MiFiHotspot Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones (4, 1, D:1) a +0 short sword (4, 2, D:1) a +0 hand axe (16, 4, D:1) a +0 spear (18, -24, D:1) a +0 dagger (18, -9, D:1) 27 stones (18, -6, D:1) a +0 dagger (21, 12, D:1) a +0 ring mail (31, 6, D:1) 4 arrows (40, 15, D:1) a +0 dagger (45, 8, D:1) 15 stones (62, -28, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (9, -11, D:2) 17 stones (13, -18, D:2) a +0 scythe a +0 robe (16, -4, D:2) a +0 club (18, -34, D:2) 24 bolts (18, -3, D:2) a +0 scale mail (21, 16, D:2) 5 boomerangs (24, -34, D:2) a +0 club (25, 19, D:2) 20 sling bullets (32, -12, D:2) a +0 club a +0 robe (32, -1, D:2) 13 sling bullets (39, -18, D:2) a +0 mace (42, -13, D:2) a +0 dagger a stone (49, 2, D:2) 2 boomerangs Level 3 of the Dungeon (0, 0, D:3) a stone (3, 4, D:3) a +0 short sword (8, 22, D:3) a +2 vampiric short sword a +0 chain mail (13, 19, D:3) 8 javelins (16, -1, D:3) a +0 long sword (44, 30, D:3) a +0 club (45, 30, D:3) a +0 club (45, 31, D:3) a +0 short sword (47, 28, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -9, D:4) a +0 kite shield (3, -10, D:4) a +0 hand axe (6, -11, D:4) a +0 club a +0 leather armour (17, 4, D:4) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (18, -19, D:4) a +0 club (18, 4, D:4) a +0 dagger a +0 robe a +0 mace a +0 leather armour a +0 hand axe (19, 0, D:4) a +0 hand axe a +0 club a +0 scale mail (21, 15, D:4) 22 stones (26, 23, D:4) a +0 scale mail a +0 glaive (28, 22, D:4) a +0 trident of flaming (46, 17, D:4) a +0 chain mail a +0 short sword a +0 chain mail (47, 17, D:4) a +0 leather armour a +0 trident (48, 17, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) 19 arrows (1, -1, D:5) a +0 robe (1, 0, D:5) a +0 club (11, -51, D:5) a +0 short sword (11, -50, D:5) a +0 trident (12, -50, D:5) a +0 club (21, -33, D:5) 24 arrows (22, 0, D:5) a +0 trident (27, -57, D:5) a +0 mace (29, -55, D:5) a +0 hand axe a +0 leather armour (30, -55, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (31, -1, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (32, -3, D:5) a +0 falchion a +0 ring mail (32, -1, D:5) a +0 dagger a +0 robe a +0 chain mail (39, -12, D:5) a +0 whip of flaming a +0 robe (39, -8, D:5) a +0 dagger (42, -49, D:5) 8 boomerangs (51, -51, D:5) a +0 spear (55, -46, D:5) 11 sling bullets (62, -33, D:5) 30 stones Level 6 of the Dungeon (0, 0, D:6) a +0 hand crossbow (7, -2, D:6) a +0 giant spiked club (16, 15, D:6) 16 stones (19, 13, D:6) a +0 giant club (25, -19, D:6) 16 stones (27, -18, D:6) a +0 dagger a +2 robe of willpower (28, -20, D:6) a +0 robe (28, -19, D:6) a +0 robe (28, -18, D:6) a +0 falchion a +0 robe (28, 14, D:6) a +0 robe (34, -19, D:6) 12 stones (34, -15, D:6) the +6 dagger "Goblin's Death Toll" {flame, rPois Int+6 SInv Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It protects you from poison. It lets you see invisible. It makes you less stealthy. (34, 11, D:6) 6 javelins Level 7 of the Dungeon (9, 7, D:7) 16 stones (10, 25, D:7) a +0 battleaxe a +0 chain mail (12, 11, D:7) a +2 vampiric dagger a +0 hunting sling a +0 scale mail (13, 21, D:7) a +0 giant club (18, 40, D:7) a +0 halberd (19, 39, D:7) a +0 spear (19, 41, D:7) a +0 halberd (20, 40, D:7) a +0 halberd (21, 1, D:7) 11 stones (25, 21, D:7) a +0 short sword a +0 robe (25, 23, D:7) a +1 dagger a +0 robe (26, 