Melior Level 1 of the Dungeon (0, 3, D:1) a +0 club (1, 41, D:1) 23 bolts (15, 60, D:1) 15 stones (16, 60, D:1) a +0 dagger (19, 6, D:1) a stone (28, 36, D:1) a +0 whip (36, 52, D:1) a +0 dagger (38, 13, D:1) 22 stones (44, 41, D:1) a +0 club (46, 49, D:1) a +0 club (48, 7, D:1) a +0 club (51, 34, D:1) a +0 robe (57, 49, D:1) a +0 dagger (59, 41, D:1) a +0 whip (62, 51, D:1) a +0 dagger Level 2 of the Dungeon (2, 14, D:2) 12 stones a +0 club (6, 21, D:2) 20 arrows (7, 13, D:2) a stone (10, 10, D:2) a stone (11, 10, D:2) a +0 club (19, 6, D:2) a +0 dagger (20, 21, D:2) 25 sling bullets (24, 7, D:2) a +0 club (24, 23, D:2) 11 stones (28, 13, D:2) 17 stones a cursed -2 hunting sling a +0 dagger (30, 8, D:2) a +0 club (32, 27, D:2) a +0 hand axe a +0 leather armour (41, -2, D:2) a -2 ring of intelligence an uncursed ring of attention (43, -13, D:2) 5 needles of confusion (43, 18, D:2) a +0 club Level 3 of the Dungeon (9, 19, D:3) a +0 flail (10, 26, D:3) a +0 dagger (11, 18, D:3) a +0 club (12, 17, D:3) 10 stones (14, -5, D:3) a +0 dagger (15, 13, D:3) a +0 flail a +0 flail a +0 leather armour (23, -12, D:3) a +0 flail (35, 7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 18 stones (16, 2, D:4) a +0 flail (26, 40, D:4) a +0 dagger (28, 40, D:4) a +0 whip (31, 39, D:4) a +0 leather armour a +0 flail (36, 24, D:4) 8 needles of sleeping (49, 11, D:4) a +0 large shield Level 5 of the Dungeon [Shop] Atwitit's Book Shop a manual of Armour (1104 gold) a book of Misfortune (200 gold) a book of Changes (250 gold) a book of the Earth (650 gold) the Catalogue of Snow and Earth (712 gold) Spells Type Level a - Freeze Ice 1 b - Metabolic Englaciation Hexes/Ice 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Shatter Earth 9 a book of Minor Magic (200 gold) a book of Transfigurations (550 gold) Ikoaj's Improving Your Witchery (741 gold) Spells Type Level a - Iskenderun's Battlesphere Conjuration/Charms 5 b - Lee's Rapid Deconstruction Earth 5 c - Agony Necromancy 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Summon Demon Summoning 5 f - Alistair's Intoxication Transmutation/Poison 5 (0, 0, D:5) a +0 helmet (2, 7, D:5) a +0 hunting sling (6, -6, D:5) a +0 ring mail (14, -37, D:5) a +0 quarterstaff (19, 1, D:5) a +0 robe (23, -16, D:5) a +0 falchion a +0 leather armour a +0 flail (23, -15, D:5) a +0 leather armour (23, 0, D:5) a +0 dagger (25, -23, D:5) a +0 giant club (32, -12, D:5) an uncursed staff of poison (35, -2, D:5) a +0 spear a +0 whip a +0 robe (41, -10, D:5) a +0 giant club (45, -12, D:5) a +0 flail (45, -9, D:5) a +0 robe a +0 dagger (47, -5, D:5) a +0 flail a +0 chain mail (48, -25, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Emuxatoa's Weapon Shoppe the +3 long sword "Desa" {freeze, rPois Int+3} (426 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from poison. a +1 rapier of holy wrath (156 gold) a +0 great sword (71 gold) the +1 bardiche of the Hero {speed, +Blink +Inv Dex+2} (629 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+2). It lets you turn invisible. It lets you blink. a +0 quarterstaff (44 gold) a cursed -2 short sword (1 gold) 18 stones (19 gold) a cursed -1 hunting sling (1 gold) a +0 club (11 gold) (0, 0, D:6) a +0 hand axe (13, 19, D:6) a +0 robe a +0 dagger (15, 0, D:6) 16 stones (16, 18, D:6) a +0 chain mail a +0 rapier (17, 27, D:6) 19 stones (24, 9, D:6) a +0 robe (27, 19, D:6) a +0 robe (30, 8, D:6) a +0 flail a +0 leather armour (32, 7, D:6) a throwing net (35, 3, D:6) a +0 dagger (35, 8, D:6) a +0 leather armour (50, 29, D:6) a +0 ring mail (57, 29, D:6) a +0 falchion (58, 29, D:6) a +0 falchion (59, 29, D:6) a +0 club a cursed -2 scale mail a +0 hand axe a +0 leather armour a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a cursed +0 whip (7, 32, D:7) 13 stones (11, 33, D:7) a +0 giant club (16, 10, D:7) a +2 whip of flaming a +0 robe a +0 animal skin (21, 54, D:7) a +0 dagger a cursed -1 robe (33, 3, D:7) 7 poisoned needles (48, 35, D:7) a potion of curing (52, -1, D:7) 18 stones (57, 56, D:7) a +0 giant club the Ecumenical Temple