Merkmiralles Level 1 of the Dungeon [Shop] Eklehegee's Weapon Shop a +0 dagger (20 gold) a +0 quarterstaff (40 gold) a +0 long sword (35 gold) 4 stones (4 gold) a +0 dagger (20 gold) the +1 sling "Jellybane" {flame, Will- rCorr Str+3 Dex+3} (287 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (1, -1, D:1) a +0 dagger a stone (22, 3, D:1) 7 stones (29, 22, D:1) a +0 hand axe (30, 41, D:1) 5 stones (31, 1, D:1) 5 stones (37, 15, D:1) a stone (44, 4, D:1) a +0 mace (47, 9, D:1) a +0 club (49, -4, D:1) a +0 dagger (50, -5, D:1) a +0 dagger Level 2 of the Dungeon (7, 3, D:2) a book of Dreams (29, 17, D:2) a +0 ring mail (30, -26, D:2) 2 poisoned darts (31, -22, D:2) 2 curare-tipped darts (31, 17, D:2) a +0 robe (38, -16, D:2) a +0 dagger (40, -14, D:2) a +0 dagger (40, 2, D:2) a +0 animal skin (49, -8, D:2) a staff of fire (54, -13, D:2) a +0 long sword (55, 20, D:2) a +0 helmet (56, 15, D:2) a +0 club (57, -8, D:2) a +0 rapier (58, 17, D:2) a +0 hand axe (60, 12, D:2) a +0 short sword Level 3 of the Dungeon (5, 17, D:3) a stone (7, 1, D:3) a +0 dagger (10, -19, D:3) 7 stones (10, -16, D:3) a +0 ring mail (10, 16, D:3) a staff of conjuration (17, -21, D:3) a +0 scythe a +0 robe (17, 16, D:3) a +0 flail (20, -24, D:3) a +0 war axe (29, 10, D:3) a +0 ring mail (33, -27, D:3) a +0 club (33, -10, D:3) 4 stones (42, 9, D:3) 2 stones (43, -18, D:3) 4 stones (52, 5, D:3) a +0 pair of boots Level 4 of the Dungeon (3, 10, D:4) 8 stones (6, 16, D:4) a +0 ring mail (9, 26, D:4) 2 stones (11, 19, D:4) 5 boomerangs (27, 12, D:4) a +0 flail (29, 29, D:4) a +0 chain mail (37, 17, D:4) a +0 robe (51, 22, D:4) a +0 dagger (51, 35, D:4) a +0 short sword (54, 7, D:4) a +0 whip (55, 7, D:4) a +1 short sword of protection Level 5 of the Dungeon (1, 33, D:5) a potion of lignification (2, 19, D:5) a +0 short sword (2, 40, D:5) a +0 whip (2, 44, D:5) a book of the Wilderness (3, 19, D:5) a +0 spear (3, 38, D:5) a +0 club 2 boomerangs (3, 39, D:5) a +0 flail a +0 ring mail (4, 38, D:5) a +0 dagger a +0 robe (7, 27, D:5) 5 stones (9, 4, D:5) a +0 giant spiked club (12, 2, D:5) a +0 falchion (18, 18, D:5) Great Wizards, Vol. VII (33, 8, D:5) 9 stones (34, 3, D:5) a ring of wizardry (35, 14, D:5) a +0 ring mail (36, 17, D:5) a +0 hand axe Level 6 of the Dungeon (4, -7, D:6) a +0 halberd (12, 3, D:6) 6 stones (14, -21, D:6) a +0 flail a +0 leather armour (16, -9, D:6) a +0 dagger (18, -26, D:6) a +2 rapier of chaos (19, -27, D:6) a +0 scale mail (19, -15, D:6) 7 stones (21, 1, D:6) a +0 spear (22, -2, D:6) 6 stones (22, -1, D:6) a +1 spear of freezing a scroll of immolation (23, 1, D:6) a +0 shortbow a +0 flail a +0 club a +0 leather armour (24, 1, D:6) a +0 spear (28, 5, D:6) 2 potions of lignification (30, -15, D:6) a +0 longbow (34, 4, D:6) 4 large rocks (44, -12, D:6) a +0 dagger a potion of degeneration (44, -11, D:6) a +1 morningstar of protection a +0 leather armour a +0 dagger a +0 robe (44, -10, D:6) a +0 short sword (45, -11, D:6) a +0 dagger a +0 robe of willpower Level 7 of the Dungeon (0, 0, D:7) a wand of flame (17) (10, 4, D:7) a +0 robe