22, D:7) a +0 dagger a +0 robe (37, 34, D:7) 6 boomerangs (39, 17, D:7) a throwing net (44, 9, D:7) 7 bolts (46, 3, D:7) a +0 quarterstaff (52, 13, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Hiutuggi's Jewellery Boutique the ring of the Hare {EV+8} (1536 gold) [ring of evasion] It affects your evasion (+8). a +6 ring of strength (702 gold) a ring of ice (300 gold) a +4 ring of evasion (432 gold) the ring "Cakon" {*Corrode rElec Int+4 Dex+6} (903 gold) [ring of dexterity] It affects your intelligence (+4). It affects your dexterity (+6). It insulates you from electricity. It may corrode you when you take damage. a ring of protection from cold (300 gold) a +6 ring of dexterity (702 gold) the ring of Nagank {Ice +Blink rPois} (518 gold) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It lets you blink. (0, 0, D:8) a +0 leather armour a +0 club (1, 1, D:8) a +0 spear (1, 2, D:8) a +0 plate armour a +0 halberd (2, 0, D:8) a +0 club (2, 1, D:8) a +0 leather armour a +0 flail a +0 vorpal spear (13, -6, D:8) 18 bolts (14, 15, D:8) 22 stones (19, 15, D:8) a +0 leather armour a +0 hand axe a +0 club a +0 mace (20, -5, D:8) 26 stones (23, -4, D:8) 23 bolts (24, -11, D:8) a +0 hunting sling (26, -14, D:8) a +0 shortbow 25 arrows (27, -13, D:8) an amulet of the acrobat (28, -14, D:8) a +0 whip of venom (28, -9, D:8) a +0 dagger a +0 robe 13 sling bullets (29, -10, D:8) a +2 dagger a +0 robe (29, -9, D:8) a +0 short sword a +0 plate armour (29, -8, D:8) 6 javelins (30, -10, D:8) a +0 robe (30, -8, D:8) a +0 club (33, 25, D:8) a +0 troll leather armour (35, 26, D:8) a +0 hand axe (37, 14, D:8) a phantom mirror a phial of floods a potion of mutation a scroll of torment 2 scrolls of identify 2 potions of invisibility a ring of see invisible a +3 scale mail of positive energy a wand of polymorph (20) a wand of paralysis (12) a wand of iceblast (13) a wand of flame (28) a +9 eveningstar of holy wrath a +2 eveningstar of protection the +7 mace "Ugoimir" {vorpal, rPois rC- Str+3 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+3). It makes you vulnerable to cold. It protects you from poison. a +4 scythe a +3 morningstar of protection a +2 dagger of speed a +2 trident of distortion a +3 halberd a +4 falchion of freezing a +3 battleaxe a ring of wizardry 3 potions of attraction 4 potions of degeneration 7 potions of brilliance 5 scrolls of noise 5 potions of lignification +1 steam dragon scales the +0 scale mail "Musaol" {*Slow Regen+ MP+9 Dex+5} It affects your dexterity (+5). It affects your magic capacity (+9). It increases your rate of regeneration. It may slow you when you take damage. a wand of acid (8) a +2 hand axe of electrocution a +1 mace of protection the +6 spear of the Abyss {drain, rN+ Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It protects you from negative energy. The Shining One disapproves of the use of such an item. a wand of flame (74) a wand of acid (8) a wand of flame (32) an amulet of faith a wand of mindburst (12) a wand of charming (5) a wand of iceblast (7) a +2 whip of freezing a wand of random effects (16) (37, 22, D:8) a +0 robe a +0 dagger (38, 22, D:8) a +0 flail a +0 robe a +0 dagger (39, 20, D:8) 3 boomerangs a +0 trident of pain (40, -5, D:8) a +0 mace a +0 plate armour (41, -6, D:8) a +0 dagger a +0 robe (42, -3, D:8) a +0 halberd a +0 