Merkolit Level 1 of the Dungeon (2, 26, D:1) a +0 dagger (7, 8, D:1) a book of Changes (7, 11, D:1) a +0 mace (7, 29, D:1) a +0 dagger (9, 14, D:1) a +0 dagger (14, 3, D:1) a +0 robe (16, 13, D:1) a +0 long sword (17, 37, D:1) a +0 short sword (20, 3, D:1) a +0 dagger (22, 27, D:1) a +0 dagger (32, 48, D:1) a +0 dagger (37, 31, D:1) a +0 club (37, 34, D:1) a +0 dagger (38, 36, D:1) a +0 short sword (40, 27, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 8, D:2) a +0 spear (5, -3, D:2) a +0 robe (8, 15, D:2) 18 arrows (8, 16, D:2) a +0 dagger a +0 dagger (22, 1, D:2) a hobgoblin corpse (22, 19, D:2) a +0 dagger (23, 7, D:2) a +0 whip (24, 5, D:2) a +0 dagger (24, 6, D:2) a +0 whip (25, 9, D:2) a book of Sloth (28, -2, D:2) a +0 club (29, 1, D:2) a +0 club (37, 26, D:2) 20 bolts (43, -2, D:2) a +0 robe (52, -3, D:2) a potion of heal wounds Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (10, 26, D:3) a +0 club (12, 26, D:3) a +0 club (13, 18, D:3) a +0 dagger (13, 26, D:3) a +0 long sword (15, 3, D:3) a +0 hunting sling a +0 dagger (17, 4, D:3) a hobgoblin corpse (skeletalised by now) (20, 1, D:3) a ball python corpse (skeletalised by now) (31, 29, D:3) a +0 club (still there?) 30 stones (still there?) (35, -1, D:3) a +0 plate armour (40, 9, D:3) a hobgoblin corpse (42, 9, D:3) a +0 dagger