Mellonil Level 1 of the Dungeon (0, 0, D:1) 17 stones (-40, 3, D:1) a +0 buckler (0, 3, D:1) a +0 spear (7, 7, D:1) 17 stones (5, 8, D:1) a +1 hunting sling of flaming (-7, 9, D:1) 11 stones (-7, 10, D:1) 13 stones (-47, 13, D:1) a cursed -1 hunting sling (-13, 13, D:1) a +0 club a stone (-51, 14, D:1) 20 stones (5, 17, D:1) 26 stones (-48, 19, D:1) 18 stones (-51, 21, D:1) a cursed -2 club (-6, 21, D:1) a +0 club (-12, 31, D:1) a +0 pair of boots (-4, 37, D:1) 17 arrows (-4, 40, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace (-24, 6, D:2) a cursed +0 spear (-22, 15, D:2) a +0 short sword of venom a +0 ring mail (-31, 24, D:2) 13 bolts (-25, 25, D:2) a +0 hand axe (-20, 25, D:2) 6 curare-tipped needles (-13, 25, D:2) a +2 dagger of venom (-28, 26, D:2) a +0 mace (-26, 26, D:2) a +0 spear (-28, 28, D:2) a +0 falchion (-26, 28, D:2) a +0 hand axe (-15, 34, D:2) a +0 robe (6, 38, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 whip (-12, 1, D:3) a tomahawk (-4, 1, D:3) a +0 hand axe (unseen) (-13, 21, D:3) a ball python skeleton