MiK0 Level 1 of the Dungeon (0, 0, D:1) 8 stones (2, 2, D:1) a +0 quarterstaff (8, 1, D:1) a +1 dagger of speed (16, 5, D:1) 22 stones (18, 7, D:1) a +0 short sword 2 stones (18, 22, D:1) a +0 whip a +2 dagger of protection (37, -6, D:1) a +0 dagger (38, -14, D:1) a +0 club (40, -21, D:1) 12 arrows (44, -2, D:1) a +0 ring mail (45, -20, D:1) a +0 dagger (65, -13, D:1) 13 stones Level 2 of the Dungeon [Shop] Bayr's Jewellery Shop a ring of protection from fire (275 gold) an amulet of reflection (330 gold) a +6 ring of strength (643 gold) the ring of Emoaj {rElec rF++ MP+9 Dex-4} (474 gold) [ring of magical power] Dex: It affects your dexterity (-4). rF: It greatly protects you from fire. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). a ring of fire (275 gold) the amulet "Hanih" {Spirit Dex+8} (591 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (+8). a +4 ring of protection (396 gold) a ring of fire (275 gold) [Shop] Sialararai's Antique Armour Shoppe a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 plate armour (575 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +2 leather armour of willpower (475 gold) a +0 pair of gloves (112 gold) a +2 ring mail of willpower (525 gold) a +1 plate armour of cold resistance (875 gold) [Shop] Hibb's Antique Armour Shoppe a +0 barding (414 gold) a +0 chain mail (81 gold) a +0 robe (12 gold) a +0 ring mail (72 gold) a +0 ring mail (72 gold) a +0 robe (12 gold) a +1 plate armour of cold resistance (630 gold) a +0 leather armour (36 gold) the +1 chain mail of Least Resistance {rN+ rCorr Str+3} (586 gold) Str: It affects your strength (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 robe (12 gold) a +3 leather armour (342 gold) [Shop] Riratz's Weapon Emporium a +0 hunting sling (19 gold) a +0 mace (39 gold) the +6 dagger "Elipnuir" {freeze, rN++} (664 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It greatly protects you from negative energy. 27 stones (35 gold) 22 stones (28 gold) 9 bolts (23 gold) (0, 0, D:2) a +0 ring mail a +0 animal skin (1, 9, D:2) a +0 club (8, -4, D:2) 20 poisoned darts (11, 46, D:2) a +0 war axe (14, 49, D:2) a +0 hand axe (19, 39, D:2) a +0 dagger (42, 9, D:2) 14 bolts (43, 24, D:2) a +0 dagger (49, 24, D:2) 5 boomerangs (51, 20, D:2) a +0 dagger (55, 48, D:2) 16 stones (55, 54, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 30 stones (4, 39, D:3) a +0 club (10, 29, D:3) a +0 whip (13, 26, D:3) a +0 club 17 stones a +0 club (14, 29, D:3) a +0 dagger (14, 30, D:3) a +0 club a +0 ring mail (17, 8, D:3) a +0 short sword 32 stones a +0 ring mail (17, 26, D:3) a +0 flail (21, 26, D:3) a +0 dagger (21, 27, D:3) a +0 short sword a +0 chain mail (21, 47, D:3) 2 boomerangs of dispersal {!f} a +0 hand axe a +0 morningstar a +0 leather armour a +0 club (22, 46, D:3) a +0 club (22, 47, D:3) a +0 leather armour a +0 hand axe of distortion {!w} (24, 46, D:3) a +0 dagger (25, 26, D:3) 6 curare-tipped darts {!f} (39, 37, D:3) 22 stones (43, 43, D:3) a +0 dagger (45, 53, D:3) a +0 flail (46, 9, D:3) a +0 dagger a +0 scale mail (51, -3, D:3) 23 bolts (52, -6, D:3) a +0 club (53, 32, D:3) a +0 flail (53, 44, D:3) a +0 spear (53, 45, D:3) a +0 club (54, 34, D:3) a +0 club (55, 8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 23 arrows (1, -10, D:4) 17 stones (8, 2, D:4) 26 stones (8, 22, D:4) 4 curare-tipped darts (13, 32, D:4) a +0 trident a boomerang a +0 leather armour (14, 32, D:4) a +0 hand axe (20, -7, D:4) 20 bolts (20, -6, D:4) a +0 whip (20, 25, D:4) a +0 robe a +0 dagger (24, 25, D:4) a +0 whip (29, 20, D:4) a +0 hand axe (31, -6, D:4) a +0 ring mail (34, 35, D:4) a +0 dagger (38, 34, D:4) a +0 dagger (39, 17, D:4) a +0 robe (42, 1, D:4) a +0 hand axe (45, 8, D:4) a +0 giant club (51, -2, D:4) a +0 whip (53, -2, D:4) a +0 giant club (56, -8, D:4) 21 arrows (56, 14, D:4) a +0 giant club (62, 21, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, 52, D:5) 6 boomerangs (13, -1, D:5) a +0 dagger (16, 45, D:5) 23 arrows (23, 38, D:5) 12 stones (42, 37, D:5) a +0 ring mail (42, 45, D:5) 6 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, 19, D:6) a +0 giant club (6, 16, D:6) 22 stones (16, 26, D:6) 17 stones (19, 21, D:6) a +0 leather armour (22, 23, D:6) a +0 club (23, 21, D:6) a +0 club (unseen) (24, 22, D:6) a +0 whip a +0 club (45, 11, D:6) a +0 hand axe (50, 14, D:6) a +0 short sword (51, 14, D:6) a +0 club a curare-tipped dart {!f} a +0 whip (52, -7, D:6) 20 arrows (52, -6, D:6) a +0 dagger a +0 dagger a +0 ring mail a +2 dagger of speed a +0 ring mail (52, -2, D:6) a +0 club (52, 15, D:6) a +0 short sword 4 stones a +0 dagger Level 7 of the Dungeon [Shop] Haiggychuu's Mass Market the +3 great mace "Spider's Nightmare" {elec, MP+9} (685 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. MP: It affects your magic capacity (+9). a +0 great mace (78 gold) a +0 giant club (20 gold) a +0 giant club (20 gold) a +0 plate armour (276 gold) a +0 great mace (78 gold) 4 large rocks (33 gold) a +0 bardiche (108 gold) (0, 0, D:7) 3 potions of brilliance (9, 14, D:7) a +0 ring mail (14, 3, D:7) 16 stones (17, 16, D:7) a +0 mace (17, 17, D:7) a +0 whip a +0 dagger a +0 club (18, 16, D:7) a +0 flail a +0 ring mail (18, 21, D:7) 10 sling bullets (23, -10, D:7) a +0 club a +0 leather armour (32, 6, D:7) a +0 plate armour (35, 33, D:7) a +0 spear (36, 33, D:7) a +0 robe a +0 whip (40, 0, D:7) 10 arrows (41, 5, D:7) 15 bolts Level 8 of the Dungeon (0, 0, D:8) +0 acid dragon scales (22, 46, D:8) a potion of magic a potion of mutation {!q} (35, 37, D:8) a +0 robe a +1 whip of flaming (36, 5, D:8) a +0 scale mail (37, 21, D:8) 31 bolts (43, 21, D:8) a potion of brilliance (51, -5, D:8) 16 stones (52, 7, D:8) a +0 chain mail a +0 war axe (52, 16, D:8) a book of Vapours (53, 3, D:8) a +0 mace (53, 5, D:8) a +0 falchion (53, 9, D:8) a +0 robe a +0 dagger (54, 10, D:8) a +0 club (55, 3, D:8) a +0 spear (55, 4, D:8) 17 stones a +0 club (55, 5, D:8) a +0 hand axe (55, 8, D:8) a +0 falchion a +0 flail (55, 10, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (24, 15, D:9) a +0 trident (25, 23, D:9) a potion of mutation (27, 15, D:9) a howler monkey corpse (skeletalised by now) (27, 16, D:9) a howler monkey corpse (skeletalised by now) (28, -7, D:9) a howler monkey corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (28, 1, D:9) 18 stones (29, -7, D:9) a howler monkey corpse (skeletalised by now) (30, -8, D:9) a +0 club a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (30, -7, D:9) a +0 spear (31, -8, D:9) a +1 spear of freezing a +0 ring mail a gnoll corpse (skeletalised by now) (35, 22, D:9) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a scroll of identify {@r1} (1, -10, D:12) a scroll of identify (1, -8, D:12) 15 gold pieces (18, -24, D:12) 27 sling bullets (20, -28, D:12) a +0 club Level 13 of the Dungeon (1, -3, D:13) a scroll of immolation the Ecumenical Temple