Dungeon Crawl Stone Soup version 0.25-a0-55-g0753fd1ad2 (webtiles) character file. Game seed: 17377000769579205767, levelgen mode: deterministic 22 Menyet the Sneak (level 2, 0/13 HPs) Began as a Vampire Enchanter on Oct 25, 2019. Slain by Sigmund ... wielding a +0 scythe (13 damage) ... on level 2 of the Dungeon. The game lasted 00:09:18 (1086 turns). Menyet the Sneak (Vampire Enchanter) Turns: 1086, Time: 00:09:18 Health: 0/13 AC: 2 Str: 7 XL: 2 Next: 68% Magic: 5/5 EV: 12 Int: 17 God: Gold: 55 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Gourm . (no shield) rNeg + + + Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: bloodless, regenerating quickly A: no food, fangs 3, see invisible, [frail 1], unbreathing a: Revivify You were on level 2 of the Dungeon. You were bloodless. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) c - a +0 hand axe g - a cursed -3 short sword Armour b - a +0 robe d - a +0 robe (worn) e - a +0 robe f - a +0 leather armour Scrolls h - 2 scrolls of fear j - 2 scrolls of identify Skills: + Level 1.4 Short Blades + Level 2.2 Dodging + Level 5.6 Stealth + Level 2.0 Spellcasting + Level 4.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 N/A Tukima's Dance Hex ###..... 9% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 11% 2 N/A Dazzling Spray Conj/Hex #..... 22% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You do not eat. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. [You are frail. (-10% HP)] Message History Done exploring. There is a stone staircase leading down here. You climb downwards. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found a fizzy amethyst potion. There is a stone staircase leading up here. Found a scroll of identify. Press: ? - help, v - describe, . - travel Here: Sigmund, wielding a +0 scythe and wearing a +0 robe (resting) The floor. A goblin comes into view. It is wielding a +0 dagger. Found a scroll labeled XEYKLU WYAD. Found a stone staircase leading down. The helpless Sigmund fails to defend himself. You bite Sigmund, and draw his blood! You impale Sigmund!! Sigmund is severely wounded. You hit Sigmund but do no damage. Sigmund is severely wounded. Sigmund hits you with a +0 scythe! Ouch! That really hurt! You die... ..#.#.# . #...#.##. .##......#. ### .......... .... ..>......##.?.. # #..!.......# .. #....@..# ... #..g.@..# ..?. ###.#.#.## ..... .. #.#.<#...... #. #........... # #...####...# .......# ## #.####### You could see Sigmund and a goblin. Vanquished Creatures A leopard gecko (D:1) 4 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 5 jackals (D:1) 3 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Menyet the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 396 | D:1 | Reached skill level 5 in Stealth 396 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 1077 | D:2 | Noticed Sigmund 1086 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic, hex_tiny D:2: layout_rooms, chequers_ecumenical_altar_simple, uniq_crazy_yiuf_cottage, uniq_sigmund Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 32 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+-------