Zot Defence DCSS version 0.10.4 character file. 20 Merkmirnix the Skirmisher (level 1, 0/1 (16) HPs) Began as a Human Abyssal Knight on June 30, 2017. Was a Follower of Lugonu. Rotted away (a bat) ... on Level 1 of the Dungeon (Scenario I: Hall of Zot). The game lasted 00:00:49 (177 turns). Merkmirnix the Skirmisher (Human Abyssal Knight) Turns: 177, Time: 00:00:49 HP 0/1 (16) AC 3 Str 12 XL: 1 Next: 0% MP 1/1 EV 10 Int 12 God: Lugonu [*.....] Gold 20 SH 0 Dex 12 Spells: 0 memorised, 0 levels left Res.Fire : . . . See Invis. : . a - +2 hand axe {=f} Res.Cold : . . . Warding : . . b - +0 leather armour Life Prot.: . . . Conserve : . (no shield) Res.Acid. : . . . Res.Corr. : . (no helmet) Res.Poison: . Clarity : . (no cloak) Res.Elec. : . Spirit.Shd : . (no gloves) Sust.Abil.: . . Stasis : . (no boots) Res.Mut. : . Ctrl.Telep.: + (no amulet) Res.Rott. : . Levitation : . (no ring) Saprovore : . . . Ctrl.Flight: . (no ring) @: not resistant to hostile enchantments, unstealthy A: teleport control a: Make dart trap, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +2,+2 hand axe (weapon) {=f} Armour b - a +0 leather armour (worn) Comestibles d - a bread ration Scrolls i - a scroll of blinking Potions c - 3 potions of curing e - a potion of heal wounds f - a potion of speed g - 2 potions of magic h - a potion of berserk rage Skills: + Level 3.0 Fighting + Level 2.0 Axes + Level 2.0 Armour + Level 1.0 Dodging - Level 2.0 Traps & Doors + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Zot (1/1) Altars: Innate Abilities, Weirdness & Mutations You can control translocations. Message History The safety of the most sacred Orb of Zot relies on you. Lugonu says: Take this gate or call upon me to unleash you onto the world, my servant! Press ? for a list of commands and other information. Found the Orb of Zot. You see here the Orb of Zot. A bat comes into view. A bat comes into view. Your flesh rots away as the Orb of Zot is desecrated. Your flesh rots away as the Orb of Zot is desecrated. Your flesh rots away as the Orb of Zot is desecrated. Your flesh rots away as the Orb of Zot is desecrated. A bat comes into view. Your flesh rots away as the Orb of Zot is desecrated. Your flesh rots away as the Orb of Zot is desecrated. Your flesh rots away as the Orb of Zot is desecrated. Your flesh rots away as the Orb of Zot is desecrated. Ouch! That really hurt! Your flesh rots away as the Orb of Zot is desecrated. Ouch! That really hurt! You die... # ###.................. ##############..... ####.............. ###................. # ##................... # ######### #.................... ###.......###.................... ##.........##.b.................. #...........#...@................ ......0.......................... #...........#.................... ##.........##.................... ###.......###.................... # ######### #.................... # ##................... ###................. ####.............# You could see a bat. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Merkmirnix, the Human Abyssal Knight, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 162 | D:1 | Noticed a bat 168 | D:1 | Noticed a bat 173 | D:1 | Noticed a bat 177 | D:1 | Rotted away (a bat)