Merkmiralles Level 1 of the Dungeon (0, 0, D:1) 5 stones (3, 19, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (13, 2, D:1) a bat skeleton (37, 21, D:1) a hobgoblin skeleton (38, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 3, D:1) a bat skeleton (40, 4, D:1) a +0 club a goblin skeleton (41, 22, D:1) a bat corpse (skeletalised by now) (42, 9, D:1) a book of Movement (44, 4, D:1) 3 stones (47, 17, D:1) a +0 club (47, 18, D:1) a bat corpse (skeletalised by now) (49, -15, D:1) a +0 hand axe (51, 4, D:1) a rat skeleton (51, 19, D:1) a bat corpse (skeletalised by now) (52, -1, D:1) 2 poisoned darts (53, 4, D:1) a bat skeleton (57, 4, D:1) a +0 short sword 2 stones a kobold skeleton (61, 13, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 animal skin (1, -20, D:2) a rat corpse (skeletalised by now) (3, -30, D:2) a rat skeleton (5, -8, D:2) a bat skeleton (8, -2, D:2) a +0 robe (10, -24, D:2) a rat skeleton (10, -23, D:2) a +0 club (11, -23, D:2) a +0 dagger a goblin skeleton (14, -18, D:2) a rat skeleton (14, -17, D:2) a ball python skeleton (15, -25, D:2) a +0 club a +0 sling a +0 leather armour a goblin skeleton (22, -18, D:2) the +7 dagger "Coara" {flame, SInv} SInv: It lets you see invisible. (30, -11, D:2) a bat corpse (skeletalised by now) (31, -17, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 5 stones (10, -13, D:3) a giant cockroach corpse (14, -22, D:3) a ball python corpse (15, -24, D:3) a +0 falchion (22, -16, D:3) a jackal corpse (24, -17, D:3) a jackal corpse (24, -16, D:3) a hobgoblin corpse