Memingway Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (11, 8, D:1) 21 stones (13, 4, D:1) a +0 pair of gloves (24, -16, D:1) a +0 dagger (25, -18, D:1) a +0 club a +0 dagger (36, -10, D:1) 22 stones (38, 17, D:1) 28 bolts (40, -8, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 2, D:2) a stone (5, 0, D:2) a stone (5, 40, D:2) a +0 pair of boots (6, 0, D:2) a stone (8, -1, D:2) a +0 short sword of draining (24, 24, D:2) a +0 whip (31, 28, D:2) a +0 club a +0 club (38, 38, D:2) 17 stones (41, 37, D:2) a +0 club (44, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, -1, D:3) a +0 short sword (2, 0, D:3) 23 stones (7, 1, D:3) a meat ration Level 4 of the Dungeon (0, 0, D:4) 13 arrows (3, -9, D:4) a +0 robe (3, 2, D:4) a +0 ring mail (4, 3, D:4) 22 stones (8, -28, D:4) 29 stones (25, -11, D:4) a +0 leather armour (27, 8, D:4) 11 arrows (30, -10, D:4) a +2 hand axe of pain (31, -10, D:4) a +0 dagger (33, -24, D:4) a +0 war axe (38, -10, D:4) a +0 club (45, 10, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Popev's Weapon Boutique a cursed -2 quarterstaff (1 gold) 25 stones (32 gold) the cursed +1 morningstar of Contradiction {protect, -Tele rElec Int+8 SInv} (470 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+8). It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. It has a curse placed upon it. a +0 quarterstaff (52 gold) 22 stones (28 gold) a +2 falchion of electrocution (253 gold) a +0 falchion (39 gold) a cursed -3 dagger (1 gold) a +0 morningstar of draining (119 gold) (0, 0, D:5) a +0 long sword (20, -28, D:5) 22 stones (20, -23, D:5) a +0 ring mail a +0 giant club (28, -25, D:5) a +0 robe (37, -41, D:5) a +0 robe (37, -39, D:5) a +1 flail of crushing (40, -38, D:5) an arrow (41, -13, D:5) a +0 leather armour (42, -38, D:5) an arrow (44, -37, D:5) an arrow (46, -37, D:5) a +0 shortbow 9 arrows (46, -21, D:5) 22 stones (46, -11, D:5) a +0 flail a +0 whip a +0 spear (49, -29, D:5) 19 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a cursed -1 robe a +0 leather armour a +0 hand axe an orc skeleton an orc skeleton (1, -1, D:6) a +0 hand axe a +0 leather armour an orc skeleton (2, -1, D:6) a +0 dagger a +0 robe an orc skeleton (15, 19, D:6) a +0 mace a +0 leather armour (17, 9, D:6) a +0 falchion (20, 18, D:6) 12 arrows (22, 22, D:6) a +0 mace (23, 6, D:6) a killer bee corpse (23, 19, D:6) a +0 dagger a +0 robe (24, -10, D:6) a +0 shortbow 9 arrows (25, -7, D:6) an arrow (25, 20, D:6) a +0 hand axe a +0 war axe a +0 club a +0 dagger a +0 robe an orc corpse (26, -6, D:6) 2 arrows (26, -5, D:6) 2 arrows (26, 21, D:6) a +0 dagger a +0 robe a +0 dagger a +0 chain mail an orc corpse (28, -3, D:6) an arrow (29, 8, D:6) a +0 dagger (33, 17, D:6) a +0 leather armour (35, -3, D:6) a +0 giant spiked club (37, 25, D:6) an arrow (38, 26, D:6) an arrow (40, 28, D:6) a +0 shortbow 13 arrows (41, 12, D:6) a +0 falchion (46, -17, D:6) a +0 dagger (unseen) (46, -16, D:6) a +0 dagger (still there?) Sif Muna's Grimoire of Arcane Weapons (still there?) Spells Type Level a - Flame Tongue Conjuration/Fire 1 (46, 22, D:6) 6 stones (50, 11, D:6) 7 arrows (53, -11, D:6) 12 stones Level 7 of the Dungeon (0, 0, D:7) a bread ration the Ecumenical Temple