Mellonil Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, 3, D:1) 18 stones (16, -5, D:1) a stone (16, -4, D:1) a stone (18, 14, D:1) a +0 leather armour (26, 2, D:1) a +0 hand axe (28, 2, D:1) a stone (28, 28, D:1) a +0 club (30, -9, D:1) a +0 spear (30, 3, D:1) a stone (31, 3, D:1) a stone (32, -6, D:1) 22 stones (32, 4, D:1) a stone (36, 42, D:1) a cursed +0 short sword (37, 40, D:1) a +0 club (40, 23, D:1) 27 stones (46, 13, D:1) 12 arrows (47, -6, D:1) a +0 club (48, -7, D:1) a +0 dagger (49, 31, D:1) a +0 plate armour (52, -5, D:1) a +0 ring mail (52, 12, D:1) 21 bolts (53, 38, D:1) a +0 club (56, 30, D:1) a plain deck of wonders (59, 9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 18 stones (5, 16, D:2) a +0 club (27, 34, D:2) a +0 dagger (35, 19, D:2) a +0 hunting sling (37, -3, D:2) 10 stones (40, 42, D:2) 18 sling bullets (50, 2, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -48, D:3) 3 needles of confusion (9, -10, D:3) 9 arrows (18, -33, D:3) a +0 dagger (23, -27, D:3) a +0 pair of boots (26, -28, D:3) 15 poisoned needles (28, -34, D:3) a +0 dagger (31, -28, D:3) 4 sling bullets (31, -6, D:3) a +0 mace of draining (37, -44, D:3) 26 arrows (37, -34, D:3) a +0 club a +0 leather armour a +0 club a +0 flail a +0 falchion (44, 1, D:3) a +0 leather armour (48, -28, D:3) 25 stones Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (1, 13, D:4) a +0 dagger (7, -32, D:4) a +0 robe (8, -10, D:4) a +0 hand axe (29, -10, D:4) a +0 long sword (32, -31, D:4) a +0 hand axe (33, -36, D:4) a book of Minor Magic Level 5 of the Dungeon (0, 0, D:5) 13 stones (17, -4, D:5) a +0 robe (18, 28, D:5) a +0 rapier (29, 39, D:5) 8 stones (53, 44, D:5) 18 stones (61, 19, D:5) a +0 dagger (64, -3, D:5) a scroll of immolation (70, 9, D:5) a +1 quarterstaff of speed Level 6 of the Dungeon [Shop] Saen Mef's Gadget Shop a wand of acid (7/15) (286 gold) a wand of random effects (18/48) (130 gold) a wand of polymorph (14/24) (208 gold) a wand of acid (4/15) (208 gold) a wand of polymorph (15/24) (221 gold) a lamp of fire (520 gold) a lamp of fire (520 gold) an ornate deck of summoning (260 gold) a disc of storms (260 gold) a lamp of fire (520 gold) (0, 0, D:6) a +0 dagger a +0 club a +1 short sword of speed a +0 hand axe a +0 leather armour (1, 4, D:6) a +0 short sword (1, 19, D:6) 25 arrows (4, 19, D:6) a +0 war axe a +0 chain mail (5, 18, D:6) a +0 dagger a +0 scale mail a +0 flail a +0 hand axe a +0 hand axe a +0 leather armour (7, 21, D:6) 20 sling bullets (10, -16, D:6) a +0 hand axe (21, -17, D:6) a +0 trident (24, 24, D:6) a +0 giant spiked club (28, -12, D:6) 18 arrows (29, -12, D:6) a +0 hand axe (38, -4, D:6) a +0 trident (39, -3, D:6) a +0 hand axe a +0 dagger a +0 robe (39, -2, D:6) a +0 robe a +0 dagger a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 1, D:7) a +0 dagger a +0 robe (0, 2, D:7) a +0 dagger (9, 16, D:7) a +0 leather armour (11, -9, D:7) a +0 animal skin (12, -10, D:7) a +0 animal skin (26, 1, D:7) 22 stones (27, -22, D:7) an arrow (28, -17, D:7) a +0 shortbow 21 arrows (28, 4, D:7) a +0 falchion (29, -17, D:7) a +1 trident of venom a +0 leather armour a +0 dagger a +0 dagger a +0 robe (30, -17, D:7) an arrow (31, -11, D:7) a troll hide (34, -18, D:7) a +0 rapier (42, -13, D:7) 6 poisoned needles (43, 13, D:7) a +0 whip of flaming (57, 2, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (8, -2, D:8) a +0 hand axe (11, 41, D:8) a +0 club (12, 41, D:8) a +0 dagger a +0 leather armour (12, 42, D:8) a +0 hand axe a +1 dagger of freezing (13, 41, D:8) a tomahawk (17, 41, D:8) a tomahawk (24, 36, D:8) a +0 scale mail (25, 12, D:8) the +8 quarterstaff "Vic Zoly" {crush, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (39, 23, D:8) a cursed ring of loudness (56, 19, D:8) a +0 giant club Level 9 of the Dungeon [Shop] Yseclimn's Magic Scroll Emporium a scroll of remove curse (30 gold) a scroll of remove curse (30 gold) a scroll of remove curse (30 gold) a scroll of remove curse (30 gold) a scroll of noise (10 gold) a scroll of vulnerability (75 gold) a scroll of amnesia (35 gold) a scroll of remove curse (30 gold) a scroll of random uselessness (10 gold) a scroll of acquirement (520 gold) (0, 0, D:9) a +0 whip (0, 1, D:9) a cursed -2 club a +0 whip a +0 leather armour (1, 0, D:9) an uncursed amulet of guardian spirit (2, 20, D:9) a +0 robe (6, 17, D:9) a +0 ring mail (8, 6, D:9) a +0 ring mail (10, 11, D:9) a +0 leather armour (12, 35, D:9) a +0 long sword (15, 12, D:9) a +0 short sword (17, 1, D:9) a +0 giant spiked club (17, 2, D:9) a +0 short sword a +2 leather armour of magic resistance a +0 dire flail a +0 plate armour (17, 30, D:9) 6 needles of sleeping (19, 3, D:9) a +0 club (33, 32, D:9) 23 stones (43, 7, D:9) a +0 robe a +0 dagger (44, 7, D:9) a +0 chain mail a +0 hand axe (45, 6, D:9) a +0 leather armour (47, 32, D:9) a +0 ring mail (48, 38, D:9) 19 arrows Level 10 of the Dungeon [Shop] Duvafyos's Weapon Boutique 15 arrows (42 gold) a +0 spear (42 gold) a +0 arbalest (63 gold) a +0 dagger (28 gold) a +2 flail of protection (226 gold) a +0 glaive (91 gold) a +4 quarterstaff (364 gold) a +0 quarterstaff of distortion (168 gold) a +0 club (14 gold) 17 stones (23 gold) a +0 rapier (56 gold) the +8 falchion "Raisin" {vamp, *Drain rPois Str+3 Int+3} (940 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+3). It affects your intelligence (+3). It protects you from poison. It causes draining when unequipped. The Shining One disapproves of the use of such an item. [Shop] Fukirawk's Antique Weapon Emporium a +0 rapier (88 gold) a +2 hand crossbow of velocity (378 gold) a +0 longbow (99 gold) the +6 broad axe of the Priest {holy, Str-4 Dex+8} (1157 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-4). It affects your dexterity (+8). the +8 hunting sling of Ravage {flame, Dex+3} (1232 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). a +0 hunting sling (33 gold) a +5 flail of crushing (708 gold) the cursed +1 shortbow "Tabbet" {venom, rElec rN+} (523 gold) It poisons the ammo it fires. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. The Shining One disapproves of the use of such an item. a +4 quarterstaff of crushing (616 gold) a +0 falchion (66 gold) a cursed -2 quarterstaff (2 gold) a +0 flail (77 gold) [Shop] Umifamirph's Armour Emporium a +0 helmet (58 gold) a +0 helmet (58 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +2 cloak of magic resistance (279 gold) the +3 scale mail of Resourcefulness {MR+ MP-9 Int+3} (492 gold) It affects your intelligence (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (-9). a +0 plate armour (299 gold) a +0 plate armour (299 gold) [Shop] Miqil's