Metrazal Level 1 of the Dungeon (0, 0, D:1) a +0 club (-37, 2, D:1) a +0 dagger (-28, 3, D:1) a +0 whip (-46, 6, D:1) a +0 club (-11, 10, D:1) a meat ration (-5, 17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a beef jerky (11, 4, D:2) a +0 club (7, 5, D:2) a +0 spear (11, 5, D:2) a cursed -3 club (3, 6, D:2) a +0 club (7, 6, D:2) a +0 short sword (19, 9, D:2) a +0 war axe (-18, 13, D:2) a +0 club (12, 18, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 11 poisoned bolts (18, 11, D:3) a +0 club a +0 scale mail a +0 dagger a cursed +0 robe a +0 scale mail (22, 11, D:3) a +3 leather armour (-14, 12, D:3) a meat ration (18, 12, D:3) a +0 hand axe (30, 12, D:3) a +0 ring mail (-3, 15, D:3) a +0 club (21, 15, D:3) a +0 leather armour a +0 club (-23, 19, D:3) a cursed +0 leather armour (9, 20, D:3) a meat ration (6, 24, D:3) a +0 club (20, 28, D:3) a beef jerky (-4, 29, D:3) a +0 club (34, 30, D:3) a +0 large shield (8, 36, D:3) a +0 short sword a +0 leather armour a +0 flail a +0 chain mail (1, 39, D:3) a +0 dagger a +0 club a +0 club (1, 40, D:3) a +0 club a +0 club (4, 40, D:3) a +1 trident of venom a +0 animal skin a cursed +0 helmet (2, 41, D:3) a +2 dagger of venom (17, 44, D:3) a +0 dagger (2, 45, D:3) a +0 dagger (2, 47, D:3) a +0 dagger (1, 48, D:3) a cursed -2 club Level 4 of the Dungeon (-52, 4, D:4) a +0 robe (-36, 4, D:4) a beef jerky 29 bolts (-37, 19, D:4) a +0 ring mail (-34, 19, D:4) a beef jerky (-25, 22, D:4) a +0 mace (-25, 24, D:4) an uncursed amulet of rage (-51, 27, D:4) 17 bolts (-19, 27, D:4) a +0 dagger (-61, 34, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 spear (-2, 1, D:5) a +0 quarterstaff (30, 1, D:5) a meat ration (21, 2, D:5) a +0 plate armour (4, 6, D:5) a beef jerky (2, 16, D:5) a +0 club (-4, 18, D:5) the cursed +0 trident "Ecoerr" {flame, +Fly rPois rC+ Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from cold. It protects you from poison. It lets you fly. It has a curse placed upon it. (8, 20, D:5) 7 tomahawks (8, 21, D:5) a +0 rapier (12, 32, D:5) a book of Conjurations a wand of random effects (23) Level 6 of the Dungeon (0, 0, D:6) a cursed -1 mace a +0 hand axe a tomahawk (2, 0, D:6) a +0 short sword (6, 0, D:6) a tomahawk (2, 1, D:6) a +0 scale mail (32, 10, D:6) a +0 flail (28, 14, D:6) a +0 helmet (18, 16, D:6) a +0 hand axe (41, 20, D:6) a +0 falchion (42, 20, D:6) a +0 short sword a +0 leather armour (43, 20, D:6) a cursed -1 dagger a +0 robe (44, 20, D:6) a +0 club a +0 chain mail (17, 21, D:6) a +0 whip a +0 hand axe (4, 22, D:6) a +0 dagger a +0 robe (12, 22, D:6) a cursed -3 dagger a +0 robe (16, 22, D:6) a +0 club (3, 36, D:6) a sling bullet (3, 43, D:6) a cursed +0 leather armour (19, 45, D:6) a meat ration (-5, 46, D:6) a book of Debilitation Level 7 of the Dungeon [Shop] Pepasem's Book Emporium the Handbook of the Volcano (923 gold) Spells Type Level a - Blink Translocation 2 b - Gell's Gravitas Hexes/Translocation 3 c - Passage of Golubria Translocation 4 d - Aura of Abjuration Summoning 5 e - Summon Demon Summoning 5 a book of Minor Magic (260 gold) a book of Enchantments (650 gold) a book of Conjurations (390 gold) a book of Envenomations (1170 gold) a book of the Dragon (1170 gold) a book of Burglary (975 gold) a book of Cantrips (260 gold) [Shop] Vaas's Antique Armour Boutique a +0 scale mail (100 gold) a +3 leather armour of fire resistance (50 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 leather armour (50 gold) a +0 pair of boots of flying (112 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) a +2 large shield of protection (112 gold) a +0 ring mail (100 gold) a +0 cloak (112 gold) a +0 chain mail (112 gold) [Shop] Zack's Antique Weapon Shop the +6 Mace of Variability {chaos} (1470 gold) Each time it hits an enemy it has a different, random effect. Elyvilon disapproves of the use of such an item. a +0 lajatang (315 gold) a +2 hunting sling of flaming (31 gold) a +4 scythe of slicing (63 gold) a +0 club (21 gold) a +4 spear of venom (63 gold) a +0 dagger (42 gold) a +0 rapier (84 gold) a +8 giant spiked club (39 gold) a +0 falchion (63 gold) [Shop] Bugon's Assorted Antiques the +1 ring mail "Somm" {+Inv rF+ MP+9} (243 gold) It protects you from fire. It affects your magic capacity (+9). It lets you turn invisible. a scroll of identify (54 gold) a scroll of enchant armour (27 gold) a scroll of noise (27 gold) a wand of frost (27) (27 gold) the +6 ice dragon armour of a ziggurat {+Inv rF- rC++ Slay+3} (1755 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It greatly protects you from cold. It lets you turn invisible. a scroll of fear (27 gold) a scroll of identify (54 gold) a scroll of teleportation (81 gold) a plain deck of wonders (378 gold) 3 scrolls of identify (162 gold) [Shop] Lule's Book Shop the Reference Book on Bewitchment (975 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Confusing Touch Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Mass Confusion Hexes 6 a book of Geomancy (525 gold) a book of Necromancy (450 gold) a book of Hinderance (300 gold) a Necronomicon (1656 gold) a book of Party Tricks (750 gold) a book of Alchemy (1125 gold) an Akashic Record (1656 gold) a book of Spatial Translocations (975 gold) a book of Transfigurations (825 gold) a book of Maledictions (375 gold) (0, 0, D:7) a +0 mace (1, 0, D:7) a +0 dagger (4, 0, D:7) a +0 long sword (6, 0, D:7) a +0 rapier (-24, 7, D:7) a +0 ring mail (-9, 10, D:7) a +0 whip (-17, 13, D:7) a +0 whip of freezing a +0 robe (-15, 17, D:7) a meat ration (0, 20, D:7) a wand of random effects (19) (0, 22, D:7) the +8 mace of Ashenzari's Delight {antimagic, +Rage rN+ MP+9 Int+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+4). It protects you from negative energy. It affects your magic capacity (+9). It lets you go berserk. (-20, 24, D:7) a +0 hunting sling (-4, 29, D:7) a +0 leather armour (-42, 30, D:7) a cursed +0 ring mail (-18, 31, D:7) a +0 hand axe (-24, 35, D:7) a +0 dagger a +0 robe (3, 37, D:7) a +0 hand axe a +0 leather armour (3, 38, D:7) a +0 dagger a +0 robe a +0 trident a +0 leather armour (6, 39, D:7) a +0 dagger a +0 robe (-21, 41, D:7) a +1 rapier of draining (-18, 45, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) the +4 ring mail "Kiushrafa" {*Confuse MR+++ Int+4} It affects your intelligence (+4). It affects your resistance to hostile enchantments. It may confuse you when you take damage. (9, 2, D:8) a +0 great mace (-26, 11, D:8) 2 beef jerkies (20, 19, D:8) a +0 giant spiked club (-26, 24, D:8) a +0 robe (24, 24, D:8) a cursed +0 ring mail (-26, 27, D:8) a +0 hand axe a +0 animal skin (29, 35, D:8) a +0 trident (12, 37, D:8) a +0 ring mail (12, 45, D:8) a +0 shortbow (-12, 47, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +2 antimagic glaive a +0 chain mail (25, 0, D:9) a +0 mace (-4, 1, D:9) a meat ration (-3, 1, D:9) a +0 hand axe a tomahawk of dispersal (3, 1, D:9) a +2 dagger (5, 1, D:9) a +0 hand axe (18, 1, D:9) a +0 trident a +0 pair of gloves (26, 1, D:9) a +0 dagger (6, 2, D:9) a +0 dagger a +0 robe a +0 robe (7, 2, D:9) a wand of frost (28) a wand of lightning (9) (3, 3, D:9) a +0 mace a +0 ring mail a +3 dagger (19, 3, D:9) a +0 halberd (3, 4, D:9) a +0 trident a +0 plate armour (49, 4, D:9) a +0 leather armour (0, 6, D:9) a +0 war axe (1, 6, D:9) a +0 hand axe (3, 6, D:9) a +0 short sword a +0 leather armour a +2 short sword of draining a +0 scale mail a +0 ring mail a cursed -3 war axe a +0 plate armour a +0 dagger a +0 scale mail (3, 7, D:9) a +0 club a +0 whip a +0 leather armour a +0 hand axe a +0 hand axe a cursed +0 chain mail a +0 mace a cursed +0 ring mail (20, 7, D:9) a +0 whip (2, 8, D:9) a +0 short sword a +0 trident of venom 5 tomahawks a +1 ring mail of fire resistance (4, 9, D:9) a +0 hand axe 5 tomahawks (0, 12, D:9) a +0 dagger a +0 leather armour (-8, 13, D:9) a +2 long sword of electrocution (7, 14, D:9) a wand of lightning (0) (9, 15, D:9) a book of Alchemy (4, 22, D:9) a +0 club (5, 28, D:9) a +0 mace (31, 34, D:9) a +0 halberd (30, 35, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (-3, 1, D:10) a +0 dagger (-13, 8, D:10) a tomahawk (-29, 9, D:10) a +0 robe (-13, 11, D:10) a +0 hand axe (-13, 15, D:10) a +0 short sword a tomahawk a +0 leather armour (-18, 20, D:10) a cursed -1 flail a +0 scale mail (-21, 22, D:10) a +0 club a +0 scale mail (-20, 22, D:10) a +6 short sword of holy wrath a cursed +0 leather armour (-19, 22, D:10) a +0 robe (-18, 24, D:10) a +0 dagger of venom (-7, 26, D:10) a +0 dagger a +0 leather armour (-28, 28, D:10) a +0 ring mail (-7, 30, D:10) a +0 giant club (-15, 43, D:10) a plain deck of defence (-36, 44, D:10) a book of Enchantments Level 11 of the Dungeon [Shop] Juurur's Assorted Antiques a scroll of teleportation (99 gold) a +0 club (33 gold) a +2 battleaxe of chopping (214 gold) 2 potions of might (59 gold) a potion of flight (29 gold) the +4 demon blade "Vycah" {freeze, MP+9 Str+5} (660 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your magic capacity (+9). Elyvilon disapproves of the use of such an item. a potion of flight (29 gold) a +3 chain mail of poison resistance (148 gold) an uncursed ring of fire (165 gold) a +0 great sword (214 gold) a scroll of enchant armour (33 gold) a +0 shortbow (99 gold) a scroll of identify (66 gold) (0, 0, D:11) a +0 shortbow (40, 9, D:11) a +0 flail a +0 scale mail (-13, 15, D:11) a +0 falchion (26, 19, D:11) a +0 giant club (32, 23, D:11) a scroll of random uselessness (32, 26, D:11) a +0 flail (9, 27, D:11) a +0 hunting sling (44, 29, D:11) 28 bolts (35, 30, D:11) a +0 leather armour (-11, 31, D:11) a +1 chain mail of cold resistance (14, 35, D:11) a +0 trident (22, 36, D:11) a +0 long sword a +0 leather armour (17, 40, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe (37, 2, D:12) a