Dungeon Crawl Stone Soup version 0.24-a0-613-g1ff6aac338 (webtiles) character file. Game seed: 2116485154342661146, levelgen mode: deterministic 5 MenacingMecha the Charmwright (level 1, 0/14 HPs) Began as a Halfling Skald on Sept 11, 2019. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:00:51 (284 turns). MenacingMecha the Charmwright (Halfling Skald) Turns: 284, Time: 00:00:52 Health: 0/14 AC: 3 Str: 12 XL: 1 Next: 88% Magic: 3/3 EV: 14 Int: 11 God: Gold: 8 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . c - +0 short sword (elec) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -29), very slow A: small, mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 short sword c - a +0 short sword of electrocution (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour b - a +0 leather armour (worn) Comestibles d - 2 rations Skills: - Level 1.7 Fighting + Level 2.6 Short Blades - Level 1.1 Armour - Level 2.1 Dodging - Level 1.5 Spellcasting + Level 3.6 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 13% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 28% 2 ###.... Regeneration Chrm/Necr #......... 50% 3 ####... Spectral Weapon Hex/Chrm #....... 50% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Welcome, MenacingMecha the Halfling Skald. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. 2 kobolds come into view. The kobold shouts! x2 Found a ration. Found a stone staircase leading down. Casting: Infusion (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The kobold hits you with a +0 dagger. You hit the kobold. You kill the kobold! The kobold hits you but does no damage. You see here a +0 dagger. You hit the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. You miss the kobold. The kobold is severely wounded. Your magical infusion is running out. The kobold hits you with a +0 whip. You hit the kobold. You kill the kobold! Things that are here: a +0 whip; a kobold corpse The kobold corpse isn't edible. You see here a +0 dagger. There isn't anything to butcher here. You start resting. You are no longer magically infusing your attacks. You start resting. Magic restored. You start resting. HP restored. d - 2 rations (gained 1) You now have 8 gold pieces. There is a stone staircase leading down here. c - a scroll labeled GUXZOS ESMAEX A kobold comes into view. It is wielding a +0 short sword of electrocution. You aren't carrying any potions. As you read the scroll labeled GUXZOS ESMAEX, it crumbles to dust. It is a scroll of amnesia. Really abort (and waste the scroll)? Okay, then. Casting: Infusion (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You hit the kobold. You kill the kobold! You hear a splash. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 short sword of electrocution. c - a +0 short sword of electrocution Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You hear the crackle of electricity. c - a +0 short sword of electrocution (weapon) Your magical infusion is running out. You are no longer magically infusing your attacks. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone hits you but does no damage. You see here a stone. The kobold barely misses you. You hit the kobold. Lightning courses through the kobold! You kill the kobold! Things that are here: a +0 short sword; 3 stones You enter the shallow water. Moving in this stuff is going to be slow. A kobold comes into view. It is wielding a +1 whip of venom. The kobold shouts! A bat comes into view. The bat moves out of view. A kobold is nearby! A bat comes into view. The kobold hits you with a +1 whip of venom. You are poisoned. The kobold hits you but does no damage. You are lethally poisoned! The bat moves out of view. You hit the kobold but do no damage. You feel sick. The kobold hits you with a +1 whip of venom. You are more poisoned. You hit the kobold. Lightning courses through the kobold! You kill the kobold! You hear a splash. You feel sick. * * * LOW HITPOINT WARNING * * * You feel very sick. You see here a +1 whip of venom. You aren't carrying any potions. There is a lethal amount of poison in your body! 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HP: 14/14 MP: 3/3 283 | D:1 | HP: 3/14 [poisoned by a kobold] 284 | D:1 | Succumbed to a kobold's poison Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, serial_bayou_lake_a Action || total -------------------------++------- Melee: Short sword || 8 Cast: Infusion || 2 Use: Scroll || 1 Armor: Leather armour || 2 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, serial_bayou_lake_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 64.4 | 16.2 | 284.0 Dungeon | 100.0 | 100.0 | 0.0 | 64.4 | 16.2 | 284.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------