Mellonil Level 1 of the Dungeon (0, 0, D:1) a +0 robe (16, -12, D:1) a stone (29, -8, D:1) a +0 dagger (29, -3, D:1) a +0 dagger 3 stones (35, 11, D:1) a +0 robe (42, 2, D:1) a +0 leather armour (49, 35, D:1) a +0 plate armour (50, 7, D:1) a +0 spear (51, 35, D:1) a cursed +0 club (55, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a goblin corpse (skeletalised by now) (2, 0, D:2) a +0 club a +2 animal skin (3, -8, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (3, -3, D:2) 17 sling bullets (14, 10, D:2) a +0 robe (14, 30, D:2) a +0 dagger (15, 15, D:2) 16 sling bullets (16, 20, D:2) 5 stones (17, 4, D:2) a +0 robe (19, 23, D:2) a +0 hand axe (27, 6, D:2) a +0 dagger (29, 18, D:2) a -1 leather armour (30, 20, D:2) 20 sling bullets (32, 18, D:2) 23 stones (45, 19, D:2) a +0 dagger (47, -18, D:2) a +0 short sword (49, 6, D:2) a +0 whip (50, 21, D:2) 17 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 club 5 boomerangs a +0 ring mail an orc corpse (skeletalised by now) (2, -2, D:3) a +0 dagger (3, 5, D:3) a +0 mace (6, -12, D:3) an arrow (7, -12, D:3) an arrow (9, -15, D:3) 12 gold pieces (9, 1, D:3) a bat corpse (skeletalised by now) (17, -1, D:3) a +0 mace (19, 13, D:3) a scroll of identify (20, 5, D:3) a scroll of random uselessness (22, 7, D:3) a potion of brilliance Level 4 of the Dungeon (0, 0, D:4) a ration (5, -1, D:4) a ration (15, 2, D:4) a worker ant corpse (18, -4, D:4) 14 gold pieces (19, -1, D:4) a ration (20, -2, D:4) an arrow (24, -5, D:4) an arrow (27, -4, D:4) 2 gold pieces Level 5 of the Dungeon (0, 0, D:5) 14 bolts