Dungeon Crawl Stone Soup version 0.24-a0-586-g8e0e932a4c (webtiles) character file. Game seed: 10219827291454416365, levelgen mode: deterministic 10 MenacingMecha the Cudgeler (level 2, 0/22 HPs) Began as a Demonspawn Gladiator on Sept 7, 2019. Slain by an adder (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (939 turns). MenacingMecha the Cudgeler (Demonspawn Gladiator) Turns: 939, Time: 00:00:58 Health: 0/22 AC: 4 Str: 12 (14) XL: 2 Next: 10% Magic: 2/2 EV: 18 Int: 8 (9) God: Gold: 47 SH: 0 Dex: 17 (19) Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 flail rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: agile, lethally poisoned (0 -> -2), hasted, very quick A: cold resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets i - 3 stones (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - 2 scrolls of identify {unknown} Comestibles f - 3 rations Skills: - Level 2.0 Fighting + Level 3.3 Maces & Flails - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. (rC+) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You sock the hobgoblin! You kill the hobgoblin! Some of the chunks of flesh in your inventory have rotted away. You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You feel resistant to cold. You closely miss the kobold. The kobold hits you with a +0 whip. The kobold barely misses you. You closely miss the kobold. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the kobold. The kobold is moderately wounded. The kobold closely misses you. You sock the kobold! You kill the kobold! Things that are here: a +0 whip; a cursed -3 short sword; a +0 club You start resting. All of the chunks of flesh in your inventory have rotted away. HP restored. h - a viscous green potion You now have 38 gold pieces (gained 16). f - 3 rations (gained 1) Found a stone staircase leading down. You now have 47 gold pieces (gained 9). You see here a robe. You see here a +0 dagger. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 club. There is a stone staircase leading down here. You climb downwards. An adder and a giant cockroach come into view. There is a stone staircase leading up here. You hit the giant cockroach. The giant cockroach is almost dead. The adder hisses angrily. The giant cockroach barely misses you. You barely miss the giant cockroach. The giant cockroach is almost dead. The giant cockroach bites you but does no damage. You hit the giant cockroach. You kill the giant cockroach! The adder barely misses you. You barely miss the adder. The adder bites you. You miss the adder. The adder misses you. The adder bites you. You closely miss the adder. The adder barely misses you. You closely miss the adder. The adder bites you but does no damage. x2 You closely miss the adder. The adder bites you. A hobgoblin comes into view. It is wielding a +0 club. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. You feel sick. The adder barely misses you. You closely miss the adder. You feel sick. The adder barely misses you. x2 The adder barely misses you. You climb upwards. You feel sick. There is a stone staircase leading down here. Okay, then. You closely miss the adder. The adder misses you. The adder bites you but does no damage. You miss the adder. The adder bites you. You miss the adder. You feel sick. The adder barely misses you. The adder bites you but does no damage. You miss the adder. The adder barely misses you. The adder misses you. You hit the adder. The adder is lightly wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel sick. The adder bites you but does no damage. It was a potion of agility. You feel agile all of a sudden. The adder completely misses you. The adder barely misses you. It was a potion of haste. You feel yourself speed up. The adder bites you. You die... ##.##.#.#.###.##.# #.##.##.)....... ...##......##.##.# #........####### .#.##......##.##.# ####.##### ...####.##.##....# #..# .#.##......##..### ##.# .#.##......##..# #.# ##### .#.####...<##..##### #.# #.... ...##......##.....S#####.# ####.... ##.##......##....@.......###....... #.##.#.#####......##........##.... ##.##......##..######.#..##..##.... ##.##......##..# #.#.....#....## ##.###..##.##..# #.##.....###.# ##.##......##..# #.####..####.## ...##......##.## #.......#...... .#####..#####.## ######......... .# #..^...##..## #......... You could see an adder. Vanquished Creatures 2 giant cockroaches A goblin (D:1) 2 hobgoblins (D:1) A bat (D:1) 3 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MenacingMecha the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 423 | D:1 | Reached skill level 3 in Maces & Flails 465 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) | [demonic ancestry] 465 | D:1 | Reached XP level 2. HP: 12/22 MP: 2/2 936 | D:1 | HP: 5/22 [adder (2)] 939 | D:1 | Slain by an adder Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_cross, chequers_serial_rivers_large_a D:2: layout_basic, bh_walls_and_bars Skill XL: | 1 | ---------------+----+----- Maces & Flails | 3 | 3.3 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Flail || 41 Use: Potion || 3 Armor: Leather armour || 15 Dodge: Dodged || 33 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_cross, chequers_serial_rivers_large_a D:2: layout_basic, bh_walls_and_bars Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.0 | 33.4 | 52.9 | 446.0 Dungeon | 100.0 | 100.0 | 5.0 | 33.4 | 52.9 | 446.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.5 +-------+-------+-------+-------+-------+----------------------