Merkolit Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (0, 9, D:1) a cursed -2 short sword (9, 48, D:1) a +0 dagger (14, 12, D:1) (unseen) (16, 20, D:1) a +0 club (22, 41, D:1) a +0 club (35, 32, D:1) a +0 dagger (40, 18, D:1) a +0 falchion Level 2 of the Dungeon (4, 7, D:2) a +0 leather armour (7, 15, D:2) a +0 ring mail (11, -11, D:2) a +0 whip (13, 11, D:2) a +0 short sword (22, -19, D:2) a +0 leather armour a +0 club (22, -5, D:2) a +0 club (25, 0, D:2) 53 bolts (34, 11, D:2) a +0 club (36, 11, D:2) a +0 club (39, 10, D:2) a cursed +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +1 helmet (2, -10, D:3) a +0 ring mail a +0 club (3, -11, D:3) a +0 club a +0 spear a +0 whip (4, 8, D:3) a +0 short sword (8, -32, D:3) (unseen) (12, -5, D:3) a +0 ring mail a +1 war axe of electrocution (14, -1, D:3) a +0 hunting sling (15, -32, D:3) a +0 dagger of electrocution a +0 hunting sling 250 sling bullets a +0 leather armour (17, 3, D:3) a +0 scale mail (19, -7, D:3) a +0 club (19, 10, D:3) (unseen) (20, 0, D:3) 163 bolts (23, 1, D:3) a +0 falchion (34, 3, D:3) a +0 club (47, -26, D:3) a +0 dagger (51, -16, D:3) a +0 long sword (unseen) Level 4 of the Dungeon (4, -24, D:4) a +0 giant club (16, -20, D:4) a +0 robe (17, -19, D:4) a +0 leather armour (34, -27, D:4) a +0 ring mail (45, -41, D:4) a +0 trident (47, -30, D:4) a +0 mace (47, -28, D:4) a +0 robe of positive energy a +0 dagger (50, -32, D:4) a +0 mace (52, -31, D:4) a +0 leather armour a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, 25, D:5) a +0 leather armour (3, 22, D:5) a book of Maledictions (15, 0, D:5) a +0 dagger a +0 robe (19, 9, D:5) a +0 robe (23, 3, D:5) a +0 spear (23, 14, D:5) a +0 leather armour a +0 falchion (25, -10, D:5) a +0 robe (27, -1, D:5) a +0 mace (27, 1, D:5) a +0 dagger a +0 robe a +0 robe a +0 dagger (29, 3, D:5) a +2 dagger of draining a +0 robe Level 6 of the Dungeon (0, 0, D:6) a cursed -2 whip (1, 2, D:6) a +0 leather armour (1, 4, D:6) a +0 dagger a +0 robe (1, 5, D:6) a +0 dagger (1, 6, D:6) a +0 dagger a +0 robe (1, 9, D:6) a cursed +0 fustibalus a +0 dagger (1, 10, D:6) a +0 short sword (2, 5, D:6) a +0 rapier (2, 7, D:6) a +0 flail a +0 plate armour (2, 13, D:6) a cursed -3 giant club (9, 18, D:6) a +0 mace (27, 11, D:6) a +0 shortbow (45, 24, D:6) a +0 war axe (45, 31, D:6) a +0 shortbow (46, 31, D:6) a +0 giant club (49, -21, D:6) a +0 short sword (51, 30, D:6) a +0 club (58, 23, D:6) a potion of degeneration {!q@e1} Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (4, 9, D:7) a +0 ring mail (8, 0, D:7) a scroll of teleportation (8, 18, D:7) a +0 flail a +0 leather armour (11, -10, D:7) a +0 robe (11, -1, D:7) 17 gold pieces (12, -9, D:7) a +0 flail (13, 2, D:7) 248 sling bullets (22, 32, D:7) a +0 robe (26, 30, D:7) a cursed -3 giant spiked club Level 8 of the Dungeon [Shop] Matsung's Antique Weapon Shoppe a +6 hunting sling of freezing (763 gold) a +0 war axe (77 gold) a +0 dagger (44 gold) a cursed -1 trident (2 gold) a +0 flail (77 gold) the +4 great sword "Waik" {flame, *Noise rN+ Dex+4 SInv} (1144 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It affects your dexterity (+4). It protects you from negative energy. It lets you see invisible. It may make noises in combat. a +0 morningstar (88 gold) a +0 flail (77 gold) the +7 broad axe "Utih" {protect, rElec rN+ Dex-2} (1183 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (-2). It insulates you from electricity. It protects you from negative energy. a +0 trident (77 gold) the +2 spear "Muynopp" {pain, *Corrode rF+ Str+4} (754 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It protects you from fire. It may corrode you when you take damage. a +0 short sword (66 gold) [Shop] Dij Weur's Magic Scroll Shoppe a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of noise (14 gold) a scroll of enchant armour (105 gold) a scroll of identify (28 gold) (1, 5, D:8) 2 potions of degeneration {!q@e1} (3, 5, D:8) a scroll of enchant weapon (11, -8, D:8) a +0 war axe a +0 chain mail (13, -5, D:8) a +0 war axe a cursed +0 chain mail (13, -4, D:8) a +0 shortbow a +0 shortbow (18, -10, D:8) a +0 giant club (23, -12, D:8) a +1 robe (23, 14, D:8) a +0 short sword a +7 blowgun 53 poisoned needles a +0 cloak (26, 8, D:8) a +0 shortbow (26, 17, D:8) a +0 club (27, -12, D:8) a +0 war axe a +0 chain mail (34, -5, D:8) a +0 war axe a +0 chain mail (51, 24, D:8) a +1 hand axe of freezing Level 9 of the Dungeon [Shop] Omoefy's Armour Shoppe a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 cloak (58 gold) a +2 robe of magic recovery (230 gold) a cursed -2 pair of gloves (1 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 plate armour (299 gold) a +2 cloak (214 gold) (0, 0, D:9) 42 poisoned needles (0, 7, D:9) a +0 trident (7, 10, D:9) a +0 short sword (8, -23, D:9) a +0 trident (11, -46, D:9) a +0 scale mail (14, -37, D:9) (unseen) (18, -22, D:9) a +0 morningstar (22, -28, D:9) a +0 spear (37, -26, D:9) (unseen) (50, -37, D:9) a +0 chain mail (53, -1, D:9) a +0 club a +0 mace (54, -1, D:9) a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of enchant weapon (13, -1, Lair:1) a potion of lignification (14, -4, Lair:1) a +0 morningstar (15, -2, Lair:1) 54 large rocks (21, 37, Lair:1) 205 sling bullets (30, 35, Lair:1) a +2 helmet (32, 4, Lair:1) a +1 halberd a +0 animal skin (36, 31, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (37, 38, Lair:1) a +0 spear (44, 40, Lair:1) a +0 short sword (45, -14, Lair:1) a +2 great sword of flaming (45, 36, Lair:1) a +0 whip Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 scale mail of poison resistance (7, 3, Lair:2) a +1 helmet (8, -5, Lair:2) 89 poisoned needles (9, -19, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) a swamp worm corpse (1, 15, Lair:3) a ration (2, 0, Lair:3) a swamp worm corpse (5, 7, Lair:3) a +0 scale mail (7, 18, Lair:3) 143 arrows