Melk Level 1 of the Dungeon (0, 0, D:1) a +0 whip (-11, 1, D:1) a +0 ring mail (-5, 1, D:1) 12 arrows (-6, 16, D:1) a +0 plate armour (4, 16, D:1) a +0 club (-4, 17, D:1) 25 bolts (-23, 18, D:1) a +0 club (-20, 22, D:1) a +0 short sword (-23, 32, D:1) a +0 whip (-42, 35, D:1) a potion of degeneration (-25, 40, D:1) a +0 chain mail (-33, 43, D:1) a bread ration (-31, 50, D:1) 8 poisoned needles (-28, 50, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (-8, 5, D:2) 13 arrows (-37, 13, D:2) a +0 ring mail (-3, 14, D:2) a +0 leather armour (-24, 18, D:2) a +0 great sword (12, 18, D:2) a cursed +0 robe (-31, 19, D:2) a +0 club (-24, 21, D:2) 21 arrows a +0 dagger (-33, 22, D:2) a +0 hand axe (10, 22, D:2) a +0 quarterstaff (-51, 25, D:2) a scroll of identify (-48, 30, D:2) a meat ration (-47, 33, D:2) a meat ration (-40, 33, D:2) a +0 hand axe (-3, 35, D:2) a hobgoblin skeleton