Metrazal Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (19, 13, D:1) a +0 club (4, 22, D:1) a +0 hand axe (-3, 24, D:1) a +0 mace (-16, 47, D:1) a -1 short sword Level 2 of the Dungeon (0, 0, D:2) a +2 quarterstaff of chaos a +0 cloak (-1, 1, D:2) a +0 club (-1, 2, D:2) a +0 club (6, 4, D:2) a +0 chain mail (12, 6, D:2) a +0 dagger (-1, 16, D:2) a +0 flail (-20, 17, D:2) a +0 mace (-13, 23, D:2) a +0 whip (-27, 24, D:2) a +0 dagger (-7, 40, D:2) a +0 dagger Level 3 of the Dungeon (-6, 4, D:3) a +0 chain mail (9, 4, D:3) a meat ration (25, 5, D:3) a cursed -2 club a +0 leather armour (23, 7, D:3) a tomahawk (25, 7, D:3) a tomahawk a +0 hand axe (26, 7, D:3) a +0 club 3 tomahawks a +0 leather armour (27, 7, D:3) a +0 dagger a +0 robe (3, 12, D:3) a +0 dagger a +0 ring mail (1, 16, D:3) a +0 dagger a cursed +0 robe (1, 17, D:3) 13 bolts (25, 18, D:3) a +0 ring mail (44, 19, D:3) a +3 ring mail (40, 24, D:3) a beef jerky (29, 27, D:3) a +0 hand axe a +0 leather armour a +0 mace a cursed -1 flail a +0 flail a +0 short sword a +0 scale mail (2, 31, D:3) a +0 hand axe (2, 32, D:3) a +0 club (21, 34, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (37, 29, D:4) a +0 ring mail (39, 30, D:4) a +0 spear a +0 halberd (36, 33, D:4) a +0 trident (39, 35, D:4) a +0 hand axe a +0 ring mail (-6, 46, D:4) a +0 whip a +0 ring mail (14, 50, D:4) a +0 leather armour (1, 52, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) 32 bolts (-43, 3, D:5) the +3 ring mail of Proximity {+Blink rElec} It insulates you from electricity. It lets you blink. (-48, 7, D:5) a +0 giant club (-17, 7, D:5) a +0 giant spiked club (-10, 10, D:5) a +0 leather armour (-26, 11, D:5) a +1 whip of flaming a +0 robe (-25, 12, D:5) a +0 animal skin (-24, 13, D:5) a +0 animal skin (-20, 17, D:5) a +0 glaive of chopping (-14, 23, D:5) a +0 robe a +0 dire flail (-8, 29, D:5) a +0 war axe (-27, 33, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 flail of protection a +0 leather armour (-16, 1, D:6) a scroll of noise (0, 1, D:6) a +0 long sword a +0 plate armour (8, 6, D:6) a cursed +0 whip (5, 9, D:6) a +0 mace (5, 11, D:6) a +0 dagger a +0 robe (-36, 23, D:6) a +0 trident (-29, 26, D:6) a +0 cloak (-21, 28, D:6) a +0 dagger a +0 robe (-28, 29, D:6) a +0 flail (6, 30, D:6) a +0 plate armour (-32, 35, D:6) a +0 dagger a cursed +0 robe (-20, 36, D:6) a +0 dagger a +0 leather armour a +0 dagger (-48, 39, D:6) a beef jerky (-13, 55, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (5, 1, D:7) a meat ration (-21, 7, D:7) a +0 dagger (-12, 8, D:7) a meat ration (-19, 10, D:7) a +0 short sword a +0 short sword (-3, 10, D:7) a +0 longbow (-14, 11, D:7) a +0 dagger (10, 15, D:7) a +0 robe (-10, 16, D:7) an uncursed ring of loudness (0, 19, D:7) the +0 cloak of Zausemnu {-Tele rPois rF+ Str+4 Slay-5} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from fire. It protects you from poison. It prevents most forms of teleportation. an uncursed ring of see invisible (-5, 21, D:7) 4 tomahawks (-7, 24, D:7) a +0 club (-2, 24, D:7) a +0 dagger a +0 robe (-9, 32, D:7) a beef jerky (16, 34, D:7) a cursed -1 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (52, 14, D:8) a +0 hand axe of freezing (41, 19, D:8) a +2 dagger of holy wrath a cursed +0 robe (9, 20, D:8) a +0 giant club a cursed -1 robe (-6, 21, D:8) a -2 robe (55, 28, D:8) a +0 giant club (56, 30, D:8) a meat ration (5, 31, D:8) a +0 trident a cursed -1 halberd a +0 plate armour (55, 32, D:8) a cursed -2 club (-5, 33, D:8) a +0 club (0, 34, D:8) a +0 ring mail (2, 34, D:8) a +0 dagger (54, 34, D:8) a +0 short sword (55, 34, D:8) a +0 whip (32, 39, D:8) a +0 dagger (33, 39, D:8) a +0 shortbow (25, 42, D:8) a +0 robe (26, 42, D:8) a +0 scale mail a +0 dagger (52, 47, D:8) a +0 shortbow (36, 48, D:8) a wand of random effects (22) (-3, 51, D:8) a scroll of noise (5, 51, D:8) a +0 ring mail (10, 52, D:8) a +0 giant club (54, 52, D:8) 6 tomahawks (40, 54, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 greatsling (-3, 4, D:9) a +0 spear (-44, 5, D:9) a +0 robe (-2, 9, D:9) a +2 halberd of venom a +2 whip of flaming (-41, 11, D:9) a +0 hunting sling (-24, 12, D:9) a +0 hand axe (-2, 14, D:9) 20 bolts (-22, 15, D:9) a cursed +0 chain mail (-16, 26, D:9) a +3 halberd a +0 shortbow (1, 27, D:9) a +0 whip (-8, 43, D:9) a +0 rapier Level 10 of the Dungeon (4, 1, D:10) a +0 mace (-11, 16, D:10) a +0 dagger a +2 leather armour of magic resistance (-8, 17, D:10) a +0 dagger a +0 robe (-10, 18, D:10) a +0 short sword 3 tomahawks of returning a +0 leather armour (-9, 18, D:10) a +0 club a +0 ring mail a +0 flail (-8, 20, D:10) a +0 club a +0 robe (19, 21, D:10) a cursed -3 giant club a +0 giant spiked club (17, 22, D:10) a plain deck of wonders (18, 22, D:10) a +0 short sword (37, 26, D:10) a +0 trident (-11, 27, D:10) a +0 dagger (-15, 34, D:10) a book of Geomancy (38, 34, D:10) a +0 leather armour (-9, 37, D:10) a +0 giant club (-1, 37, D:10) 28 bolts (5, 38, D:10) a +0 falchion (5, 39, D:10) a +0 club a cursed +0 leather armour a +0 battleaxe a +0 chain mail (5, 40, D:10) a +0 dagger a +0 robe (32, 41, D:10) a +0 club (22, 48, D:10) a +0 war axe a +0 leather armour (34, 48, D:10) a beef jerky Level 11 of the Dungeon [Shop] Emerph's Antique Armour Emporium a +2 leather armour of poison resistance (58 gold) the +0 robe of Miymeygh {*Confuse rElec MP+9} (165 gold) It insulates you from electricity. It affects your magic capacity (+9). It may confuse you when you take damage. a +2 leather armour of fire resistance (58 gold) a +0 robe (20 gold) a +0 helmet (130 gold) a +0 plate armour (667 gold) a +3 leather armour of positive energy (58 gold) a +4 ring mail of magic resistance (116 gold) a +2 pair of boots of running (130 gold) a +1 leather armour of poison resistance (58 gold) (0, 0, D:11) a +0 dagger (-3, 12, D:11) a +0 shortbow (-7, 15, D:11) a +0 dagger a +0 robe a +0 war axe a +0 mace of protection (-6, 15, D:11) a +0 rapier (-6, 16, D:11) a +0 club a +0 leather armour (-13, 23, D:11) a +0 falchion a cursed +0 leather armour (-9, 24, D:11) a cursed +0 dagger a +0 leather armour (-14, 25, D:11) a +0 club (-12, 25, D:11) a +0 flail 6 tomahawks a +0 chain mail (0, 28, D:11) a +0 rapier (unseen) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 dagger a +0 leather armour (-6, 3, Orc:2) a cursed -1 mace a +0 leather armour (-5, 3, Orc:2) a +0 mace (-3, 3, Orc:2) a +1 robe (43, 3, Orc:2) 19 gold pieces (-6, 4, Orc:2) a +1 