Dungeon Crawl Stone Soup version 0.27.1-35-g4d5d836560 (webtiles) character file. Game seed: 14643249437364827469 40 Merkolit the Vexing (level 3, 0/26 HPs) Began as a Vampire Enchanter on Mar 13, 2022. Killed by an exploding adder (24 damage) ... ignited by their inner flame ... on level 2 of the Dungeon. The game lasted 00:04:08 (1257 turns). Merkolit the Vexing (Vampire Enchanter) Turns: 1257, Time: 00:04:08 Health: 0/26 AC: 2 Str: 4 (7) XL: 3 Next: 30% Magic: 1/6 EV: 12 Int: 15 (18) God: Gold: 71 SH: 0 Dex: 13 (14) Spells: 0/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.28/turn L - ring of flight MPRegen 0.10/turn (no ring) @: flying, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 56 stones Armour b - a +0 robe (worn) Jewellery L - a ring of flight (left hand) Scrolls e - a scroll of magic mapping {unknown} Potions f - a potion of degeneration {!q@e1} Skills: - Level 1.0 Fighting - Level 2.0 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.6 Hexes - Level 2.0 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level d - Tukima's Dance Hex 15% N/A 10% 3 x - Ensorcelled Hibernat Hex/Ice 22% N/A 9% 2 z - Corona Hex 16% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 10% 3 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder completely misses you. The adder barely misses you. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to affect: 52%) The adder resists with significant effort. The adder bites you. You closely miss the adder. The adder closely misses you. You miss the adder. The adder bites you. A rat comes into view. The adder bites you. Okay, then. Okay, then. You hit the adder but do no damage. The adder bites you. You are poisoned. The adder poisons you! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel sick. The adder barely misses you. Your magical contamination has completely faded away. As you read the scroll labelled LOUTHR RISU, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. You feel sick. The adder barely misses you. x2 Okay, then. You hit the adder. Flame seeps out of the adder. The adder is lightly wounded. You feel sick. The adder is engulfed in blazing flames. Flame seeps out of the adder. The adder closely misses you. It was a potion of curing. You feel better. The adder is engulfed in blazing flames. The adder explodes! The fiery explosion engulfs the bat!! The fiery explosion engulfs you!! Ouch! That really hurt! You die... ...S.###..# .... #......#.#$###..# #...............# #..............## #.....K....##..###### #.........##r....... #..........§§§...... #.........##○###..# #.........##@# #.........##.## #.............## #.....)........ #.....<......### #............#### #................ #................ ####............. You could see a rat (inner flame). Vanquished Creatures A gnoll (D:1) An adder (D:2) A worm (D:1) 6 ball pythons 6 bats An endoplasm (D:1) 3 giant cockroaches (D:1) 3 goblins 2 hobgoblins (D:1) 2 kobolds (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Merkolit the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 153 | D:1 | Reached skill level 1 in Fighting 266 | D:1 | Reached XP level 2. HP: 21/21 MP: 1/5 269 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 675 | D:1 | Reached skill level 1 in Ice Magic 842 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 842 | D:1 | Reached XP level 3. HP: 19/26 MP: 3/6 1091 | D:1 | Learned a level 3 spell: Tukima's Dance 1257 | D:2 | Killed by an exploding adder... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic D:2: layout_rooms, dreamdust_ecumenical_altar_angels_and_demons, minmay_heptomino_h4 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Short Blades | 2 | 2.0 Ice Magic | 1 2 | 2.0 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Hexes | | 4.6 Action || total -------------------------++------- Melee: Dagger || 68 Bite || 3 Cast: Corona || 12 Ensorcelled Hiber || 15 Use: Potion || 2 Scroll || 1 Stab: Sleeping || 11 Armor: Robe || 22 Dodge: Dodged || 67