Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 648493192311796968 37 Melody the Magician (level 3, 25/25 HPs) Began as a Djinni Fire Elementalist on Feb 5, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:06:12 (923 turns). Melody the Magician (Djinni Fire Elementalist) Turns: 923, Time: 00:06:13 Health: 25/25 AC: 2 Str: 7 XL: 3 Next: 60% Gold: 43 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . l - +0 dagger (protect) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons d - a +0 dagger l - a +0 dagger of protection (weapon) Missiles e - 17 stones Armour a - a +0 robe (worn) Talismans k - a blade talisman Scrolls b - 3 scrolls of teleportation {unknown} f - 2 scrolls of identify {unknown} g - a scroll of fear {unknown} h - a scroll of torment {unknown} j - a scroll of summoning {unknown} Potions c - a potion of curing {unknown} i - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes Level 0.0 Charms + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations Level 0.0 Transmutations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 36% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 36% 2d13 9% 3 d - Inner Flame Hex/Fire 18% N/A 9% 3 e - Flame Wave Conj/Fire 18% 2d7 28% 4 f - Freeze Ice 72% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. Done exploring. There is a stone staircase leading down here. You fly downwards. Found 7 stones. There is a stone staircase leading up here. e - 17 stones (gained 7) Found a runed dagger. You see here a +0 dagger of protection. l - a +0 dagger of protection Your +0 dagger of protection hums with potential! l - a +0 dagger of protection (weapon) A ball python comes into view. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the ball python. You kill the ball python! You reach down and open the door. A frilled lizard comes into view. There is an open door here. The frilled lizard hisses angrily. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The frilled lizard barely misses you. Your foxfire dissipates! The foxfire hits the frilled lizard. You kill the frilled lizard! You now have 43 gold pieces (gained 8). You reach down and open the door. Found a stone staircase leading down. There is an open door here. Found a stone staircase leading up. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ##.## #...# ## ... ... ... .... #.####.##....< #............. #@# #.# #.# #.# #.#### ########## #....## #........# #.....####### #.######.#######..........<# #.##.................#####.#### There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 4 ball pythons 5 endoplasms (D:1) 4 goblins (D:1) A hobgoblin (D:1) 6 kobolds (D:1) A bat (D:1) 2 frilled lizards A rat (D:1) 25 creatures vanquished. Vanquished Creatures (others) 40 foxfires 40 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Melody the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Melody set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 62 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 358 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 358 | D:1 | Learned a level 1 spell: Freeze 923 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_rooms, nicolae_hexahallways D:2: layout_loops_corners, basic_ecumenical_altar Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Foxfire || 27 Scorch || 5 Stab: Sleeping || 1 Armour: Robe || 6 Dodge: Dodged || 10