Mellonil Level 1 of the Dungeon (0, 0, D:1) a +0,+1 elven dagger (3, 3, D:1) a +0,+0 club (-9, 10, D:1) a +0,+0 dagger (24, 17, D:1) a +0,+2 whip of electrocution (19, 22, D:1) a -1,+0 orcish dagger (9, 25, D:1) a +0,+0 club (3, 36, D:1) a +0,+0 club (9, 43, D:1) a +0 leather armour (5, 48, D:1) 8 darts (5, 53, D:1) a +0,+0 short sword Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (-14, 6, D:2) 12 darts (22, 11, D:2) a +2,+0 elven whip (29, 11, D:2) a rat corpse (rotten by now) (13, 15, D:2) a +1,+0 mace (21, 16, D:2) 10 stones (-7, 17, D:2) a +2,+2 short sword (-3, 19, D:2) a dart (-2, 19, D:2) a dart (-19, 20, D:2) a dart (-19, 23, D:2) a +0,+0 spear a kobold skeleton (-19, 25, D:2) 4 darts (-19, 26, D:2) a +0,+0 flail (unseen) (-19, 27, D:2) 2 darts (-9, 27, D:2) a +2,+2 short sword (4, 27, D:2) a -1,+1 orcish dagger a goblin corpse (skeletalised by now) (-19, 28, D:2) a +0,+0 short sword (unseen) (-15, 32, D:2) a kobold skeleton (-15, 33, D:2) a potion of poison (43, 36, D:2) 13 arrows (-15, 37, D:2) 19 darts