Merkmirnix Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 12, D:1) 15 poisoned needles (11, -5, D:1) a +0 dagger (23, 3, D:1) a +0 short sword (24, 8, D:1) a +0 robe (28, -16, D:1) 4 curare-tipped needles (35, 27, D:1) 21 stones (39, 21, D:1) a +0 hunting sling (39, 24, D:1) a +0 hand axe (40, 34, D:1) 17 bolts Level 2 of the Dungeon (0, 0, D:2) an uncursed ring of teleportation (3, 0, D:2) a +0 dagger (9, -2, D:2) a cursed +0 whip (15, -7, D:2) a cursed +0 robe (17, -7, D:2) a +0 dagger (20, -4, D:2) a +0 dagger (22, -17, D:2) 8 stones (22, -13, D:2) 22 stones (44, -19, D:2) a +0 dagger (55, -1, D:2) a +4 quarterstaff of chaos a +0 cloak (56, -3, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 spear (3, -6, D:3) a +0 spear (4, -1, D:3) 21 stones (6, -9, D:3) a +2 dagger of venom (10, 27, D:3) a +0 club (18, 36, D:3) a +3 whip of electrocution (21, 3, D:3) 25 stones (28, -5, D:3) 10 bolts (28, 34, D:3) a +0 club (29, 33, D:3) a cursed -2 club (32, 8, D:3) 13 stones (39, 24, D:3) a +0 dagger (56, 15, D:3) a +0 animal skin Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +2 falchion of draining a +0 dagger a +0 robe (7, 14, D:4) a +0 trident a +0 leather armour (9, -21, D:4) a +0 leather armour (9, 14, D:4) a +0 hand axe (9, 15, D:4) a +0 trident (10, 12, D:4) a +0 hunting sling (12, -9, D:4) a +0 club (19, -17, D:4) a +0 ring mail (20, -17, D:4) a +0 leather armour (21, -17, D:4) a +0 dagger a +0 robe a cursed -2 dagger a +0 robe (36, 6, D:4) a +0 whip Level 5 of the Dungeon (3, -5, D:5) a +0 mace (8, 27, D:5) a +0 quarterstaff (9, -13, D:5) a +0 leather armour (10, -3, D:5) a +0 ring mail (14, 7, D:5) a +0 ring mail (18, -10, D:5) 3 tomahawks a +0 leather armour (18, -9, D:5) a cursed -3 shortbow 5 arrows (18, -5, D:5) an arrow (18, -3, D:5) 4 arrows (19, -3, D:5) a tomahawk (23, 35, D:5) 23 arrows (24, 25, D:5) a +0 leather armour (35, 35, D:5) 18 arrows (42, 35, D:5) a +0 war axe (46, 15, D:5) a +1 mace of protection (54, 0, D:5) a +0 hand axe (57, -14, D:5) a book of Conjurations (59, 6, D:5) a +0 pair of boots (59, 8, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Ceta's Magic Scroll Shop a scroll of identify (22 gold) a scroll of noise (11 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) 2 scrolls of fog (44 gold) a scroll of identify (22 gold) a scroll of summoning (104 gold) a scroll of identify (22 gold) a scroll of enchant armour (82 gold) a scroll of remove curse (33 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) (0, 0, D:6) a +0 long sword (1, 10, D:6) a +0 club a +0 leather armour (1, 26, D:6) a +0 hand axe (4, -14, D:6) 18 bolts (4, 21, D:6) a scroll of random uselessness (6, 15, D:6) 2 tomahawks (25, 17, D:6) the +10 dagger of Dividends {venom, +Inv rElec MR-} It poisons the flesh of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. (37, 3, D:6) 26 bolts (41, 1, D:6) a cursed +0 club (42, 1, D:6) 6 arrows (45, 1, D:6) a +0 leather armour Level 7 of the Dungeon (8, 32, D:7) a +0 fustibalus (10, 18, D:7) a +0 falchion (14, 4, D:7) a +0 quarterstaff a cursed +0 hunting sling 21 sling bullets a +0 leather armour (17, -6, D:7) a +0 spear (18, 17, D:7) a +0 falchion a +3 hand axe of holy wrath a +0 leather armour a +0 dagger a +0 dagger a +0 robe (19, -6, D:7) a +0 whip a +0 spear (21, 39, D:7) a +0 flail a +0 scale mail 22 sling bullets (31, -4, D:7) 27 stones (36, -11, D:7) a cursed -2 dagger a cursed +0 robe (44, -9, D:7) a +0 war axe a +0 whip (45, 7, D:7) 3 large rocks (46, 29, D:7) a +1 whip of flaming a cursed -1 robe (53, 9, D:7) a book of Minor Magic Level 8 of the Dungeon [Shop] Isus's Assorted Antiques a potion of haste (290 gold) a +0 robe (20 gold) a potion of curing (87 gold) a scroll of identify (58 gold) a +0 chain mail (130 gold) a scroll of identify (58 gold) the Catalogue of the Boosting Traveller (1812 gold) Spells Type Level a - Apportation Translocation 1 b - Ozocubu's Armour Charms/Ice 3 c - Regeneration Charms/Necromancy 3 d - Recall Summoning/Translocation 3 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Summon Forest Summoning/Translocation 5 Trog disapproves of the use of such an item. 2 potions of ambrosia (464 gold) a +0 halberd (116 gold) (0, 0, D:8) 17 stones (0, 18, D:8) a cursed +0 ring mail (2, 1, D:8) 6 tomahawks (2, 20, D:8) a +0 giant club an ogre corpse (13, -13, D:8) a +0 chain mail (35, -17, D:8) a +0 whip an orc corpse (skeletalised by now) (36, -17, D:8) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (36, -16, D:8) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) (37, -17, D:8) a +0 whip an orc corpse (skeletalised by now) (40, 19, D:8) a +0 falchion (41, 14, D:8) a +1 shortbow of velocity 12 arrows a +0 flail (41, 16, D:8) a +0 club a cursed +0 flail a +0 leather armour a +1 spear of venom (41, 19, D:8) a +0 dagger a +0 robe (45, 13, D:8) 3 arrows (52, -17, D:8) 16 bolts Level 9 of the Dungeon (0, 9, D:9) a ration