whip of electrocution a +0 dagger (-6, 5, Orc:2) a cursed -3 mace a +0 ring mail (-5, 5, Orc:2) a +0 leather armour (39, 7, Orc:2) a tomahawk (42, 7, Orc:2) a tomahawk (41, 9, Orc:2) a tomahawk (41, 11, Orc:2) 19 gold pieces (-4, 21, Orc:2) a +0 hand axe (16, 35, Orc:2) a +0 whip (18, 35, Orc:2) a +0 short sword a +0 leather armour (13, 36, Orc:2) a +0 trident a +0 scale mail Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 battleaxe a +0 plate armour an orc corpse (10, 7, Orc:3) a +0 dagger a cursed +0 robe (10, 8, Orc:3) a +0 club a +0 chain mail (23, 8, Orc:3) 12 gold pieces (10, 9, Orc:3) a +0 dagger an orc corpse Level 4 of the Orcish Mines [Shop] Reahuer's Magic Scroll Shop a scroll of remove curse (39 gold) a scroll of remove curse (39 gold) 3 scrolls of acquirement (2028 gold) a scroll of summoning (123 gold) [Shop] Uhusihoo's Distillery a potion of ambrosia (112 gold) a potion of berserk rage (70 gold) a potion of mutation (35 gold) 2 potions of ambrosia (224 gold) a potion of degeneration (14 gold) a potion of poison (14 gold) a potion of resistance (140 gold) (0, 0, Orc:4) a +0 club (unseen) (-8, 6, Orc:4) 15 gold pieces (-5, 6, Orc:4) a +0 dagger (4, 7, Orc:4) 13 gold pieces (28, 7, Orc:4) a +0 long sword 4 poisoned tomahawks a cursed +0 chain mail (27, 8, Orc:4) a +0 hand axe a +0 ring mail (-4, 10, Orc:4) a poisoned needle (-3, 10, Orc:4) a poisoned needle (28, 11, Orc:4) a +0 dagger an orc corpse (skeletalised by now) (-12, 17, Orc:4) a +0 club a +0 leather armour (31, 18, Orc:4) a +0 whip an orc corpse (skeletalised by now) (6, 19, Orc:4) 2 poisoned needles (-1, 20, Orc:4) a +0 battleaxe a +0 chain mail (1, 20, Orc:4) a +0 glaive (-14, 21, Orc:4) a +0 giant club (-13, 21, Orc:4) a +0 whip (-10, 21, Orc:4) a +0 dagger of venom a cursed +0 robe (8, 21, Orc:4) a poisoned needle (-13, 22, Orc:4) a +1 antimagic hand axe a cursed +0 leather armour a +0 dagger a +0 robe a +0 scimitar a +2 plate armour of fire resistance (-12, 22, Orc:4) a +0 club (-13, 23, Orc:4) a +0 short sword a +0 leather armour a +0 leather armour (11, 23, Orc:4) 2 poisoned needles (13, 23, Orc:4) a poisoned needle (15, 24, Orc:4) a poisoned needle (-25, 25, Orc:4) a +0 leather armour (23, 27, Orc:4) a +0 giant club an ogre corpse (skeletalised by now) (-14, 28, Orc:4) a +0 dagger a +0 robe (13, 29, Orc:4) a +0 short sword a +0 war axe an orc corpse (skeletalised by now) (-15, 30, Orc:4) a +0 mace a +0 chain mail (-14, 30, Orc:4) a +0 leather armour (-13, 30, Orc:4) a +0 hand axe (12, 30, Orc:4) a +0 ring mail an orc corpse (skeletalised by now) (13, 30, Orc:4) a cursed -2 flail (-13, 34, Orc:4) a +0 battleaxe a +0 chain mail (-12, 34, Orc:4) a +0 club a +0 leather armour (-11, 34, Orc:4) a +0 dagger of venom a +0 scale mail (-15, 38, Orc:4) a +0 dagger a +0 robe (-13, 39, Orc:4) a +0 short sword (-14, 41, Orc:4) a +0 scimitar a +0 plate armour (-13, 41, Orc:4) 2 large rocks (-10, 45, Orc:4) a +0 dire flail a +0 chain mail (31, 48, Orc:4) a +0 hand axe (-7, 49, Orc:4) a +4 chain mail (10, 50, Orc:4) a +1 war axe of flaming a +0 leather armour (26, 50, Orc:4) a +2 robe (27, 50, Orc:4) a +0 dagger (10, 51, Orc:4) a +0 battleaxe a +0 chain mail (2, 52, Orc:4) a +0 whip a +0 scale mail