Melk Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 0, D:1) a +0 ring mail (12, 13, D:1) a +0 dagger (-5, 23, D:1) a +0 mace (-1, 23, D:1) a +0 club a +0 club (8, 25, D:1) a +0 club (25, 30, D:1) a +0 club (7, 32, D:1) a +0 club (37, 33, D:1) a +0 dagger (-17, 34, D:1) 12 bolts (37, 37, D:1) a +0 short sword (17, 41, D:1) a +0 ring mail (-4, 43, D:1) a cursed -2 short sword (35, 43, D:1) a +0 robe (19, 47, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 18 poisoned needles (-19, 10, D:2) a +0 mace (-23, 12, D:2) a +0 club (7, 13, D:2) a +0 robe (-22, 21, D:2) a +0 scale mail (-9, 23, D:2) a +0 dagger (0, 25, D:2) a +0 club (11, 31, D:2) a +0 club (0, 33, D:2) a +0 scale mail (30, 34, D:2) a +0 mace (27, 35, D:2) a +4 quarterstaff of chaos Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (-8, 7, D:3) a +0 whip (7, 15, D:3) a +0 chain mail (-25, 18, D:3) a +0 war axe (-9, 18, D:3) a cursed -3 mace (-35, 24, D:3) a +0 giant club (-41, 28, D:3) a +0 helmet (-35, 29, D:3) a +0 dagger a kobold corpse (skeletalised by now) (0, 31, D:3) an adder corpse (2, 41, D:3) a +0 rapier (14, 41, D:3) a +0 flail