Dungeon Crawl Stone Soup version 0.24-a0-586-g8e0e932a4c (webtiles) character file. Game seed: 12109932984979802118, levelgen mode: deterministic 30 MenacingMecha the Chopper (level 3, -2/31 HPs) Began as a Hill Orc Monk on Sept 7, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (431 turns). MenacingMecha the Chopper (Hill Orc Monk) Turns: 431, Time: 00:00:47 Health: -2/31 AC: 2 Str: 13 XL: 3 Next: 18% Magic: 3/3 EV: 13 Int: 10 God: Gold: 51 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} e - a scroll of noise {unknown} h - 4 scrolls of identify {unknown} i - a scroll of magic mapping {unknown} j - a scroll of enchant armour {unknown} Potions g - a potion of resistance {unknown} Comestibles c - 2 rations f - 7 chunks of flesh Skills: - Level 3.6 Fighting + Level 5.6 Axes - Level 2.4 Dodging - Level 1.5 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The bat barely misses you. You barely miss the bat. The bat hits you but does no damage. The jackal barks! You hit the bat. You kill the bat! A jackal comes into view. A jackal comes into view. A dart slug comes into view. A jackal comes into view. Things that are here: 3 stones; a lumpy orange potion; 12 gold pieces The jackal barks! You hit the jackal but do no damage. You barely miss the jackal. You hear a bark! The jackal closely misses you. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. You completely miss the jackal. The jackal completely misses you. The jackal bites you. You barely miss the jackal. You hit the jackal. The jackal bites you. A jackal comes into view. The jackal bites you. The jackal barks! The jackal bites you. You hit the jackal. You kill the jackal! You hit the jackal but do no damage. You barely miss the jackal. The jackal completely misses you. The jackal closely misses you. A goblin comes into view. It is wielding a +0 dagger. You hit the jackal. The jackal is almost dead. You barely miss the jackal. The jackal barely misses you. The jackal bites you. The jackal misses you. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. You hit the jackal. You hit the jackal but do no damage. The jackal completely misses you. The jackal bites you. The jackal completely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. You closely miss the jackal. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is almost dead. You hit the jackal but do no damage. You closely miss the jackal. The jackal misses you. The jackal closely misses you. The jackal bites you. x3 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The jackal bites you. The jackal barely misses you. You miss the jackal. You hit the jackal but do no damage. You closely miss the jackal. x2; The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. x2 You hit the jackal. You kill the jackal! You hit the jackal. You kill the jackal! You hit the jackal. x2; The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The jackal misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The dart slug launches a dart at you. The slug dart misses you. The jackal bites you. You die... ###........÷...#.##.##. #......÷.........##..## .#.............###..## ###...>.......##..... #.#..[.#.#..##..##. .$ #.######'#####..##. .#.. #.# #O#.#a#.#..### .... #.# ###.###....# # .#... #@## #p#.#p##..## # .....####hg# ###.####..# ## #.....#.w.h# #n#.#6##..# #. ...#.....h.#####.###...###. #..........##f#.#K#....... ###......†..###.###.....## #.....(....#e#.#M#.....## #..........###.###....... #.....†....#p#.#H#....(.# You could see a dart slug, 3 jackals and a goblin. Vanquished Creatures An ooze (D:1) A leopard gecko (D:1) 3 bats (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 4 frilled lizards (D:1) 3 kobolds (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MenacingMecha the Hill Orc Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 2 | D:1 | Noticed a spriggan 2 | D:1 | Noticed a merfolk 4 | D:1 | Noticed a naga 4 | D:1 | Noticed a felid 6 | D:1 | Noticed a centaur 8 | D:1 | Noticed an octopode 10 | D:1 | Noticed a vampire 10 | D:1 | Noticed a dwarf 12 | D:1 | Noticed a draconian 12 | D:1 | Noticed a troll 14 | D:1 | Noticed a gargoyle 14 | D:1 | Noticed a tengu 16 | D:1 | Noticed a demigod 16 | D:1 | Noticed a minotaur 18 | D:1 | Noticed an elf 20 | D:1 | Noticed a vine stalker 22 | D:1 | Noticed a ghoul 22 | D:1 | Noticed a demonspawn 24 | D:1 | Noticed a human 24 | D:1 | Noticed a halfling 26 | D:1 | Noticed an ogre 26 | D:1 | Noticed a formicid 55 | D:1 | Reached XP level 2. HP: 22/26 MP: 2/2 64 | D:1 | Reached skill level 5 in Axes 410 | D:1 | Reached XP level 3. HP: 29/31 MP: 3/3 428 | D:1 | HP: 7/31 [jackal (1)] 429 | D:1 | HP: 2/31 [jackal (2)] 431 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: kb_arrival_jail, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Axes | 5 | 5.6 Fighting | | 3.6 Dodging | | 2.4 Stealth | | 1.5 Action || total -------------------------++------- Melee: Hand axe || 56 Armor: Robe || 18 Dodge: Dodged || 60 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 43 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: kb_arrival_jail, layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 26.5 | 37.1 | 431.0 Dungeon | 100.0 | 100.0 | 0.0 | 26.5 | 37.1 | 431.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.0 +-------+-------+-------+-------+-------+----------------------