Distillery a potion of invisibility (120 gold) a potion of curing (45 gold) a potion of agility (60 gold) a potion of magic (120 gold) a potion of curing (45 gold) 2 potions of flight (90 gold) a potion of brilliance (60 gold) a potion of curing (45 gold) a potion of degeneration (15 gold) a potion of agility (60 gold) (0, 0, D:10) 18 arrows (8, -3, D:10) a +0 giant club (14, -10, D:10) 24 stones (15, 11, D:10) a +0 robe (18, 7, D:10) a +0 hand axe (19, 1, D:10) a +0 pair of gloves (19, 5, D:10) a +0 whip (24, 2, D:10) a +0 giant club (26, -14, D:10) a +0 giant club (26, 2, D:10) 24 stones (35, -5, D:10) a +0 chain mail (36, 1, D:10) 14 poisoned needles (41, -19, D:10) a +0 spear (43, -22, D:10) 5 needles of frenzy Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 giant club (0, 23, D:11) a +3 amulet of reflection a book of Changes an uncursed ring of fire an uncursed amulet of guardian spirit an uncursed amulet of regeneration (4, -8, D:11) a +0 giant spiked club (4, 19, D:11) a +0 giant club (7, 15, D:11) a +0 giant club (9, 25, D:11) 10 arrows (15, 18, D:11) a +0 robe a +0 dagger (17, 40, D:11) 26 bolts (18, 26, D:11) a +0 leather armour (23, 13, D:11) 18 stones (24, 38, D:11) a +0 giant club (29, 11, D:11) 2 stones (29, 16, D:11) 2 stones (29, 17, D:11) a +0 whip a +0 blowgun a +0 dagger a +0 whip a cursed -3 dagger a +0 dagger a +0 whip a stone (29, 18, D:11) a poisoned needle 2 stones (29, 21, D:11) a stone (29, 23, D:11) a poisoned needle (29, 37, D:11) a +1 war axe of venom 2 throwing nets a +0 ring mail (30, 13, D:11) a +0 robe (33, 13, D:11) a +0 dagger a +0 robe (34, -12, D:11) a +2 pair of gloves (36, 0, D:11) a +0 dagger (47, 7, D:11) a +0 hand crossbow Level 12 of the Dungeon [Shop] Zexaug's Book Boutique a book of the Dragon (900 gold) a book of Changes (250 gold) a book of Envenomations (900 gold) a book of Enchantments (500 gold) a Fen Folio (750 gold) a book of Battle (400 gold) a book of the Dragon (900 gold) a book of Burglary (750 gold) the Papyrus of Transmutation and Snow (362 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Ozocubu's Armour Charms/Ice 3 c - Petrify Transmutation/Earth 4 d - Blade Hands Transmutation 5 a book of Fire (650 gold) a book of Maledictions (250 gold) Sif Muna's Guide on the Harmful Mountains (810 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Passwall Transmutation/Earth 2 c - Force Lance Conjuration/Translocation 4 d - Poisonous Cloud Conjuration/Poison/Air 6 e - Spellforged Servitor Conjuration/Summoning 7 a book of Beasts (550 gold) a book of Battle (400 gold) (0, 0, D:12) a +0 short sword (1, 21, D:12) a +0 robe a +0 dagger (2, 14, D:12) a +0 scale mail (2, 21, D:12) 2 tomahawks a +0 flail a +0 flail of crushing (2, 33, D:12) a large rock (3, 21, D:12) a +0 chain mail a +0 halberd (3, 33, D:12) a large rock (5, 33, D:12) a large rock (10, 17, D:12) a +0 flail a +0 halberd a +0 plate armour (10, 19, D:12) a +0 giant club (13, 27, D:12) a +0 morningstar of protection (15, 16, D:12) a +0 dagger a +0 scale mail (20, 3, D:12) 3 tomahawks (21, -3, D:12) a +0 dagger a +0 robe a +0 war axe a +0 leather armour a +2 war axe of chopping a +0 chain mail a +0 hand axe (23, 16, D:12) a +0 giant club (25, 8, D:12) a +0 giant club a +0 giant club (31, 35, D:12) 20 arrows (41, 32, D:12) a +0 hand axe a +0 club 