Mictavius Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 2, D:1) 22 stones (6, -16, D:1) a +0 whip (8, -15, D:1) a +0 hunting sling (15, -31, D:1) a stone (15, -30, D:1) 3 stones (15, -14, D:1) a +0 short sword (15, -6, D:1) 10 stones (16, -29, D:1) a +0 dagger (17, -39, D:1) a cursed -2 dagger (17, -34, D:1) 16 stones (17, 8, D:1) 23 bolts (20, 8, D:1) a +0 leather armour (22, 7, D:1) a +0 club (22, 9, D:1) a +0 club (27, -12, D:1) a cursed -2 dagger (36, -5, D:1) 14 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (0, 3, D:2) a +0 longbow (3, 3, D:2) a +0 kite shield a +0 hunting sling (14, -39, D:2) 23 stones (17, -21, D:2) a +0 dagger (29, -7, D:2) a +0 robe (34, -37, D:2) a +0 ring mail (40, -45, D:2) 16 stones (46, -6, D:2) a stone (48, -49, D:2) a +0 whip (48, -13, D:2) a +0 club (48, -3, D:2) 2 stones (48, 3, D:2) a cursed -2 flail a +0 leather armour a +0 whip a +1 flail of venom a +0 hand axe 5 boomerangs (49, -1, D:2) a +0 dagger 2 stones (49, 3, D:2) a +0 dagger (63, -2, D:2) a +0 club (64, -10, D:2) a +0 scale mail Level 3 of the Dungeon (9, -28, D:3) 28 arrows (11, -4, D:3) a +0 club a +0 hunting sling 10 stones (12, -4, D:3) 4 stones (13, -17, D:3) a +0 club (13, -16, D:3) a +0 mace (14, -14, D:3) a +0 short sword (16, -9, D:3) a +0 dagger a +0 dagger a +0 hunting sling (17, -18, D:3) 6 stones (23, -15, D:3) a +0 club (31, -11, D:3) a +0 leather armour (32, 0, D:3) a +0 whip a +1 flail of protection a +0 leather armour (34, -2, D:3) 28 stones (36, -22, D:3) 2 stones (37, -21, D:3) a +0 dagger (52, 3, D:3) 11 stones (53, 3, D:3) 10 gold pieces (55, 3, D:3) an uncursed staff of death (57, 3, D:3) 9 stones (59, 3, D:3) 9 gold pieces (60, -3, D:3) a +0 hand axe (60, 3, D:3) a book of Changes (61, 0, D:3) 16 sling bullets (61, 3, D:3) a potion of brilliance Level 4 of the Dungeon (0, 0, D:4) a +0 vorpal quarterstaff (5, -8, D:4) a scroll of identify (9, -21, D:4) a scroll of amnesia (13, -19, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a cursed +0 dagger a +0 robe a +0 dagger (4, 57, D:5) a cursed +0 leather armour (7, 40, D:5) a +0 robe a +0 dagger (7, 41, D:5) a +0 chain mail a +0 club (7, 43, D:5) a +0 dagger (7, 57, D:5) a +0 whip the cursed +0 kite shield "Ydeipnay" {+Fly rC+ MP-9} It protects you from cold. It affects your magic capacity (-9). It lets you fly. It has a curse placed upon it. (8, 43, D:5) a +0 robe (8, 47, D:5) a +0 trident (9, 13, D:5) a +0 short sword a +0 dagger a +0 robe (23, 17, D:5) 17 arrows (27, 13, D:5) an arrow (28, 12, D:5) an arrow (29, 12, D:5) 2 arrows (33, 12, D:5) 24 arrows a +0 shortbow (38, 46, D:5) 29 stones (40, 23, D:5) a +0 hand axe a +0 scale mail (41, 23, D:5) a cursed +0 short sword a +3 leather armour a +0 dagger a +0 robe (41, 30, D:5) a +0 mace a +0 ring mail a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 leather armour (41, 36, D:5) 21 arrows (43, -2, D:5) a +0 club (43, 23, D:5) a +0 dagger a +0 robe (48, 47, D:5) the +1 dagger "Newtslayer" {drain, rPois Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It protects you from poison. Level 6 of the Dungeon (0, 0, D:6) 15 stones a +0 mace (11, 9, D:6) 25 arrows (14, 25, D:6) a +0 war axe (17, 20, D:6) 16 gold pieces (18, 20, D:6) a ration (26, 26, D:6) 2 potions of degeneration (30, 39, D:6) a +0 chain mail (31, 32, D:6) a +0 club (42, 29, D:6) 13 stones (43, 43, D:6) 15 arrows (44, 1, D:6) a +0 whip (49, 8, D:6) a +0 short sword (49, 35, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 morningstar (3, -20, D:7) a +0 giant club (9, -5, D:7) a +0 club (22, -22, D:7) 12 bolts (23, -20, D:7) 22 stones (27, 26, D:7) a +0 shortbow 15 arrows (30, 9, D:7) a +0 flail (30, 23, D:7) an arrow (31, -11, D:7) a +0 dagger (31, 22, D:7) an arrow (32, 23, D:7) a +0 ring mail (33, -13, D:7) a +0 war axe (45, -9, D:7) a potion of degeneration (48, -2, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 flail (4, 0, D:8) 21 arrows (5, -44, D:8) a +0 club 4 stones (6, -44, D:8) a +0 dagger a stone a +0 hand crossbow 14 bolts (6, -43, D:8) 3 stones (6, -41, D:8) a bolt (6, -40, D:8) a cursed -1 dagger a +0 robe (6, -13, D:8) a +0 hunting sling (7, -38, D:8) a +0 robe a cursed +0 morningstar a +0 short sword a +0 robe (8, -40, D:8) a +3 dagger of chaos (8, -39, D:8) a +0 whip a cursed +0 robe a +2 spear (8, -38, D:8) a +0 dagger a +0 robe a +1 scimitar (12, -38, D:8) a +0 mace (12, -13, D:8) a potion of curing (13, -20, D:8) a cursed +0 club (15, -21, D:8) a stone (15, -17, D:8) a stone (17, -21, D:8) a +0 robe a +0 whip (17, -20, D:8) 2 stones (18, -21, D:8) a +0 quarterstaff 10 stones a +0 robe a +0 leather armour a +0 war axe a +0 plate armour a +0 war axe (19, -21, D:8) 2 stones (22, -17, D:8) a +0 short sword (26, -11, D:8) a +2 morningstar of flaming (36, -47, D:8) a potion of degeneration (38, -34, D:8) a +0 giant club (42, -19, D:8) a +0 dagger (46, -13, D:8) a +0 club (48, -21, D:8) a +0 whip (53, 0, D:8) a +0 plate armour Level 9 of the Dungeon (4, -12, D:9) a +0 giant club (7, 8, D:9) a +0 giant club (12, -6, D:9) 22 stones (12, 4, D:9) a +0 robe (20, 23, D:9) a +0 shortbow 9 arrows (21, -13, D:9) a +0 hunting sling (21, 25, D:9) an arrow (21, 26, D:9) a +0 shortbow 12 arrows (21, 27, D:9) an arrow (21, 28, D:9) an arrow (21, 29, D:9) 3 arrows (22, 23, D:9) 9 stones (23, 29, D:9) a +0 ring mail (23, 30, D:9) a +0 leather armour a +0 hand axe (25, 30, D:9) a cursed -1 halberd a +0 plate armour a potion of degeneration (27, -10, D:9) a +0 short sword (27, 29, D:9) a +0 dagger a +0 robe (34, 27, D:9) a +0 spear (34, 28, D:9) a +0 spear (34, 29, D:9) a +0 whip (35, 28, D:9) a +0 spear a +0 ring mail (42, 20, D:9) a cursed +0 pair of boots (43, 27, D:9) a cursed +0 robe a +0 dagger a +0 mace (44, 27, D:9) a +0 robe a +0 dagger (45, 28, D:9) a +0 chain mail a +0 dagger (52, 25, D:9) 21 bolts Level 10 of the Dungeon [Shop] Fir Jus's Weapon Emporium 18 bolts (50 gold) the cursed +1 quarterstaff of Impeachment {flame, rN+} (285 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It has a curse placed upon it. 18 arrows (50 gold) a +0 short sword (42 gold) a +0 shortbow (42 gold) a +2 spear of freezing (243 gold) a +0 falchion (42 gold) the cursed +2 shortbow "Luremu Zaja" {freeze, Str+2} (330 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It has a curse placed upon it. a cursed -2 spear (1 gold) the +6 trident "Obeapeirr" {pain, rC+ Dex+2} (796 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It protects you from cold. a +0 broad axe (56 gold) (0, 0, D:10) 2 large rocks a +0 club an orc corpse (1, 2, D:10) a +0 buckler (2, -18, D:10) a wolf skeleton (2, 0, D:10) a large rock (3, -1, D:10) a large rock (4, -9, D:10) 14 arrows (6, -12, D:10) a +0 trident (10, -7, D:10) a +0 leather armour a +0 flail (14, -5, D:10) a +0 war axe (18, -13, D:10) a +0 scale mail a +0 hand axe (19, -13, D:10) an orc skeleton (19, -11, D:10) a wolf skeleton (21, -15, D:10) a +0 dagger a +0 robe the human skeleton of Josephine (21, -10, D:10) a +0 scimitar of flaming (21, -7, D:10) a +0 robe (22, -14, D:10) a +0 dagger a +0 robe