chain mail (55, -5, D:8) a +0 falchion Level 9 of the Dungeon (2, -7, D:9) a +0 flail (3, -25, D:9) 29 stones (14, 9, D:9) a +0 war axe a +0 animal skin (14, 10, D:9) a +0 whip a +0 whip (14, 11, D:9) a +0 club a +0 robe a +0 halberd (15, -32, D:9) a +0 dagger a +0 robe (15, -31, D:9) a +0 glaive a +0 chain mail (15, -30, D:9) a +2 morningstar of draining (15, 9, D:9) a +0 spear (16, -12, D:9) a +0 flail a +0 ring mail (16, -11, D:9) a +0 falchion (16, -10, D:9) a +0 leather armour (17, -10, D:9) a +0 club (17, 13, D:9) 8 boomerangs (32, -18, D:9) 3 large rocks (35, -2, D:9) a +0 long sword (39, -12, D:9) 13 stones Level 10 of the Dungeon (0, 0, D:10) 26 stones (0, 1, D:10) a +0 giant club a +0 giant club (15, -7, D:10) a +0 leather armour (16, 0, D:10) a +0 leather armour a +0 club (16, 1, D:10) a +0 robe a +0 dagger a +0 chain mail (16, 2, D:10) a +0 plate armour 4 boomerangs a +0 trident (17, 0, D:10) a +0 leather armour a +0 flail (28, 3, D:10) a +0 shortbow 9 arrows (29, 2, D:10) a +0 giant club a +0 giant club (30, -9, D:10) a +0 giant club (30, -6, D:10) a +0 morningstar (30, -2, D:10) a +0 ring mail (30, -1, D:10) a +0 spear 15 stones (31, 1, D:10) a +0 club (32, -1, D:10) a +0 spear 2 throwing nets a +0 halberd (37, -12, D:10) a +0 whip (52, -2, D:10) 20 bolts Level 11 of the Dungeon [Shop] Sunkeniq's Pet Rocks a +0 hunting sling (25 gold) a tin of tremorstones (2/2) (680 gold) a wand of digging (4) (272 gold) a +0 hunting sling (25 gold) 14 stones (23 gold) Inlenuph's Compendium of the Mountains (1082 gold) Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Petrify Transmutation/Earth 4 no c - Lee's Rapid Deconstruction Earth 5 no d - Borgnjor's Vile Clutch Necromancy/Earth 5 yes a wand of digging (3) (238 gold) [Shop] Egiarog's Armour Boutique a +0 leather armour (30 gold) the +4 robe of Jiaxzu {rF+ rC+ Dex-3 SInv} (594 gold) It affects your dexterity (-3). It protects you from fire. It protects you from cold. It lets you see invisible. a +0 ring mail (60 gold) a +0 chain mail (67 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +0 scale mail (60 gold) a +0 cloak (67 gold) a +0 chain mail of cold resistance (172 gold) a +0 robe (10 gold) a +0 chain mail (67 gold) (0, 0, D:11) a +0 great sword (1, 1, D:11) 17 sling bullets (1, 7, D:11) 18 arrows (12, 42, D:11) 20 stones (12, 46, D:11) 12 arrows a +0 shortbow (14, 49, D:11) a +0 flail (14, 50, D:11) a +0 whip (still there?) a +0 scale mail (still there?) (15, 49, D:11) a +0 robe (still there?) a +0 dagger (still there?) (16, 51, D:11) a +0 whip (unseen) (17, 43, D:11) a +0 chain mail a +0 hand axe (18, 43, D:11) a +0 plate armour (18, 47, D:11) a +0 leather armour (19, 43, D:11) a +0 whip (22, 8, D:11) 24 stones (22, 10, D:11) 13 stones (24, 9, D:11) a +0 mace (24, 10, D:11) 13 stones (34, 21, D:11) 3 stones a +0 cloak a +1 dagger of flaming (36, 19, D:11) a +0 club a +2 dagger of venom a +0 robe a +0 dagger a +0 robe (37, 13, D:11) a +0 robe a +0 giant club (37, 16, D:11) a +0 club (37, 19, D:11) a +0 short sword a stone a +0 short sword (41, 38, D:11) 13 sling bullets (49, 36, D:11) a +0 dagger a +0 leather armour (56, 18, D:11) a +0 plate armour Level 12 of the Dungeon (0, 0, D:12) a +0 giant club (1, 0, D:12) a +0 dagger a +0 robe a +0 club a +0 hand axe (2, 0, D:12) a +0 flail a +0 leather armour (3, -1, D:12) a +0 halberd a +0 chain mail (7, -13, D:12) a +0 shortbow 10 arrows (10, -16, D:12) a +0 club (10, -15, D:12) a +0 mace a +0 plate armour (11, -15, D:12) a +0 dagger a +0 robe (14, 14, D:12) a +0 mace (15, 14, D:12) a +0 trident (18, -26, D:12) a +0 giant club (20, -4, D:12) a +2 vorpal mace a +0 dagger a +0 chain mail (21, -4, D:12) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 dagger a +0 robe (27, 3, D:12) a +0 leather armour (still there?) a potion of mutation (still there?) (27, 4, D:12) a potion of haste (30, 7, D:12) 4 large rocks (30, 8, D:12) 17 sling bullets (31, 3, D:12) a potion of might (38, -10, D:12) a +0 whip a +0 whip a +0 whip (38, -9, D:12) a +0 short sword 5 stones a +0 dagger (42, 6, D:12) 5 large rocks (49, -4, D:12) a +0 ring mail (51, -3, D:12) 4 large rocks Level 1 of the Orcish Mines [Shop] Wobuikla's Armour Emporium the +5 ring mail of the Lute {+Inv rCorr Str-5 SInv} (423 gold) It affects your strength (-5). It lets you see invisible. It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. a +0 chain mail (45 gold) a +0 helmet (45 gold) a +0 scale mail (40 gold) a +0 robe (7 gold) a +2 robe of resistance (377 gold) a +2 plate armour of poison resistance (370 gold) [Shop] Ytel's Book Boutique a book of the Earth (975 gold) a book of Hexes (750 gold) a book of Transfigurations (825 gold) a book of the Dragon (1350 gold) a book of Necromancy (450 gold) a book of Debilitation (600 gold) a book of Cantrips (300 gold) a book of Frost (525 gold) a book of Callings (450 gold) (0, 0, Orc:1) a +0 mace (0, 2, Orc:1) a +0 club a +0 flail a +0 chain mail (1, 1, Orc:1) a +0 dagger a +0 robe (12, -4, Orc:1) a +0 club (12, -3, Orc:1) a +0 robe a +0 dagger (12, -2, Orc:1) a +0 mace (13, -5, Orc:1) a +0 plate armour a +0 trident (17, 1, Orc:1) a +0 robe a +0 dagger (21, 1, Orc:1) a +2 short sword of electrocution (22, -1, Orc:1) a +0 trident a +0 chain mail (22, 4, Orc:1) a +3 flail (24, 3, Orc:1) a +0 hand axe a +0 ring mail a +0 chain mail a +1 antimagic hand axe (25, 3, Orc:1) a +0 war axe a +0 club a +0 scale mail a +0 short sword (25, 5, Orc:1) a +0 dagger (33, 10, Orc:1) a +0 short sword a +0 dagger a +0 robe (33, 11, Orc:1) a +0 mace (33, 13, Orc:1) a +0 giant club (33, 22, Orc:1) a +0 plate armour (34, 11, Orc:1) a +0 ring mail Level 2 of the Orcish Mines [Shop] Bampoipt's Weapon Shop a +0 flail (49 gold) a +5 vampiric hand axe (504 gold) a +0 hand axe (42 gold) a +0 quarterstaff (56 gold) a +1 dagger of draining (148 gold) 16 arrows (44 gold) a +0 mace (42 gold) 8 arrows (22 gold) 14 stones (19 gold) [Shop] Utwun's Antique Weapon Shop a +0 hand crossbow (105 gold) a +0 shortbow (90 gold) a +2 great mace of holy wrath (711 gold) a +0 dagger (60 gold) a +0 falchion (90 gold) a +0 longbow (135 gold) a +2 vampiric battleaxe (945 gold) a +0 war axe (105 gold) the +10 mace "Beastbane" {drain, +Inv} (2082 gold) A truly terrible weapon, it drains the life of those it strikes. It lets you turn invisible. The Shining One disapproves of the use of such an item. a +0 vampiric demon trident (1410 gold) [Shop] Letubio's Assorted Antiques a potion of degeneration (23 gold) a box of beasts (920 gold) a +1 dagger of electrocution (276 gold) a +0 short sword (69 gold) a potion of ambrosia (184 gold) a potion of curing (69 gold) a condenser vane (920 gold) a potion of berserk