4 tomahawks (41, 34, D:12) a tomahawk (41, 35, D:12) a +0 giant club (47, 15, D:12) 8 javelins Level 13 of the Dungeon (0, 0, D:13) 22 stones (10, 2, D:13) a +0 club a +0 leather armour a +0 shortbow 6 tomahawks 24 arrows (10, 3, D:13) a +0 trident a +0 plate armour a +0 mace a +0 club a +0 leather armour a +0 club 2 tomahawks a +0 ring mail a +0 flail a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 giant club a +1 short sword of electrocution a +0 ring mail a +0 short sword a +0 leather armour a +0 club a +0 club a +0 ring mail a +4 trident a +0 chain mail (10, 4, D:13) 2 tomahawks (14, -49, D:13) 16 poisoned needles (17, -46, D:13) a +0 great mace a +0 ring mail a +0 battleaxe a +0 ring mail (19, -37, D:13) a +0 giant club (19, -27, D:13) a +0 scale mail (29, -21, D:13) a +0 ring mail (35, -24, D:13) a +0 war axe a +0 chain mail a +0 dire flail a +0 chain mail a +0 battleaxe a cursed +0 chain mail a +0 giant spiked club a cursed +0 battleaxe a +0 plate armour (41, -45, D:13) 29 stones (42, -38, D:13) 19 stones (44, -47, D:13) a +0 chain mail (44, -38, D:13) 18 arrows (45, -36, D:13) a box of beasts (51, -39, D:13) a cursed -2 dagger a +0 robe (52, -47, D:13) a +0 battleaxe (52, -39, D:13) a +0 morningstar a +0 leather armour a +0 hand axe a +0 chain mail Level 1 of the Orcish Mines [Shop] Pameten's Assorted Antiques a +0 chain mail of positive energy (255 gold) a +1 antimagic spear (480 gold) the Collected Works on the Excruciating Rocks (1860 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Searing Ray Conjuration 2 c - Stone Arrow Conjuration/Earth 3 d - Bolt of Cold Conjuration/Ice 6 e - Orb of Destruction Conjuration 7 a scroll of summoning (285 gold) a +3 morningstar of protection (654 gold) a +0 scimitar of holy wrath (276 gold) a +0 glaive (195 gold) (0, 0, Orc:1) a +0 dagger a +0 robe an orc skeleton (1, 1, Orc:1) a +0 long sword a +0 plate armour an orc skeleton (2, 2, Orc:1) a +0 whip a +0 leather armour (3, 2, Orc:1) a +0 hand axe an orc corpse (skeletalised by now) (3, 3, Orc:1) a +2 dagger of venom a +0 robe an orc skeleton (8, 30, Orc:1) a cursed -3 short sword a +0 chain mail (9, 30, Orc:1) a +0 mace (10, 2, Orc:1) a +0 dagger a +0 robe (10, 24, Orc:1) a +0 club (11, 1, Orc:1) a cursed -2 dagger (11, 2, Orc:1) a cursed +0 mace a +0 chain mail (12, -2, Orc:1) a +0 whip (12, -1, Orc:1) a cursed -1 trident (13, -2, Orc:1) a cursed +0 dagger a +0 trident a +0 chain mail (14, -3, Orc:1) a +0 giant spiked club (14, -2, Orc:1) a +0 flail (15, -2, Orc:1) a +0 dagger (17, -4, Orc:1) a tomahawk (19, -6, Orc:1) a tomahawk Level 2 of the Orcish Mines (0, 0, Orc:2) 27 gold pieces (1, -8, Orc:2) a +0 leather armour (still there?) a +0 falchion (still there?) (1, -7, Orc:2) a cursed +0 dagger (unseen) (1, -5, Orc:2) a +0 ring mail (unseen) (2, -6, Orc:2) a tomahawk (3, -5, Orc:2) a +0 dagger (unseen) (3, -2, Orc:2) a tomahawk (4, 0, Orc:2) a tomahawk (4, 3, Orc:2) a tomahawk (8, 5, Orc:2) a tomahawk (9, 5, Orc:2) a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 29 stones (5, 1, Lair:1) 39 stones (7, 21, Lair:1) a book of Callings (14, 11, Lair:1) a scroll of noise Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (3, 28, Lair:2) 4 needles of sleeping (35, 4, Lair:2) a +0 robe (40, -20, Lair:2) a book of Transfigurations (45, -13, Lair:2) 15 