Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 12045456035366171959 45 Melestara the Vexing (level 3, 0/19 HPs) Began as a Vampire Enchanter on Sept 23, 2021. Slain by an adder (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:46 (1965 turns). Melestara the Vexing (Vampire Enchanter) Turns: 1965, Time: 00:03:47 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 42% Magic: 2/7 EV: 12 Int: 18 God: Gold: 91 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery j - a ring of poison resistance Scrolls f - a scroll of blinking {unknown} g - a scroll of identify {unknown} h - a scroll of teleportation {unknown} i - a scroll of fog {unknown} Potions c - a potion of cancellation {unknown} d - a potion of brilliance {unknown} e - a potion of curing {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth * Level 3.1 Spellcasting - Level 5.2 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 23% N/A 1% 1 b - Ensorcelled Hibernat Hex/Ice 24% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 21% N/A 2% 2 Confusing Touch Hex 21% N/A 5% 3 Tukima's Dance Hex 21% N/A 5% 3 Dazzling Flash Conj/Hex 24% N/A 16% 3 Vampiric Draining Necr 1% 2d6 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Shops: D:2 [ Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You hit the adder. Your bite misses the adder. The adder is heavily wounded. The adder bites you. The adder barely misses you. You hit the adder. The adder is severely wounded. The adder bites you but does no damage. You barely miss the adder. The adder is severely wounded. The adder bites you but does no damage. Your magical contamination has completely faded away. You completely miss the adder. The adder is severely wounded. The adder barely misses you. You hit the adder. The adder is severely wounded. The adder bites you. You hit the adder but do no damage. The adder is severely wounded. The adder barely misses you. The adder bites you. You closely miss the adder. The adder is severely wounded. The adder stops glowing. The adder misses you. You hit the adder. The adder is almost dead. The adder closely misses you. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, chance to affect: 68%) The adder is outlined in light. The adder misses you. You completely miss the adder. The adder is almost dead. The adder bites you but does no damage. You hit the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ## #####.. #<..#.# ###.#.# #.#.# #.#.###### ##### #.#....... #######...#######.....### .g^...†...S@†............. #######+#.#####......[#### #...†.# #.####### #.....# #.# #.....# #.. #.....# ### #...... ###.### .. You could see an adder (corona). Vanquished Creatures 2 dart slugs 5 bats 3 endoplasms (D:2) 4 giant cockroaches 2 goblins 3 hobgoblins 4 jackals (D:3) 4 kobolds A quokka (D:1) 5 ball pythons 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Melestara the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 35 | D:1 | Found a faded altar of an unknown god. 210 | D:1 | Reached XP level 2. HP: 9/19 MP: 3/5 213 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 413 | D:1 | Reached skill level 5 in Hexes 1325 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1325 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/7 1629 | D:2 | Found Duryunes's Armour Shop. 1965 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, hellmonk_ecumenical_altar_heavens_door D:2: layout_loops_ring, basic_altar, serial_shops, shop, serial_park_tiny_pond D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 5 | 5.2 Spellcasting | 3 | 3.1 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Action || total -------------------------++------- Melee: Dagger || 87 Bite || 4 Cast: Corona || 4 Ensorcelled Hiber || 17 Abil: Exsanguinate || 1 Stab: Sleeping || 29 Armor: Robe || 18 Dodge: Dodged || 48