Mew Level 1 of the Dungeon (0, 0, D:1) 11 stones (4, -22, D:1) a +0 dagger (4, -14, D:1) 13 arrows (5, -27, D:1) a +0 dagger (5, -2, D:1) a +0 pair of boots (9, -10, D:1) a stone (11, -12, D:1) a +0 club (13, -3, D:1) a +1 short sword of venom (14, -27, D:1) a +0 short sword (18, 17, D:1) a cursed -2 dagger (23, 17, D:1) a +0 club (24, -2, D:1) 20 sling bullets (24, 9, D:1) a +0 club (25, -1, D:1) 7 tomahawks (35, 2, D:1) a +0 leather armour (38, -13, D:1) a +0 robe (39, -1, D:1) a +0 scale mail (43, -32, D:1) a +0 club a +0 club (43, -9, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) a bread ration (16, -7, D:2) 13 arrows (22, 22, D:2) a bread ration (24, 2, D:2) a +0 ring mail (31, 0, D:2) 27 bolts (31, 24, D:2) a +0 chain mail (36, 8, D:2) 23 stones (41, 27, D:2) 22 sling bullets (42, 1, D:2) a +0 club (42, 5, D:2) a +0 whip (42, 12, D:2) a cursed +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 15, D:3) a +0 hand axe (5, 9, D:3) 27 stones (7, 18, D:3) a +0 club a hobgoblin skeleton (18, 5, D:3) a goblin corpse (skeletalised by now) (20, -3, D:3) a +0 hunting sling (22, 25, D:3) a +0 dagger (25, 24, D:3) a +1 ring mail of fire resistance Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (1, 0, D:5) 18 gold pieces (1, 4, D:5) the +7 dagger "Miumit" {drain, rElec MR- Str+4 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. (6, 3, D:5) 3 gold pieces (7, 0, D:5) a beef jerky (9, -2, D:5) a +0 flail (12, -13, D:5) 15 gold pieces (22, 14, D:5) a +0 short sword (24, 13, D:5) 18 gold pieces