Merkmiralles Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 0, D:1) a +1 heavy mace (6, 11, D:1) a hobgoblin corpse (skeletalised by now) (8, -16, D:1) a hobgoblin corpse (8, -15, D:1) a +0 dagger (9, -18, D:1) a hobgoblin corpse (9, -17, D:1) a bat corpse (9, -2, D:1) a quokka skeleton (9, -1, D:1) a bat skeleton (14, -23, D:1) a +0 rapier (14, 9, D:1) a +0 leather armour (15, -10, D:1) a +0 hand axe (25, -11, D:1) a +0 dagger (25, 0, D:1) a bat corpse (skeletalised by now) (26, -3, D:1) a +0 club (28, -2, D:1) a +0 short sword (30, 21, D:1) a quokka corpse (skeletalised by now) (35, 7, D:1) a stone (46, 20, D:1) a +0 club (48, 12, D:1) a +0 spear (50, -17, D:1) a frilled lizard corpse (skeletalised by now) (57, 15, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a giant cockroach corpse (2, 0, D:2) a scroll of identify (3, -3, D:2) 10 gold pieces