Dungeon Crawl Stone Soup version 0.22-a0-617-g6d95e9e505 (webtiles) character file. 4 Mictavius the Charmwright (level 1, 0/16 HPs) Began as a Merfolk Skald on July 12, 2018. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (132 turns). Mictavius the Charmwright (Merfolk Skald) Turns: 132, Time: 00:00:33 Health: 0/16 AC: 3 Str: 11 XL: 1 Next: 70% Magic: 0/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: infused A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Jewellery c - a +5 amulet of reflection {unknown} Potions e - 2 potions of invisibility {unknown} Comestibles d - a ration f - 2 chunks of flesh Skills: - Level 2.1 Fighting + Level 3.3 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Spellcasting + Level 3.5 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr #......... 45% 3 ####... Shroud of Golubria Chrm/Tloc #......... 26% 2 ###.... Song of Slaying Chrm #....... 13% 2 ###.... Spectral Weapon Hex/Chrm #....... 45% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You begin infusing your attacks with magical energy. The gnoll closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is moderately wounded. You hit the gnoll. The gnoll is heavily wounded. The gnoll misses you. You hit the gnoll! The gnoll is almost dead. The gnoll hits you with a club. You die... ######## #..$.g.# #@# #.# #.# #.# #.# #.# #.# #.# #.# You could see a gnoll. Vanquished Creatures 2 jackals (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mictavius the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 132 | D:1 | Slain by a gnoll Vault maps used: D:1: dpeg_arrival_connections Action || total -------------------------++------- Melee: Spear || 25 Cast: Infusion || 1 Dodge: Dodged || 12 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 132 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 132 +---------+---------+-------+---------+---------+-------+---------