Mellonil Level 1 of the Dungeon (-17, 3, D:1) a +0,+0 short sword (-14, 3, D:1) a +0,+0 hand axe (-27, 9, D:1) 13 bolts of flame (-28, 14, D:1) a +0 ring mail (-13, 20, D:1) a +2,+2 elven short sword (-10, 21, D:1) a +0,+0 spear (-29, 22, D:1) a -1,+0 orcish club (-6, 26, D:1) a cursed -3,-1 club (-38, 34, D:1) a +2 dwarven chain mail (-23, 34, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club a dart (1, 2, D:2) a dart (2, 4, D:2) a dart (35, 12, D:2) a +0,+0 orcish dagger (38, 12, D:2) 20 bolts (43, 14, D:2) 16 stones (5, 24, D:2) a cursed -1,+0 club (19, 31, D:2) a +0 ring mail (23, 32, D:2) a +0,+0 halberd (29, 45, D:2) a scroll of random uselessness (53, 45, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a -1,+1 orcish dagger a +0 orcish chain mail (-11, 1, D:3) 22 stones (13, 2, D:3) a +0,+1 orcish dagger (-5, 4, D:3) an adder corpse (skeletalised by now) (12, 5, D:3) a tomahawk (0, 6, D:3) a +0 leather armour (10, 6, D:3) a tomahawk (11, 7, D:3) a tomahawk (-5, 14, D:3) an adder corpse (skeletalised by now) (-1, 15, D:3) 15 poisoned needles (-15, 21, D:3) a rotting rat corpse (23, 23, D:3) a +0 leather armour (22, 25, D:3) a +0,+0 dwarven flail (-13, 27, D:3) a dart (5, 28, D:3) a bat corpse (skeletalised by now) (8, 30, D:3) a quokka corpse (skeletalised by now) (-11, 31, D:3) 15 arrows (12, 32, D:3) a rotting giant gecko corpse (-15, 36, D:3) a +0,+0 dagger (7, 36, D:3) a jackal corpse (-13, 43, D:3) a +0,+1 orcish short sword (-4, 47, D:3) a tomahawk (-2, 47, D:3) a tomahawk (-1, 47, D:3) a tomahawk Level 4 of the Dungeon (0, 0, D:4) a -1,+0 orcish hand axe (8, 4, D:4) a +0 chain mail