Dungeon Crawl Stone Soup version 0.17-a0-1202-g2dd280d (webtiles) character file. Metimdjai the Grave Robber (Mummy Necromancer) Turns: 56, Time: 00:03:32 Health: 10/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2 memorised, 2 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll labeled SIUKLE TUISEWN Potions c - an inky potion Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You have 2 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A b - Animate Skeleton Necr N/A 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History There are no items here. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin Okay, then. Drop what? 4/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. The goblin barely misses you. Sorry, you're not good enough to have a special ability. Cast which spell? (? or * to list) You don't know that spell. There isn't anything here! You aren't carrying any items that can be evoked. There isn't anything here! Press: ? - help, v - describe, . - travel The floor. Press: ? - help, v - describe, . - travel The floor. Cast which spell? (? or * to list) There is nothing here that can be animated! #.#.......#....# . #.###.♣.###....# . .. #...#...#......# #. #. #...#####......# ##.##. ##...........#.## ......##.....###........ ..[...................... .............#####.##.#. .##.##..@...........# .#. .........g..........# .# ....................# # ....................# ....................# #................... .................... #########.......... #.######## You can see a goblin. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Metimdjai the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 44 | D:1 | Learned a level 1 spell: Animate Skeleton Action || total -------------------------++------- Melee: Unarmed || 1