stones (58, 28, Lair:2) a +0 rapier of draining Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 large rocks (6, -41, Lair:3) 15 stones (9, -31, Lair:3) a +0 hand crossbow (10, -33, Lair:3) 18 arrows (10, -19, Lair:3) 15 stones (12, -7, Lair:3) a +0 club (13, -7, Lair:3) a +0 rapier (15, -20, Lair:3) a +0 plate armour (22, -6, Lair:3) a +0 dagger (26, -31, Lair:3) 7 tomahawks (30, -29, Lair:3) a wand of polymorph (15/24) a wand of flame (16/48) a wand of slowing (39/48) a wand of acid (5/15) a wand of polymorph (18/24) a wand of flame (42/48) a wand of acid (3/15) a wand of flame (17/48) a wand of iceblast (4/15) (31, -30, Lair:3) 20 sling bullets (44, -1, Lair:3) 23 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of noise (1, -8, Lair:4) 20 poisoned needles (5, 1, Lair:4) 18 stones (15, -2, Lair:4) a +0 rapier (24, -8, Lair:4) 16 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger (7, -15, Lair:5) a +0 glaive (18, -25, Lair:5) 11 stones (21, 11, Lair:5) a +0 lajatang (23, -2, Lair:5) a scroll of amnesia (31, 9, Lair:5) a +0 hunting sling (36, -28, Lair:5) a +0 scimitar (46, -29, Lair:5) 23 arrows (51, -21, Lair:5) a +0 ring mail (64, -2, Lair:5) a +0 mace Level 6 of the Lair of Beasts (0, 0, Lair:6) 20 stones (15, -2, Lair:6) 4 needles of sleeping (25, 32, Lair:6) 13 poisoned needles (37, 19, Lair:6) a +0 cloak (50, 7, Lair:6) 17 bolts (63, -14, Lair:6) 17 stones (65, -31, Lair:6) a wand of acid (5/15) a wand of paralysis (10/24) (65, -5, Lair:6) a +0 chain mail (65, -3, Lair:6) a +2 robe Level 7 of the Lair of Beasts (0, 0, Lair:7) an arrow (5, -5, Lair:7) 2 arrows (7, -2, Lair:7) 2 arrows (7, 3, Lair:7) a +0 trident (8, 0, Lair:7) 2 arrows (9, -2, Lair:7) an arrow (10, -1, Lair:7) an arrow (13, 7, Lair:7) a cursed -3 ring of dexterity a wand of lightning (7/15) (16, -3, Lair:7) a +0 longbow (23, -31, Lair:7) a +0 chain mail (28, -2, Lair:7) 20 sling bullets (30, -38, Lair:7) an ornate deck of wonders (32, -2, Lair:7) a +0 war axe (34, -40, Lair:7) 18 stones (35, -25, Lair:7) an uncursed ring of wizardry (37, -3, Lair:7) a wand of confusion (7/48) (63, -34, Lair:7) a wand of slowing (25/48) (63, -20, Lair:7) 17 sling bullets (65, -10, Lair:7) a +0 quarterstaff Level 8 of the Lair of Beasts (0, 0, Lair:8) a plain deck of summoning (5, -26, Lair:8) a +3 long sword (6, -23, Lair:8) a +0 greatsling (7, -8, Lair:8) a scroll of vulnerability (7, 4, Lair:8) a +0 rapier (10, -4, Lair:8) a +0 hunting sling of flaming (13, 10, Lair:8) a +0 ring mail (14, 12, Lair:8) 8 javelins (16, -9, Lair:8) 2 potions of ambrosia (16, 3, Lair:8) an arrow (16, 4, Lair:8) 3 arrows (19, 2, Lair:8) a +2 longbow of flaming a +0 centaur barding (20, -18, Lair:8) a +0 plate armour (20, 3, Lair:8) an arrow (23, 6, Lair:8) an arrow (23, 7, Lair:8) 12 sling bullets (24, 2, Lair:8) an arrow (25, 2, Lair:8) 19 sling bullets (25, 13, Lair:8) 20 sling bullets (39, 30, Lair:8) the +4 hunting sling "Odghemomp" {freeze, *Contam rF+++ Str+3 Dex-3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (-3). It renders you almost immune to fire. It causes magical contamination when unequipped. (42, -14, Lair:8) an uncursed ring of positive energy (48, -9, Lair:8) a +0 leather armour (65, 23, Lair:8) a +0 dagger a +0 robe (66, -17, Lair:8) a +0 leather armour (70, 29, Lair:8) an uncursed staff of fire