Mellonil Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 0, D:1) a +0,+0 club (-1, 22, D:1) a +1 leather armour (27, 26, D:1) 14 darts (26, 32, D:1) a +0,+0 orcish club Level 2 of the Dungeon (-43, 2, D:2) a +2,+0 elven dagger (-6, 2, D:2) a +0,+0 elven whip (-52, 5, D:2) a jackal corpse (skeletalised by now) (-31, 8, D:2) a +1,+1 dagger (-32, 9, D:2) a dart (-34, 10, D:2) a dart (4, 10, D:2) a +0 robe (-53, 12, D:2) an adder corpse (skeletalised by now) (-34, 12, D:2) a -1,+0 orcish club (-17, 12, D:2) 10 poisoned needles (-53, 17, D:2) a +2,+3 sling 17 stones (-53, 19, D:2) a stone (-30, 21, D:2) a -1,-3 flail (-52, 22, D:2) a stone (4, 22, D:2) a +0,+0 short sword (-59, 23, D:2) 15 darts (1, 23, D:2) a +0,+0 club (-14, 28, D:2) a cursed -3,-1 orcish club (-19, 42, D:2) a +0,+0 spear (-51, 43, D:2) a +0,+0 club (3, 46, D:2) a +2 elven robe (-54, 48, D:2) a +0,+0 hand axe (0, 55, D:2) a +0,+0 orcish club (-48, 56, D:2) 11 stones (3, 56, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (9, 1, D:3) 16 arrows (2, 12, D:3) a +0,+0 mace (4, 12, D:3) 7 poisoned needles