Mellonil Level 1 of the Dungeon (11, 13, D:1) a +2,+0 whip (16, 13, D:1) a +0 scale mail (18, 18, D:1) 2 javelins (4, 22, D:1) 5 poisoned javelins (8, 28, D:1) a +2,+2 whip (1, 45, D:1) a +0 leather armour (13, 47, D:1) 6 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0,+0 dagger 5 darts (-47, 4, D:2) 25 arrows (0, 4, D:2) 6 stones (-58, 14, D:2) a +0,+0 dagger (-6, 16, D:2) a +0,+0 trident (-50, 17, D:2) 8 sling bullets of flame (-23, 17, D:2) a +0,+0 trident (-43, 19, D:2) a +0,+0 club (-38, 19, D:2) a +1 orcish leather armour (-50, 47, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) 19 darts (-6, 2, D:3) a jackal skeleton a jackal skeleton (-13, 3, D:3) a +0,+0 dagger (-15, 9, D:3) a cursed -1,-3 orcish club a hobgoblin corpse (-30, 16, D:3) an adder corpse (-29, 16, D:3) a +1,+0 orcish dagger (-30, 17, D:3) a +0,+1 orcish club