shaft and drop 1 floor! 135 | D:2 | HP: 8/17 [gnoll/+2 spear of flaming (2)] 150 | D:2 | HP: 8/17 [gnoll/+2 spear of flaming (4)] 151 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, hellmonk_ecumenical_altar_crossroads D:2: layout_rooms, uniq_jessica, uniq_sigmund Action || total ---------------------------++------- Melee: Trident || 12 Armour: Leather armour || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 146 | 146 | 0 | 0 | 0 | 2 | 73.0 | Dungeon | 146 | 146 | 0 | 0 | 0 | 2 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 121 daAuts D:2: 25 daAuts