Mercurial Level 1 of the Dungeon (5, 5, D:1) a +0 dagger (14, 33, D:1) a +0 spear (15, -3, D:1) a +0 short sword (15, -1, D:1) a +0 club (19, 20, D:1) a +0 short sword 3 stones (22, 3, D:1) a +0 robe (27, -1, D:1) a +0 dagger (28, 4, D:1) a +0 mace (28, 14, D:1) 5 stones (33, 0, D:1) a +0 hand axe (35, 11, D:1) 2 stones a +0 dagger (36, 37, D:1) a +0 short sword (36, 38, D:1) 8 stones (40, 6, D:1) 3 stones a +0 dagger (42, 33, D:1) a +0 ring mail (47, 32, D:1) a +0 club (48, 18, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 trident (10, 19, D:2) 5 poisoned darts (13, 22, D:2) a +0 short sword (13, 24, D:2) 4 stones (19, 33, D:2) a +0 leather armour (25, 14, D:2) a +0 dagger 4 poisoned darts (40, 35, D:2) a +0 barding (50, 44, D:2) a +0 club (58, 58, D:2) 5 stones (60, 37, D:2) a +0 ring mail (61, 7, D:2) a +0 dagger (63, 4, D:2) a +0 dagger (63, 6, D:2) a +0 club a +1 dagger of speed a +0 club a +0 club a +0 helmet a +0 animal skin a +1 vorpal spear Level 3 of the Dungeon [Shop] Heivekk's General Store a scroll of identify (24 gold) a scroll of teleportation (36 gold) a +0 mace (36 gold) a potion of degeneration (12 gold) a +1 scimitar of holy wrath (170 gold) a +2 vorpal hand axe (198 gold) a potion of attraction (36 gold) a +0 dagger (24 gold) a scroll of noise (12 gold) (0, 0, D:3) a staff of fire (5, -12, D:3) a stone (13, 21, D:3) a +0 club (16, 8, D:3) a +0 dagger 5 stones (19, 27, D:3) a +0 club a +0 sling (27, 41, D:3) a +0 leather armour (36, -12, D:3) a staff of conjuration Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (4, -13, D:4) 14 gold pieces (5, -8, D:4) an adder corpse (10, -6, D:4) the +1 robe "Odytab" {Harm rPois Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. Harm: It increases damage dealt and taken.