rage (115 gold) a scroll of identify (46 gold) [Shop] Deidukul's Antique Armour Boutique a +0 scale mail (88 gold) a +0 chain mail (99 gold) a +0 leather armour (44 gold) a +0 plate armour (506 gold) a +0 chain mail (99 gold) a +0 pair of gloves (99 gold) a +0 scale mail (88 gold) a +0 ring mail (88 gold) the +2 helmet of Usatutuw {Harm Regen+ Dex+3} (611 gold) It affects your dexterity (+3). It increases your rate of regeneration. It increases damage dealt and taken. a +0 scale mail (88 gold) a +2 robe of positive energy (323 gold) (0, 0, Orc:2) a +0 plate armour a +0 halberd (0, 1, Orc:2) a +0 dagger 2 boomerangs a +0 hand axe (2, 0, Orc:2) a +0 chain mail a +0 war axe (5, 5, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (5, 7, Orc:2) a +0 dagger a +0 robe (6, 6, Orc:2) a +0 dagger a +0 leather armour (6, 7, Orc:2) a +0 hand axe a +0 plate armour (7, 6, Orc:2) a +0 giant club a +0 battleaxe a +0 plate armour (7, 7, Orc:2) a +0 whip a +0 leather armour (7, 8, Orc:2) a +2 flail of draining a +0 scale mail a +0 dagger a +0 robe a +0 battleaxe 7 boomerangs a +0 chain mail (8, 6, Orc:2) a +0 club a +0 chain mail (8, 8, Orc:2) a +0 dagger a +0 robe a +0 whip (9, 2, Orc:2) a +0 leather armour a +0 flail (9, 3, Orc:2) a +0 club (9, 6, Orc:2) a +1 hand axe of flaming a +0 scale mail (9, 7, Orc:2) a +0 dagger a +0 robe a +0 dagger a +2 robe of positive energy a +0 glaive a +0 plate armour (9, 10, Orc:2) a +0 scimitar (10, 8, Orc:2) a +0 dagger a +0 robe (10, 9, Orc:2) a +0 dagger a +0 robe (10, 10, Orc:2) a +2 long sword of holy wrath 6 boomerangs a +0 plate armour (11, 4, Orc:2) a +0 leather armour a +0 trident (12, 5, Orc:2) a +0 plate armour a +0 battleaxe (12, 8, Orc:2) a +0 dagger a +0 robe (12, 14, Orc:2) a +2 dagger of venom a +2 robe of willpower a +0 whip a +0 leather armour (14, 14, Orc:2) a +0 short sword (15, 17, Orc:2) a +0 dagger a +0 robe a +0 hand axe (15, 18, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 antimagic dagger a +0 robe (16, 16, Orc:2) a +0 dagger a +0 robe of fire resistance (23, 25, Orc:2) a +0 short sword (24, 24, Orc:2) a +0 robe a +0 dagger (24, 25, Orc:2) a +0 chain mail a +0 dire flail a +0 ring mail a +0 mace (24, 26, Orc:2) a +0 scale mail a +0 flail (25, 22, Orc:2) a +0 dagger a +2 robe of resistance (25, 25, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (26, 14, Orc:2) a +0 pair of boots (26, 17, Orc:2) a +0 short sword (26, 18, Orc:2) a +0 leather armour (26, 22, Orc:2) a +0 dagger a +2 robe (28, 22, Orc:2) a +0 falchion (52, 3, Orc:2) a +0 dagger a +0 animal skin Level 1 of the Elven Halls (0, 9, Elf:1) a +2 rapier of speed (1, 19, Elf:1) a +0 short sword (unseen) (3, 17, Elf:1) a +0 leather armour a +0 long sword (3, 19, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour of poison resistance 34 arrows a +2 dagger of speed a +0 shortbow (4, 15, Elf:1) a +0 long sword a +0 leather armour a +0 short sword (5, 14, Elf:1) a +0 long sword a +0 scale mail 2 potions of magic (6, 13, Elf:1) a +0 longbow a +2 dagger of venom 31 arrows a +0 leather armour (7, 12, Elf:1) a +0 dagger (8, 7, Elf:1) a +0 leather armour (still there?) 16 arrows (still there?) a +0 dagger (still there?) a +2 longbow of flaming (still there?) (9, 7, Elf:1) a +0 short sword (9, 9, Elf:1) a +0 shortbow (still there?) a +0 short sword (still there?) 