Mellonil Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (14, 5, D:1) a +0,+0 club (-14, 7, D:1) a +0,+0 club (-41, 9, D:1) a +0,+0 flail (13, 9, D:1) a +0,+0 club (-33, 10, D:1) 12 poisoned needles (-20, 11, D:1) a +0,+0 club (-20, 12, D:1) a +0,+0 club (-44, 17, D:1) a +0,+0 mace (11, 17, D:1) a +0,+0 dagger 4 darts of flame (-45, 20, D:1) a +0,+0 dagger (-1, 26, D:1) a +2,+2 short sword (17, 26, D:1) 23 arrows (-16, 28, D:1) a +0,+0 dagger (9, 31, D:1) a +0,+0 dagger (7, 36, D:1) a +2,+2 short sword Level 2 of the Dungeon (0, 0, D:2) 17 bolts of frost (-17, 3, D:2) a +2 ring mail (3, 6, D:2) a +0,+0 club (-41, 10, D:2) a +0,+0 club (-24, 13, D:2) a +0,+0 dagger (6, 14, D:2) a +0,+0 flail (-24, 16, D:2) 17 sling bullets (8, 17, D:2) 20 arrows (11, 18, D:2) a +0,+0 sling (-19, 21, D:2) 9 poisoned needles (0, 22, D:2) a +0 buckler (-25, 27, D:2) a +0,+0 club Level 3 of the Dungeon (0, 0, D:3) a +0,+0 dagger 2 darts (21, 5, D:3) 19 darts (21, 13, D:3) a +0,+0 trident (19, 16, D:3) a +0,+0 club (23, 21, D:3) a +2,+2 sling (-1, 22, D:3) a +0,+0 hand axe (12, 23, D:3) 16 darts (23, 25, D:3) 14 sling bullets (4, 33, D:3) a +0 robe