Dungeon Crawl Stone Soup version 0.24-a0-640-ge7cd8ce796 (webtiles) character file. Game seed: 9899290520096173958, levelgen mode: deterministic 105 Mictavius the Conjurer (level 4, -3/29 HPs) Began as a Tengu Conjurer on Sept 24, 2019. Slain by a kobold ... wielding a +0 short sword (4 damage) ... on level 3 of the Dungeon. The game lasted 00:08:54 (2622 turns). Mictavius the Conjurer (Tengu Conjurer) Turns: 2622, Time: 00:08:54 Health: -3/29 AC: 2 Str: 8 XL: 4 Next: 83% Magic: 0/8 EV: 13 Int: 16 God: Gold: 102 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . SeeInvis . k - +0 dagger (speed) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 3 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons f - a +0 short sword k - a +0 dagger of speed (weapon) Missiles d - 65 stones g - 28 arrows h - 10 poisoned darts (quivered) j - 23 bolts Armour a - a +0 robe (worn) p - a +0 buckler Scrolls b - 3 scrolls of identify {unknown} e - 3 scrolls of remove curse {unknown} l - a scroll of fear {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of teleportation {unknown} q - a scroll of magic mapping {unknown} Potions i - 2 potions of curing {unknown} o - a potion of invisibility {unknown} Comestibles c - 5 rations Skills: + Level 4.2 Fighting - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 5.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... b - Searing Ray Conj ###... 3% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ##.... 22% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 24% 4 #####.. Force Lance Conj/Tloc ##...... 56% 4 #####.. Fulminant Prism Conj/Hex ##........ 56% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Sigmund is moderately wounded. You finish channeling your searing ray. Sigmund misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +3 scythe of protection and wearing a +0 robe (moderately wounded) The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) You are feeling very hungry. Sigmund hits you from afar with a +3 scythe of protection! The kobold closely misses you. The searing ray hits Sigmund but does no damage. Sigmund is moderately wounded. The kobold hits you with a +0 short sword. Sigmund hits you from afar with a +3 scythe of protection! * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 short sword. You die... ########### #...(.....# #.....[...##.# #...........?. ###............. .....(.@K....... ....#........... . #..@#..[.... #..<#....... #.#.({#.#.# #.#(..#...# #>......... #.#....#.## #....... .. You could see Sigmund and a kobold. Vanquished Creatures Terence (D:2) 2 adders (D:2) 3 oozes 2 worms (D:2) A dart slug (D:1) 2 ball pythons (D:1) A bat (D:1) 8 goblins 6 hobgoblins 2 jackals (D:2) 2 quokkas (D:2) 5 frilled lizards 5 kobolds 4 rats 44 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mictavius the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 74 | D:1 | Reached skill level 1 in Fighting 133 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 376 | D:1 | Learned a level 2 spell: Searing Ray 494 | D:1 | Reached XP level 3. HP: 20/22 MP: 7/7 1117 | D:2 | Reached XP level 4. HP: 16/28 MP: 8/8 1606 | D:2 | Noticed Terence 1628 | D:2 | Killed Terence 2389 | D:3 | Noticed Sigmund 2621 | D:3 | HP: 1/29 [Sigmund/+3 scythe of protection (8)] 2622 | D:3 | Slain by a kobold Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_rooms D:2: layout_basic, uniq_terence D:3: layout_basic, grunt_dithmenos_smoke, first_ration, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 4 | 4.2 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Conjurations | | 5.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Kick | 16 | 14 || 30 Short sword | 26 | || 26 Peck | 11 | 10 || 21 Dagger | 23 | 86 || 109 Fire: Hunting sling | 6 | || 6 Cast: Magic Dart | 18 | 3 || 21 Searing Ray | 1 | 4 || 5 Stab: Sleeping | 1 | 3 || 4 Eat: Chunk | 1 | 4 || 5 Armor: Robe | 4 | 9 || 13 Dodge: Dodged | 26 | 31 || 57 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 115 | 36 | 23.8 | 43 | 1 | 2.3 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 79 | 36 | 31.3 | 24 | 1 | 4.0 +---------+---------+-------+---------+---------+-------