20 arrows (still there?) a +0 leather armour (still there?) (9, 27, Elf:1) a box of beasts (10, 7, Elf:1) a +0 dagger (unseen) (26, 11, Elf:1) a +1 dagger of venom (29, 9, Elf:1) a +0 short sword a +0 buckler (30, 8, Elf:1) a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (21, -41, Lair:1) 34 sling bullets (42, -31, Lair:1) 3 scrolls of random uselessness (48, 11, Lair:1) 21 bolts Level 2 of the Lair of Beasts (3, -10, Lair:2) a +0 chain mail (9, 1, Lair:2) a +0 trident (10, -2, Lair:2) a +0 chain mail (14, -40, Lair:2) a +0 arbalest (27, -36, Lair:2) 18 stones (31, 4, Lair:2) a +0 longbow (32, 2, Lair:2) 6 large rocks (36, 3, Lair:2) a +0 hunting sling (40, -44, Lair:2) a +0 longbow (43, -29, Lair:2) 12 stones (43, -11, Lair:2) 27 arrows (43, -7, Lair:2) 23 stones (59, -34, Lair:2) 12 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 helmet (5, 17, Lair:3) 10 stones (7, 54, Lair:3) 27 sling bullets (19, 55, Lair:3) 24 stones (21, 52, Lair:3) a +0 chain mail (39, 18, Lair:3) 14 stones (40, 15, Lair:3) 12 stones (40, 37, Lair:3) 12 gold pieces (41, 14, Lair:3) 21 stones (41, 15, Lair:3) 18 stones (41, 37, Lair:3) the amulet "Lenu" {*Corrode rElec Regen+ Stlth+} [amulet of regeneration] It insulates you from electricity. It increases your rate of regeneration. It may corrode you when you take damage. It makes you more stealthy. (42, 15, Lair:3) 16 stones (42, 37, Lair:3) a scroll of teleportation (43, 17, Lair:3) a staff of death (43, 37, Lair:3) a +0 chain mail (46, 41, Lair:3) 18 stones (62, 16, Lair:3) 4 large rocks Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 short sword of venom (8, -19, Lair:4) a +0 morningstar (11, -8, Lair:4) 7 javelins (27, 25, Lair:4) 12 stones (36, -5, Lair:4) 23 stones (37, 5, Lair:4) a potion of degeneration (39, 29, Lair:4) 19 arrows (51, 26, Lair:4) 25 sling bullets (56, 2, Lair:4) a +0 hand axe (65, -3, Lair:4) 4 large rocks (67, 27, Lair:4) a +0 leather armour (68, 21, Lair:4) 10 stones (70, 15, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 30 stones (6, -16, Lair:5) a +0 scale mail 14 sling bullets (21, -14, Lair:5) a potion of curing (26, -4, Lair:5) a +0 short sword (30, -52, Lair:5) a +0 leather armour (38, -38, Lair:5) a +0 rapier (41, -41, Lair:5) 14 stones (59, -53, Lair:5) a +0 dagger Level 1 of the Spider Nest (0, 0, Spider:1) 13 bolts (9, -2, Spider:1) 25 arrows (15, -15, Spider:1) a +0 buckler (20, 9, Spider:1) a +0 giant spiked club (22, -8, Spider:1) a +0 robe (26, 13, Spider:1) a +0 dire flail (29, 29, Spider:1) the +2 kite shield "Dacwi" {rElec Will+} It insulates you from electricity. It affects your willpower, your defense against some magical effects. (32, 25, Spider:1) a +0 halberd (36, -10, Spider:1) 10 arrows (39, 0, Spider:1) 8 sling bullets (46, 16, Spider:1) a ring of see invisible Level 2 of the Spider Nest (13, -25, Spider:2) a scroll of noise (14, -20, Spider:2) 19 stones (21, 4, Spider:2) 22 arrows (33, -9, Spider:2) 19 arrows (34, -11, Spider:2) a +0 helmet (37, -11, Spider:2) 9 arrows (38, -29, Spider:2) a stone (39, -28, Spider:2) a stone (40, -38, Spider:2) 16 sling bullets (40, -32, Spider:2) a stone (40, -27, Spider:2) a stone (42, -39, Spider:2) a stone (42, -33, Spider:2) a stone (43, -37, Spider:2) a stone (46, -38, Spider:2) a stone (48, -38, Spider:2) a stone (48, -29, Spider:2) a stone (49, -40, Spider:2) a stone (50, -34, Spider:2) a +0 trident (50, -30, Spider:2) a stone (50, -28, Spider:2) a +0 dire flail (51, -31, Spider:2) a stone (51, -26, Spider:2) a stone (52, -30, Spider:2) a stone (52, -28, Spider:2) a stone (53, -29, Spider:2) a stone (55, -26, Spider:2) 12 stones (56, -27, Spider:2) a stone (59, -35, Spider:2) a stone (60, -34, Spider:2) a +0 robe (60, -32, Spider:2) 5 atropa-tipped darts (60, -28, Spider:2) a +0 chain mail (60, -27, Spider:2) a stone (61, -38, Spider:2) a stone (61, -32, Spider:2) a stone Level 3 of the Spider Nest (0, 0, Spider:3) 18 stones (3, 14, Spider:3) a +0 long sword (10, -29, Spider:3) 14 arrows (19, -17, Spider:3) 21 arrows (19, -11, Spider:3) 2 boomerangs (28, 1, Spider:3) 12 stones (30, -8, Spider:3) a +0 mace (43, 1, Spider:3) a +0 chain mail (54, -30, Spider:3) a +0 chain mail (55, -30, Spider:3) a scroll of random uselessness (63, -38, Spider:3) a potion of degeneration Level 4 of the Spider Nest (0, 0, Spider:4) 14 sling bullets the Desolation of Salt (0, 0, Desolation) a +0 dagger a +0 robe (4, 23, Desolation) a +0 long sword a +0 robe (5, 22, Desolation) a +1 scimitar of protection a +0 ring mail (6, 24, Desolation) a +0 flail a +0 ring mail (9, -8, Desolation) a guardian serpent corpse (13, 18, Desolation) a +0 quarterstaff a +0 robe (14, 18, Desolation) a +0 vorpal longbow (14, 19, Desolation) a +0 club a +0 robe (15, 14, Desolation) the +1 dagger of Yptoll {freeze, rPois rF- Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It makes you vulnerable to fire. It protects you from poison. (15, 18, Desolation) a +0 vorpal great sword (15, 19, Desolation) a +0 rapier a +2 robe of the Archmagi a +0 quarterstaff a +0 robe a +1 spear of venom a +0 robe a +0 club a +0 robe a +0 mace (15, 21, Desolation) a +0 mace a +0 scale mail a +0 rapier a +0 robe (16, 20, Desolation) a +0 quarterstaff a +0 robe (16, 21, Desolation) a +0 whip a +0 robe a +0 club a +0 robe a +0 scimitar a +0 ring mail (16, 22, Desolation) a +0 dagger a +0 robe (17, -25, Desolation) a +0 dire flail (17, 21, Desolation) a +0 flail a +0 ring mail (17, 22, Desolation) a +0 dire flail (18, -25, Desolation) a staff of earth (18, 15, Desolation) a +0 club a +0 robe (18, 16, Desolation) a +0 scimitar a +0 leather armour (18, 21, Desolation) a +7 falchion of draining a +0 scale mail (19, 17, Desolation) a +0 scimitar a +0 ring mail (19, 20, Desolation) a +0 short sword a +0 robe (19, 22, Desolation) a +0 whip a +0 robe (23, 15, Desolation) a +0 spear a +0 robe (28, 20, Desolation) a +0 long sword a +0 robe (34, -15, Desolation) the ring "Pyppaakh" {rF++ rC+ Str-5} [ring of protection from cold] It affects your strength (-5). It greatly protects you from fire. It protects you from cold. (35, -14, Desolation) the +9 short sword of the Salmon {holy, rN+ Int+4 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It protects you from negative energy. It makes you less stealthy. (36, -14, Desolation) the Tome of Battle Magic and the Snowflakes Spells Type Level Known a - Freeze Ice 1 no b - Conjure Flame Conjuration/Fire 3 no c - Frozen Ramparts Ice 3 no d - Irradiate Conjuration/Transmutation 5 no e - Simulacrum Ice/Necromancy 6 yes (36, -13, Desolation) a lightning rod (4/4) (37, -14, Desolation) a tin of tremorstones (2/2) (39, -14, Desolation) a +0 vampiric halberd