Mellonil Level 1 of the Dungeon (-7, 15, D:1) 14 stones (7, 21, D:1) 19 darts of frost (45, 21, D:1) a +0 leather armour (40, 23, D:1) a +0 robe (37, 24, D:1) a +0,+0 club (32, 33, D:1) 18 stones (46, 39, D:1) 17 stones (25, 45, D:1) 19 stones (21, 46, D:1) a cursed -3,-3 dagger (1, 49, D:1) a +0,+0 club (44, 51, D:1) 24 sling bullets (13, 58, D:1) a +0,+0 short sword (7, 60, D:1) a +0,+0 short sword Level 2 of the Dungeon (0, 0, D:2) 14 bolts (-18, 3, D:2) a cursed +0,-3 dagger 4 steel darts (5, 4, D:2) a +0,+0 dagger (-15, 8, D:2) a steel dart (37, 9, D:2) a bat corpse (skeletalised by now) (26, 10, D:2) a +0,+0 mace (-15, 11, D:2) a cursed +0,-1 club (23, 11, D:2) a +0 leather armour (23, 13, D:2) a cursed -1,-2 club (28, 14, D:2) 22 stones (37, 21, D:2) 15 darts (39, 26, D:2) a jackal skeleton a jackal corpse (skeletalised by now) (-17, 28, D:2) a cursed +0,-3 club (17, 28, D:2) a +0,+1 dagger (22, 28, D:2) 8 stones (15, 29, D:2) a +0,+0 hand axe (-17, 30, D:2) a +1,+1 spear (-17, 33, D:2) a +0,+0 whip (15, 33, D:2) a +2,+2 whip of flaming Level 3 of the Dungeon (0, 0, D:3) 23 stones (-12, 1, D:3) a +0 scale mail (-5, 2, D:3) a giant newt skeleton (-4, 2, D:3) an adder corpse (rotten by now) (-12, 3, D:3) a rotting giant newt corpse (-8, 5, D:3) a tomahawk of returning (-9, 6, D:3) a +0,+0 club (-9, 9, D:3) a +0,+2 mace (-11, 13, D:3) a rotting goblin corpse