Mellonil Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -13, D:1) a +0 club (4, -2, D:1) a cursed +0 hunting sling (10, 7, D:1) a +0 helmet (14, -15, D:1) a +0 whip (15, -14, D:1) a +0 club (19, 12, D:1) a +0 dagger (24, -2, D:1) a +0 short sword 26 stones (25, -4, D:1) 2 silver javelins (26, -13, D:1) 21 stones (31, 2, D:1) a +0 club (36, 15, D:1) 2 stones (41, -11, D:1) 12 stones (42, 7, D:1) 16 arrows (42, 19, D:1) 3 stones (42, 21, D:1) a +0 leather armour (45, -25, D:1) a +0 hunting sling (51, -17, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 24 arrows (2, 7, D:2) a +0 mace (3, 9, D:2) a cursed -2 robe (10, -12, D:2) a +0 helmet (20, 8, D:2) 19 bolts (24, -5, D:2) a +0 dagger (44, -2, D:2) a bat corpse (skeletalised by now) (46, 9, D:2) 15 arrows Level 3 of the Dungeon (0, 0, D:3) 24 stones (8, -12, D:3) 8 gold pieces (9, -4, D:3) a +0 ring mail (10, -3, D:3) 7 arrows (13, -9, D:3) 10 gold pieces (13, 2, D:3) an adder corpse (17, -4, D:3) a rat corpse (18, -8, D:3) a +0 shield