Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 7499712459873701105 39 Melody the Ducker (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on Nov 24, 2023. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:06:49 (1239 turns). Melody the Ducker (Djinni Fire Elementalist) Turns: 1239, Time: 00:06:50 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 70% Gold: 63 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . i - +0 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons f - a +0 sling i - a +0 dagger of venom (weapon) m - a +0 short sword Missiles c - 21 stones Armour a - a +0 robe (worn) b - a +0 ring mail e - a +0 robe g - a +0 leather armour Scrolls d - a scroll of teleportation {unknown} h - a scroll of fog {unknown} j - a scroll of acquirement {unknown} k - 2 scrolls of fear {unknown} l - a scroll of magic mapping {unknown} n - a scroll of identify {unknown} o - a scroll of brand weapon {unknown} Skills: + Level 3.0 Dodging + Level 2.3 Stealth + Level 2.8 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 f - Magic Dart Conj 48% 1d5 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A jackal comes into view. The jackal barks! You hit the worm. The worm looks as sick as possible! The worm is almost dead. You hear a bark! The worm closely misses you. Casting: Scorch (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a worm (almost dead, extremely poisoned, more vulnerable to fire) Flames lash the worm. The worm is burned terribly! You kill the worm! The jackal barks! * * * LOW HITPOINT WARNING * * * A jackal comes into view. Your Dodging skill increases to level 3! Casting: Scorch (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a jackal Flames lash the jackal. The jackal is heavily wounded. The jackal's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Casting: Scorch (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a jackal (moderately wounded, more vulnerable to fire) You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Scorch (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a jackal (moderately wounded, more vulnerable to fire) Flames lash the jackal. The jackal is burned terribly! You kill the jackal! * * * LOW HITPOINT WARNING * * * You don't have enough health to cast this spell. You closely miss the jackal. The jackal bites you. You die... ##..###..#.....######.### #.#....##.##.....# ###.... #....$†..##.....##........ #####....#########.# #... #.##...#####...#####.. #..##...#...#......##.# #.##.........###......# #.#..............#..### #.#.†h@........####...# ..#†.h........## ###.# ....#.........## #.# .....##...#...#########.. .......................... ..............############ ......######### ..... . You could see 2 jackals. Vanquished Creatures 2 worms (D:2) A dart slug (D:1) 3 endoplasms 2 giant cockroaches (D:1) A goblin (D:2) 3 hobgoblins (D:1) A jackal (D:2) A kobold (D:1) A quokka (D:2) 6 ball pythons 4 bats 2 frilled lizards (D:1) 4 rats 31 creatures vanquished. Vanquished Creatures (others) 8 foxfires (D:1) 8 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Melody the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Melody set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 277 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 768 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 768 | D:1 | Learned a level 1 spell: Magic Dart 1234 | D:2 | Reached skill level 3 in Dodging 1239 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic D:2: layout_rooms, minmay_tripent Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.0 Spellcasting | | 2.8 Action || total ---------------------------++------- Melee: Unarmed || 5 Punch || 1 Dagger || 10 Fire: Sling || 1 Cast: Foxfire || 5 Scorch || 41 Armour: Robe || 6 Dodge: Dodged || 16