Melk Level 1 of the Dungeon (0, 0, D:1) 21 arrows of flame (12, 3, D:1) 25 bolts (17, 4, D:1) 2 fruits (-28, 5, D:1) 11 sling bullets (-23, 7, D:1) a +0 dagger (-19, 11, D:1) a +0 club (-19, 12, D:1) a +0 dagger (-29, 30, D:1) a +0 hand axe (7, 37, D:1) 18 poisoned needles (11, 45, D:1) a +0 club (21, 47, D:1) a +0 ring mail (1, 51, D:1) a +0 dagger a +0 club Level 2 of the Dungeon (0, 0, D:2) a scroll of amnesia (-27, 32, D:2) a +0 hand axe (-10, 40, D:2) 18 bolts (-26, 43, D:2) a +0 short sword (-26, 44, D:2) a +0 hunting sling a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, 7, D:3) 20 arrows (-39, 14, D:3) a +0 dagger (-41, 18, D:3) a +0 quarterstaff (-18, 24, D:3) a +0 war axe (-54, 27, D:3) a +0 dagger a +0 robe a +0 robe (-45, 27, D:3) a bread ration (-54, 28, D:3) a +0 club a +0 chain mail (-28, 28, D:3) a +0 dagger (-54, 29, D:3) a +0 club (-32, 33, D:3) a cursed +0 long sword Level 4 of the Dungeon [Shop] Wulaq's Weapon Shoppe a +0 rapier (56 gold) a +0 morningstar (56 gold) the +8 shortbow "Sarcophage" {freeze, rPois rF- Int+3} (782 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from poison. a +0 club (14 gold) a +1 short sword of electrocution (203 gold) a +0 spear (42 gold) a +0 dagger (28 gold) a +0 war axe (49 gold) a +1 scythe of protection (148 gold) a +0 broad axe (56 gold) 25 stones (35 gold) a +0 hand axe (42 gold) a +0 flail (49 gold) a +1 mace of crushing (161 gold) (0, 0, D:4) 6 arrows (-10, 3, D:4) a +0 giant spiked club (8, 13, D:4) a +0 robe (18, 13, D:4) a bread ration (21, 15, D:4) a +0 war axe (20, 18, D:4) a +0 ring mail (8, 22, D:4) 16 poisoned arrows (5, 30, D:4) a +0 club (5, 31, D:4) a +0 flail a +0 falchion a +0 chain mail a +0 club (6, 33, D:4) a +0 mace (9, 34, D:4) 12 bolts (0, 35, D:4) a scroll of amnesia Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (18, 5, D:5) a bread ration (54, 6, D:5) a +0 halberd of protection (37, 28, D:5) a +0 trident (31, 30, D:5) a +0 giant club (38, 30, D:5) a +0 chain mail (6, 31, D:5) a scroll of amnesia Level 6 of the Dungeon (0, 0, D:6) a +0 animal skin (9, 8, D:6) 12 arrows (7, 13, D:6) a +0 ring mail (-28, 16, D:6) 2 potions of curing (-30, 25, D:6) a +0 shortbow (unseen) (-13, 25, D:6) a scroll of noise (-32, 26, D:6) a +0 shortbow 16 arrows a +2 quarterstaff of protection (-30, 26, D:6) an arrow (-29, 26, D:6) an arrow (-28, 26, D:6) an arrow (-27, 26, D:6) an arrow (-26, 26, D:6) 3 arrows (-31, 28, D:6) a scroll of recharging (-33, 30, D:6) an arrow (-3, 31, D:6) a +0 dagger of venom