Merkmiralles Level 1 of the Dungeon (0, 0, D:1) a +0 whip a stone (7, -12, D:1) a +0 dagger (9, 27, D:1) a +0 animal skin (13, 8, D:1) a +0 club (28, 6, D:1) a book of the Warp (39, -10, D:1) a +0 club (41, 27, D:1) a +0 ring mail (43, 3, D:1) a +0 quarterstaff (45, 16, D:1) a +0 scale mail (49, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (4, 21, D:2) 2 stones (6, 22, D:2) a +0 sling (11, -13, D:2) a stone a +0 whip (13, 2, D:2) a +0 club (13, 4, D:2) a +0 whip (18, -6, D:2) a +0 whip (19, -17, D:2) a book of Callings (21, -18, D:2) an adder corpse (27, -6, D:2) a +0 flail (28, -6, D:2) a staff of death (30, -13, D:2) a +0 ring mail (30, 3, D:2) a +0 short sword a kobold corpse (skeletalised by now) (30, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (31, -10, D:2) a staff of fire a +0 club (31, -4, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (31, 10, D:2) a hobgoblin corpse (skeletalised by now) (32, -10, D:2) a +0 dagger (32, -9, D:2) a +0 dagger a +0 sling (33, -11, D:2) a +0 club (33, -10, D:2) a +0 club (33, -9, D:2) a +0 club (33, 5, D:2) a +0 whip (34, -11, D:2) a +0 helmet a +0 animal skin a +0 short sword (36, -14, D:2) a +0 club (42, -20, D:2) a +0 club