potion of mutation a potion of degeneration a potion of lignification (-9, 3, D:12) a +0 falchion (-4, 3, D:12) 28 bolts (2, 3, D:12) a +0 falchion a +0 leather armour (35, 3, D:12) a +0 leather armour (36, 4, D:12) a +0 shortbow (25, 5, D:12) a cursed -2 dagger (-13, 8, D:12) a +0 robe a +0 dagger (-8, 8, D:12) a +0 dagger a +0 robe (-6, 8, D:12) a +0 leather armour a cursed -2 dagger (19, 11, D:12) a +0 giant club (-11, 12, D:12) a +0 giant spiked club (-13, 15, D:12) a potion of poison (-14, 21, D:12) a +0 falchion (-15, 23, D:12) a +0 dagger a +0 robe (-13, 23, D:12) a +0 club a +0 leather armour (-12, 25, D:12) a +0 whip (37, 34, D:12) a +0 giant club (-2, 35, D:12) a +0 battleaxe (28, 39, D:12) a +0 dagger a +0 robe (28, 41, D:12) a +0 giant club (-5, 42, D:12) a +0 ring mail (25, 42, D:12) a +0 chain mail (23, 43, D:12) a +0 mace a +0 plate armour Level 13 of the Dungeon (0, 0, D:13) a +0 spear (4, 4, D:13) a -2 ring of intelligence (13, 10, D:13) a book of Party Tricks (-36, 11, D:13) a +0 long sword (-8, 11, D:13) a wand of draining (8) (1, 11, D:13) a +0 hand axe (-21, 14, D:13) a +0 chain mail (3, 15, D:13) a cursed +2 short sword a +0 robe (0, 19, D:13) a +3 trident a +0 robe (0, 20, D:13) a +2 great sword of slicing a +0 robe (-12, 21, D:13) 2 potions of degeneration (0, 24, D:13) a +0 shortbow (0, 26, D:13) a +0 shortbow Level 14 of the Dungeon [Shop] Xivuxym's Magic Scroll Shop a scroll of recharging (161 gold) a scroll of vulnerability (127 gold) a scroll of identify (34 gold) a scroll of remove curse (51 gold) a scroll of amnesia (59 gold) 3 scrolls of noise (51 gold) a scroll of magic mapping (59 gold) (0, 0, D:14) a +0 short sword (-12, 2, D:14) a +0 hand axe a +0 plate armour (17, 2, D:14) 22 bolts (-18, 11, D:14) a +0 giant club a cursed -2 giant spiked club (-1, 12, D:14) a +0 leather armour (-20, 13, D:14) a +0 flail a +0 club (-7, 14, D:14) a +0 ring mail (5, 18, D:14) a beef jerky (27, 20, D:14) 2 javelins (29, 22, D:14) a javelin a book of Fire (29, 23, D:14) a +0 giant club (30, 23, D:14) a javelin (33, 26, D:14) a cursed -2 battleaxe a +0 ring mail (1, 27, D:14) a +0 giant club (-20, 32, D:14) a +0 chain mail (-7, 32, D:14) a +0 robe (15, 41, D:14) a +0 trident Level 15 of the Dungeon (0, 0, D:15) 20 gold pieces (-17, 1, D:15) 3 tomahawks (-9, 1, D:15) a +0 battleaxe (0, 1, D:15) 21 gold pieces (-3, 6, D:15) a scroll of blinking (8, 7, D:15) a +0 scale mail (-5, 11, D:15) 23 gold pieces (-13, 13, D:15) a wand of draining (4) (-4, 13, D:15) 23 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Necromancy (60, 0, Lair:1) a +0 robe of magic resistance a +0 robe of magic resistance (2, 7, Lair:1) a +0 quarterstaff (13, 14, Lair:1) the +1 dagger of the Magi {pierce, *Confuse Str+6 SInv} It inflicts extra damage upon your enemies. It affects your strength (+6). It lets you see invisible. It may confuse you when you take damage. (70, 16, Lair:1) a +0 flail (53, 25, Lair:1) 11 arrows of flame (56, 42, Lair:1) a book of Transfigurations Level 2 of the Lair of Beasts (0, 0, Lair:2) a beef jerky (13, 7, Lair:2) a +0 club (-28, 10, Lair:2) a +2 vampiric dagger a +0 robe (-25, 16, Lair:2) a +0 leather armour (25, 26, Lair:2) a potion of poison (-6, 28, Lair:2) a meat ration (-10, 