Dungeon Crawl Stone Soup version 0.22-a0-609-gfedc9ff77b (webtiles) character file. 10 Melmoth the Firebug (level 2, -2/20 HPs) Began as a Draconian Fire Elementalist on July 10, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:28 (327 turns). Melmoth the Firebug (Draconian Fire Elementalist) Turns: 327, Time: 00:02:29 Health: -2/20 AC: 4 Str: 10 XL: 2 Next: 10% Magic: 5/5 EV: 12 Int: 15 God: Gold: 12 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 club (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons d - a cursed +0 club (weapon) Potions c - a potion of might {unknown} Comestibles b - a ration Skills: + Level 0.4 Maces & Flails + Level 1.9 Dodging - Level 1.8 Stealth + Level 2.1 Spellcasting + Level 1.2 Conjurations + Level 3.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fireball Conj/Fire #......... 94% 5 ######. Conjure Flame Conj/Fire #....... 26% 3 ###.... Throw Flame Conj/Fire #..... 14% 2 ###.... Sticky Flame Conj/Fire #....... 65% 4 #####.. Inner Flame Hex/Fire #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The jackal is moderately wounded. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal misses you. The jackal barely misses you. You miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... ...... .... .... #... #..## .K. #h# #@# ##.## ##+## #...##### ##...## #.#)....# ##.....# #...#.#.# ##....... ####....###........ #.......'........ ##....###........ ##.#.# ##....... You could see a jackal and a kobold. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 jackals (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Melmoth the Draconian Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 315 | D:1 | Reached XP level 2. HP: 5/20 MP: 5/5 321 | D:1 | HP: 1/20 [jackal (1)] 327 | D:1 | Slain by a jackal Vault maps used: D:1: lightli_arrival_quake Action || total -------------------------++------- Melee: Club || 37 Unarmed || 3 Tailslap || 1 Stab: Sleeping || 1 Armor: Skin || 19 Dodge: Dodged || 29 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 15 | 0.0 | 0 | 7 | 0.0 | 327 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 15 | 0.0 | 0 | 7 | 0.0 | 327 +---------+---------+-------+---------+---------+-------+---------