35, Lair:2) a book of Clouds (-25, 42, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (2, 4, Lair:3) a +0 quarterstaff (30, 4, Lair:3) a beef jerky (0, 18, Lair:3) a +0 cloak (59, 19, Lair:3) a scroll of random uselessness (36, 25, Lair:3) a +3 trident (-1, 26, Lair:3) an uncursed staff of death (3, 27, Lair:3) 15 poisoned bolts (52, 29, Lair:3) a scroll of immolation (55, 31, Lair:3) a +0 leather armour (1, 33, Lair:3) 6 javelins (59, 37, Lair:3) a meat ration Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed -3 trident (10, 0, Lair:4) a +0 short sword (-5, 3, Lair:4) a +0 hand crossbow (4, 10, Lair:4) a +0 rapier (40, 17, Lair:4) a potion of degeneration (44, 35, Lair:4) a meat ration (-2, 39, Lair:4) a sack of spiders (9, 39, Lair:4) a potion of degeneration (43, 40, Lair:4) a +0 scale mail (29, 41, Lair:4) a potion of mutation (3, 46, Lair:4) a +0 cloak (37, 47, Lair:4) a stone (-16, 49, Lair:4) a +1 dagger of venom (36, 50, Lair:4) a poisoned needle (33, 52, Lair:4) a wand of random effects (8) (36, 53, Lair:4) 14 sling bullets of frost Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 great mace (26, 15, Lair:5) 5 poisoned tomahawks (-16, 24, Lair:5) a +0 halberd (-5, 26, Lair:5) a potion of degeneration (-6, 33, Lair:5) a scroll of immolation (-10, 41, Lair:5) an uncursed ring of flight (37, 41, Lair:5) a +0 scale mail (17, 42, Lair:5) a +0 cloak Level 6 of the Lair of Beasts (0, 0, Lair:6) a cursed +0 chain mail (-48, 6, Lair:6) a +0 scale mail (-27, 17, Lair:6) a scroll of fog (-21, 21, Lair:6) a beef jerky (-20, 22, Lair:6) a beef jerky (-21, 23, Lair:6) a beef jerky (-49, 27, Lair:6) a +0 scale mail (-44, 29, Lair:6) a +4 long sword (-47, 30, Lair:6) a +0 robe (2, 37, Lair:6) a stone (-24, 49, Lair:6) a +0 flail Level 7 of the Lair of Beasts (0, 0, Lair:7) a wand of magic darts (22) (1, 5, Lair:7) a +0 pair of gloves (8, 47, Lair:7) a +0 leather armour (20, 48, Lair:7) a +0 mace Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 great sword (5, 3, Lair:8) 3 scrolls of immolation (21, 14, Lair:8) a +0 chain mail (27, 37, Lair:8) a phial of floods (21, 41, Lair:8) a scroll of noise (1, 43, Lair:8) a meat ration (-15, 46, Lair:8) a +0 leather armour (-26, 49, Lair:8) an uncursed staff of wizardry (-25, 49, Lair:8) an ornate deck of summoning Level 1 of the Swamp (0, 0, Swamp:1) a +0 giant spiked club (3, 2, Swamp:1) a +0 spear (2, 8, Swamp:1) a +0 chain mail (-12, 17, Swamp:1) 14 gold pieces Level 1 of the Spider Nest (0, 0, Spider:1) a +0 dagger (-3, 7, Spider:1) a wand of magic darts (29) (-4, 8, Spider:1) a +0 chain mail (-4, 15, Spider:1) a +0 whip (19, 17, Spider:1) a trapdoor spider corpse (-14, 26, Spider:1) a +0 leather armour (-13, 27, Spider:1) a cursed +0 leather armour Level 2 of the Spider Nest (0, 0, Spider:2) 8 gold pieces (0, 1, Spider:2) 27 gold pieces (0, 3, Spider:2) 25 arrows (4, 4, Spider:2) a scroll of recharging (-3, 6, Spider:2) a redback corpse (-6, 7, Spider:2) a poisoned needle (-5, 7, Spider:2) a stone (-4, 7, Spider:2) a stone (-7, 9, Spider:2) a stone (-2, 10, Spider:2) 2 stones (-9, 11, Spider:2) a stone (still there?) a poisoned needle (still there?) (-7, 11, Spider:2) a +0 quarterstaff (0, 13, Spider:2) a stone (-8, 14, Spider:2) a scroll of teleportation